Player Matchup

King Arthur
King Arthur
Gold IV
DANI1998
King Arthur
Gold IV
Level 128
God Stats
11W - 15L
1,524 SR
Queue Stats
73W - 76L
1,350 MMR
Party 3
Janus
Janus
Gold IV
Ghσst
Janus
Gold IV
Level 94
God Stats
37W - 41L
1,565 SR
Queue Stats
338W - 330L
1,382 MMR
Party 2
Cerberus
Cerberus
Bronze III
Painsof
Cerberus
Bronze III
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,349 MMR
Solo
Awilix
Awilix
Gold II
WraithOfAngband
Awilix
Gold II
Level 156
God Stats
3W - 7L
1,325 SR
Queue Stats
309W - 305L
1,335 MMR
Party 3
Chiron
Chiron
Gold V
tsi3htA
Chiron
Gold V
Level 160
God Stats
75W - 63L
1,590 SR
Queue Stats
435W - 449L
1,338 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,501 SR
1,351 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 91
1,473 SR
1,412 MMR
Sun Wukong
Sun Wukong
Silver I
AllenxWalker
Sun Wukong
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver III
Boooobufestu
Heimdallr
Silver III
Level 44
God Stats
2W - 4L
1,462 SR
Queue Stats
3W - 7L
1,360 MMR
Party 1
Fenrir
Fenrir
Silver III
KiindOuilleMV
Fenrir
Silver III
Level 68
God Stats
1W - 2L
1,403 SR
Queue Stats
4W - 10L
1,358 MMR
Solo
Ah Puch
Ah Puch
Silver II
TheDestrok
Ah Puch
Silver II
Level 129
God Stats
15W - 6L
1,500 SR
Queue Stats
362W - 377L
1,341 MMR
Solo
Cthulhu
Cthulhu
Bronze III
serEliwen
Cthulhu
Bronze III
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DANI1998
King Arthur
10
1 / 0 / 1
5,530
691
3,701
4,588
1,786
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
Ghσst
Janus
8
0 / 1 / 2
4,866
608
810
3,021
858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
Painsof
Cerberus
7
2 / 2 / 3
4,874
609
2,033
5,044
1,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
4 / 1 / 4
5,530
691
2,732
3,978
1,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chiron
tsi3htA
Chiron
10
3 / 0 / 4
5,285
661
2,875
1,782
451
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
TiamatSetApolloDanzaburouAthena

VS

Bans
AphroditeAh Muzen CabThanatosTsukuyomiScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AllenxWalker
Sun Wukong
5
0 / 2 / 0
3,565
446
1,434
4,152
1,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
Boooobufestu
Heimdallr
7
1 / 3 / 0
4,050
506
959
3,943
872
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 0 / 0
3,775
472
951
4,580
1,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
TheDestrok
Ah Puch
9
3 / 1 / 1
5,048
631
4,369
3,369
870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
serEliwen
Cthulhu
6
0 / 4 / 1
3,995
499
2,056
6,171
2,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
10
Kills
4
4
Deaths
10
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AllenxWalker
Sun Wukong
0
2
0
0
L
Heimdallr
Boooobufestu
Heimdallr
1
3
0
0.33
W
King Arthur
DANI1998
King Arthur
1
0
1
1.5
W
Janus
Ghσst
Janus
0
1
2
1
L
0
0
0
0
W
Cerberus
Painsof
Cerberus
2
2
3
1.75
L
Ah Puch
TheDestrok
Ah Puch
3
1
1
3.5
W
4
1
4
6
L
Cthulhu
serEliwen
Cthulhu
0
4
1
0.13
W
Chiron
tsi3htA
Chiron
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,151
Damage
9,769
18,413
Taken
22,215
6,154
Mitigated
6,758
7,810
Healing
5,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AllenxWalker
Sun Wukong
1,434
195
0
1,242
4,152
1,469
0
0
4,152
0
12,252
L
Heimdallr
Boooobufestu
Heimdallr
959
201
0
1,039
3,943
872
60
1,038
2,905
0
14,555
W
King Arthur
DANI1998
King Arthur
3,701
285
0
1,967
4,588
1,786
168
0
4,588
0
28,602
W
Janus
Ghσst
Janus
810
0
0
754
3,021
858
368
1,767
1,092
22,997
0
L
951
441
0
1,600
4,580
1,366
0
105
4,475
0
13,497
W
Cerberus
Painsof
Cerberus
2,033
38
0
1,304
5,044
1,861
0
2,723
2,157
9,369
0
L
Ah Puch
TheDestrok
Ah Puch
4,369
39
0
1,524
3,369
870
0
759
2,500
19,627
0
W
2,732
1,366
0
1,877
3,978
1,198
0
806
3,110
0
23,465
L
Cthulhu
serEliwen
Cthulhu
2,056
227
0
490
6,171
2,181
0
831
5,340
10,787
0
W
Chiron
tsi3htA
Chiron
2,875
1,591
569
1,339
1,782
451
337
741
1,041
0
28,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,085
Gold Earned
20,433
271
Minions Killed
155
0
Camps Cleared
0
785,162
Distance Traveled
656,111
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
3,565
446
25
3
0
93,018
0
L
Heimdallr
4,050
506
43
5
0
139,112
3
W
King Arthur
5,530
691
65
8
0
157,206
4
W
Janus
4,866
608
60
8
0
143,303
2
L
Fenrir
3,775
472
34
4
0
123,707
2
W
Cerberus
4,874
609
30
4
0
150,099
2
L
Ah Puch
5,048
631
40
5
0
150,446
1
W
Awilix
5,530
691
50
6
0
188,421
2
L
Cthulhu
3,995
499
13
2
0
149,828
1
W
Chiron
5,285
661
66
8
0
146,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role