Player Matchup

Bacchus
Bacchus
AgentKrub
Bacchus
Level 25
God Stats
0W - 2L
1,292 SR
Queue Stats
169W - 144L
1,484 Elo+
Solo
Janus
Janus
Aluuc4rd
Janus
Level 27
God Stats
14W - 17L
1,425 SR
Queue Stats
83W - 102L
1,425 Elo+
Solo
Cthulhu
Cthulhu
amonsTyler
Cthulhu
Level 15
God Stats
18W - 20L
1,448 SR
Queue Stats
96W - 98L
1,432 Elo+
Solo
Neith
Neith
omfgitsziggy
Neith
Level 13
God Stats
3W - 8L
1,304 SR
Queue Stats
7W - 13L
1,320 Elo+
Solo
Agni
Agni
somnath2018
Agni
Level 22
God Stats
35W - 40L
1,547 SR
Queue Stats
232W - 251L
1,498 Elo+
Solo
Team Averages
Level 20
1,403 SR
1,432 Elo+

VS

Team Averages
Level 13
1,428 SR
1,357 Elo+
Sun Wukong
Sun Wukong
Beefyboy28
Sun Wukong
Level 7
God Stats
20W - 18L
1,337 SR
Queue Stats
113W - 138L
1,249 Elo+
Solo
Kukulkan
Kukulkan
KamFM
Kukulkan
Level 18
God Stats
22W - 17L
1,419 SR
Queue Stats
70W - 53L
1,476 Elo+
Solo
King Arthur
King Arthur
lLeeol
King Arthur
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,310 Elo+
Solo
Freya
Freya
rick111993
Freya
Level 22
God Stats
35W - 32L
1,438 SR
Queue Stats
167W - 235L
1,399 Elo+
Solo
Apollo
Apollo
zolafree
Apollo
Level 5
God Stats
17W - 13L
1,448 SR
Queue Stats
17W - 13L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AgentKrub
Bacchus
18
1 / 8 / 6
11,583
827
9,979
29,062
39,023
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Janus
Aluuc4rd
Janus
19
3 / 5 / 6
13,168
941
19,701
18,425
7,574
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
amonsTyler
Cthulhu
19
2 / 13 / 7
13,506
965
15,422
33,161
29,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
5 / 11 / 7
13,109
936
21,752
24,171
11,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
2 / 5 / 10
12,530
895
18,659
15,595
6,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Beefyboy28
Sun Wukong
20
4 / 1 / 23
13,794
985
9,904
16,556
16,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
KamFM
Kukulkan
20
8 / 1 / 23
15,001
1,072
30,160
10,972
4,082
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
lLeeol
King Arthur
20
3 / 6 / 25
13,383
956
17,041
30,205
25,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
20
10 / 1 / 19
14,963
1,069
20,759
15,460
6,447
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
zolafree
Apollo
20
17 / 4 / 16
15,806
1,129
36,046
18,572
7,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
148
13
Kills
42
42
Deaths
13
36
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AgentKrub
Bacchus
1
8
6
0.5
L
Janus
Aluuc4rd
Janus
3
5
6
1.2
W
Sun Wukong
Beefyboy28
Sun Wukong
4
1
23
15.5
W
Kukulkan
KamFM
Kukulkan
8
1
23
19.5
L
Cthulhu
amonsTyler
Cthulhu
2
13
7
0.42
W
King Arthur
lLeeol
King Arthur
3
6
25
2.58
L
5
11
7
0.77
W
Freya
10
1
19
19.5
L
2
5
10
1.4
W
Apollo
zolafree
Apollo
17
4
16
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,513
Damage
113,910
120,414
Taken
91,765
93,488
Mitigated
59,001
6,650
Healing
13,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AgentKrub
Bacchus
9,979
751
0
0
29,062
39,023
0
13,552
15,510
18,042
0
L
Janus
Aluuc4rd
Janus
19,701
564
128
2,498
18,425
7,574
0
6,359
12,066
52,067
0
W
Sun Wukong
Beefyboy28
Sun Wukong
9,904
1,919
0
428
16,556
16,208
0
11,823
4,733
0
24,174
W
Kukulkan
KamFM
Kukulkan
30,160
4,111
0
0
10,972
4,082
0
9,166
1,806
75,977
0
L
Cthulhu
amonsTyler
Cthulhu
15,422
1,015
441
1,552
33,161
29,160
0
13,222
19,939
47,271
0
W
King Arthur
lLeeol
King Arthur
17,041
1,804
0
4,536
30,205
25,007
0
18,936
11,269
0
36,104
L
21,752
11,756
0
869
24,171
11,207
0
11,535
12,636
0
53,267
W
Freya
20,759
8,788
0
4,850
15,460
6,447
0
9,340
6,120
35,502
0
L
18,659
1,242
0
1,162
15,595
6,524
0
6,251
9,344
31,475
0
W
Apollo
zolafree
Apollo
36,046
21,902
821
3,267
18,572
7,257
0
14,496
4,076
0
51,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,896
Gold Earned
72,947
239
Minions Killed
266
5
Camps Cleared
8
1,144,688
Distance Traveled
1,287,043
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,583
827
11
1
0
234,181
0
L
Janus
13,168
941
77
6
0
247,025
2
W
Sun Wukong
13,794
985
33
2
2
279,673
0
W
Kukulkan
15,001
1,072
122
9
1
254,768
0
L
Cthulhu
13,506
965
65
5
0
219,839
0
W
King Arthur
13,383
956
38
3
0
247,689
0
L
Neith
13,109
936
55
4
1
215,255
0
W
Freya
14,963
1,069
31
2
5
272,454
0
L
Agni
12,530
895
31
2
4
228,388
0
W
Apollo
15,806
1,129
42
3
0
232,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role