Player Matchup

Izanami
Izanami
Bronze III
DeeperDishPizza
Izanami
Bronze III
Level 30
God Stats
7W - 10L
1,745 SR
Queue Stats
253W - 274L
1,500 MMR
Party 2
Chaac
Chaac
Platinum V
NIKELAOS512
Chaac
Platinum V
Level 129
God Stats
106W - 77L
1,598 SR
Queue Stats
151W - 141L
1,429 MMR
Solo
Thanatos
Thanatos
Bronze III
PapaKoolio
Thanatos
Bronze III
Level 86
God Stats
1W - 6L
1,492 SR
Queue Stats
191W - 191L
1,436 MMR
Party 2
Athena
Athena
Gold I
PolicemanAnubis
Athena
Gold I
Level 107
God Stats
7W - 5L
1,627 SR
Queue Stats
793W - 800L
1,499 MMR
Solo
Kukulkan
Kukulkan
Gold IV
TacomanFB
Kukulkan
Gold IV
Level 145
God Stats
2W - 6L
1,254 SR
Queue Stats
259W - 268L
1,448 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 99
1,543 SR
1,462 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,508 SR
1,460 MMR
Bacchus
Bacchus
Gold IV
AshenApollyon
Bacchus
Gold IV
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
458W - 458L
1,388 MMR
Solo
Mulan
Mulan
Bronze III
Prospect54
Mulan
Bronze III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,398 MMR
Party 1
Fenrir
Fenrir
Silver I
iAtoKs
Fenrir
Silver I
Level 100
God Stats
1W - 0L
1,864 SR
Queue Stats
53W - 42L
1,519 MMR
Party 1
Jing Wei
Jing Wei
Gold II
iTiburoncin
Jing Wei
Gold II
Level 149
God Stats
1W - 3L
1,178 SR
Queue Stats
166W - 165L
1,495 MMR
Solo
Scylla
Scylla
Gold IV
zoTurtle
Scylla
Gold IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 1
9,395
447
4,990
14,928
5,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 9 / 3
10,564
503
16,695
24,773
18,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
PapaKoolio
Thanatos
17
5 / 9 / 1
10,975
523
8,344
18,370
7,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

11
2 / 3 / 3
8,274
394
5,257
17,321
16,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
TacomanFB
Kukulkan
17
1 / 6 / 2
10,608
505
8,732
12,776
4,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
TiamatPersephoneArachneDanzaburouAphrodite

VS

Bans
SetNemesisKing ArthurThothCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
1 / 2 / 9
10,634
506
8,759
12,966
13,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
17
2 / 5 / 8
11,169
532
7,414
13,006
10,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
iAtoKs
Fenrir
20
12 / 1 / 5
12,719
606
13,166
16,481
7,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
iTiburoncin
Jing Wei
20
7 / 1 / 3
12,683
604
14,271
20,119
8,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
zoTurtle
Scylla
19
11 / 3 / 8
12,808
610
18,874
11,320
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
12
Kills
33
33
Deaths
12
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bacchus
1
2
9
2.75
L
0
6
1
0.08
L
4
9
3
0.61
L
Thanatos
PapaKoolio
Thanatos
5
9
1
0.61
L
2
3
3
1.17
W
Mulan
2
5
8
1.2
L
Kukulkan
TacomanFB
Kukulkan
1
6
2
0.33
W
Fenrir
iAtoKs
Fenrir
12
1
5
14.5
W
Jing Wei
iTiburoncin
Jing Wei
7
1
3
8.5
W
Scylla
zoTurtle
Scylla
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,018
Damage
62,484
88,168
Taken
73,892
52,577
Mitigated
42,373
23,403
Healing
29,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
8,759
1,712
0
2,042
12,966
13,034
982
3,219
9,747
37,325
0
L
4,990
2,519
0
2,967
14,928
5,081
0
2,282
12,622
0
73,782
L
16,695
4,803
0
5,923
24,773
18,672
26
5,317
19,255
0
69,075
L
Thanatos
PapaKoolio
Thanatos
8,344
1,961
0
12,282
18,370
7,790
128
5,473
12,675
0
65,223
L
5,257
1,594
0
1,711
17,321
16,109
0
6,247
10,964
17,684
0
W
Mulan
7,414
1,647
0
2,247
13,006
10,368
648
2,019
10,987
0
53,748
L
Kukulkan
TacomanFB
Kukulkan
8,732
405
0
520
12,776
4,925
0
7,523
5,019
89,021
0
W
Fenrir
iAtoKs
Fenrir
13,166
2,857
0
11,177
16,481
7,665
0
2,187
14,294
0
85,450
W
Jing Wei
iTiburoncin
Jing Wei
14,271
12,309
0
12,152
20,119
8,068
3,296
3,066
17,053
0
113,748
W
Scylla
zoTurtle
Scylla
18,874
2,972
0
2,087
11,320
3,238
460
3,498
7,822
84,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,816
Gold Earned
60,013
580
Minions Killed
620
0
Camps Cleared
0
1,888,793
Distance Traveled
2,053,039
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,634
506
44
2
0
431,621
4
L
Izanami
9,395
447
130
6
0
333,660
0
L
Chaac
10,564
503
127
6
0
358,134
0
L
Thanatos
10,975
523
110
5
0
385,212
2
L
Athena
8,274
394
30
1
0
446,565
0
W
Mulan
11,169
532
118
6
0
400,760
1
L
Kukulkan
10,608
505
183
9
0
365,222
3
W
Fenrir
12,719
606
121
6
0
448,491
4
W
Jing Wei
12,683
604
185
9
0
392,136
6
W
Scylla
12,808
610
152
7
0
380,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role