Player Matchup

Neith
Neith
Petroff1994
Neith
Level 25
God Stats
38W - 51L
1,405 SR
Queue Stats
96W - 102L
1,356 Elo+
Solo
Scylla
Scylla
becessss
Scylla
Level 26
God Stats
77W - 87L
1,494 SR
Queue Stats
93W - 109L
1,362 Elo+
Solo
Guan Yu
Guan Yu
evti12
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,155 Elo+
Solo
Hun Batz
Hun Batz
loucasss123
Hun Batz
Level 29
God Stats
1W - 4L
1,336 SR
Queue Stats
73W - 79L
1,398 Elo+
Party 3
Yemoja
Yemoja
samuelfrance01-s
Yemoja
Level 25
God Stats
11W - 15L
1,583 SR
Queue Stats
187W - 220L
1,355 Elo+
Party 3
Team Averages
Level 23
1,464 SR
1,325 Elo+

VS

Team Averages
Level 44
1,430 SR
1,338 Elo+
Gilgamesh
Gilgamesh
ADMlN
Gilgamesh
Level 160
God Stats
13W - 20L
1,289 SR
Queue Stats
376W - 418L
1,441 Elo+
Party 1
Hera
Hera
ExQuIsSiT
Hera
Level 20
God Stats
1W - 4L
1,294 SR
Queue Stats
27W - 26L
1,105 Elo+
Party 2
Ullr
Ullr
Marvies7
Ullr
Level 24
God Stats
20W - 16L
1,485 SR
Queue Stats
107W - 91L
1,361 Elo+
Solo
Hel
Hel
PflanziUwU
Hel
Level 8
God Stats
6W - 7L
1,500 SR
Queue Stats
10W - 15L
1,093 Elo+
Party 2
Hun Batz
Hun Batz
drigette
Hun Batz
Level 8
God Stats
4W - 3L
1,580 SR
Queue Stats
13W - 8L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 12 / 4
10,557
377
10,882
23,965
9,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
becessss
Scylla
19
12 / 7 / 4
13,374
478
29,770
22,016
9,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
evti12
Guan Yu
12
0 / 11 / 1
8,486
303
1,151
14,957
10,187
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
loucasss123
Hun Batz
20
8 / 3 / 4
14,941
534
16,677
17,206
8,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 2 / 3
13,201
471
6,074
21,241
33,987
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ADMlN
Gilgamesh
20
11 / 2 / 7
14,966
535
16,625
19,007
15,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
17
2 / 11 / 2
12,216
436
5,671
20,038
6,149
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ullr
20
7 / 4 / 10
13,374
478
20,194
18,242
7,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 9 / 4
10,319
369
2,198
17,927
8,203
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
drigette
Hun Batz
20
13 / 0 / 9
15,696
561
27,974
30,981
34,507
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
66
24
Kills
34
35
Deaths
26
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ADMlN
Gilgamesh
11
2
7
7.25
W
Hera
2
11
2
0.27
W
Ullr
7
4
10
3
L
3
12
4
0.42
W
1
9
4
0.33
L
Scylla
becessss
Scylla
12
7
4
2
W
Hun Batz
drigette
Hun Batz
13
0
9
17.5
L
Guan Yu
evti12
Guan Yu
0
11
1
0.05
L
Hun Batz
loucasss123
Hun Batz
8
3
4
3.33
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,554
Damage
72,662
99,385
Taken
106,195
71,509
Mitigated
71,936
22,082
Healing
36,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ADMlN
Gilgamesh
16,625
4,504
320
3,949
19,007
15,965
498
6,744
11,981
4,147
79,839
W
Hera
5,671
1,930
633
2,734
20,038
6,149
1,484
9,805
9,741
70,466
0
W
Ullr
20,194
14,998
0
5,287
18,242
7,112
2,123
4,875
13,299
0
75,324
L
10,882
5,661
0
5,119
23,965
9,772
2,042
627
23,338
0
51,389
W
2,198
283
3,233
4,033
17,927
8,203
420
11,436
5,927
36,276
0
L
Scylla
becessss
Scylla
29,770
1,723
0
6,399
22,016
9,146
302
4,650
17,366
89,643
0
W
Hun Batz
drigette
Hun Batz
27,974
7,286
0
16,276
30,981
34,507
922
4,733
26,176
627
123,503
L
Guan Yu
evti12
Guan Yu
1,151
491
52
774
14,957
10,187
62
845
14,112
221
22,879
L
Hun Batz
loucasss123
Hun Batz
16,677
4,199
0
6,251
17,206
8,417
0
2,381
14,825
0
137,007
L
6,074
713
1,876
1,611
21,241
33,987
294
618
20,623
43,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,559
Gold Earned
66,571
534
Minions Killed
546
0
Camps Cleared
0
2,262,161
Distance Traveled
2,419,480
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,966
535
118
4
0
537,291
1
W
Hera
12,216
436
131
5
0
395,007
2
W
Ullr
13,374
478
97
3
0
463,529
0
L
Neith
10,557
377
85
3
0
427,112
1
W
Hel
10,319
369
36
1
0
464,001
3
L
Scylla
13,374
478
136
5
0
446,586
0
W
Hun Batz
15,696
561
164
6
0
559,652
1
L
Guan Yu
8,486
303
23
1
0
315,116
0
L
Hun Batz
14,941
534
217
8
0
571,133
0
L
Yemoja
13,201
471
73
3
0
502,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role