Player Matchup

Ymir
Ymir
ComPiQ
Ymir
Level 147
God Stats
6W - 6L
1,716 SR
Queue Stats
454W - 441L
1,571 Elo+
Solo
Cthulhu
Cthulhu
FalcaBoss
Cthulhu
Level 69
God Stats
11W - 3L
1,953 SR
Queue Stats
346W - 355L
1,496 Elo+
Solo
Nu Wa
Nu Wa
JadeAquaria
Nu Wa
Level 128
God Stats
15W - 4L
1,696 SR
Queue Stats
443W - 412L
1,470 Elo+
Party 1
Janus
Janus
Legiums
Janus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 103L
1,409 Elo+
Solo
Baron Samedi
Baron Samedi
MisterNik
Baron Samedi
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 111L
1,468 Elo+
Party 1
Team Averages
Level 81
1,673 SR
1,483 Elo+

VS

Team Averages
Level 73
1,432 SR
1,545 Elo+
Bellona
Bellona
Sepelu
Bellona
Level 108
God Stats
1W - 1L
1,445 SR
Queue Stats
144W - 124L
1,527 Elo+
Solo
Cerberus
Cerberus
VeryBadPing
Cerberus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
XmacieOX
Kukulkan
Level 47
God Stats
1W - 2L
1,217 SR
Queue Stats
56W - 44L
1,617 Elo+
Party 2
Hel
Hel
ZobRgy
Hel
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,626 Elo+
Solo
Achilles
Achilles
niemier138
Achilles
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 163L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ComPiQ
Ymir
14
0 / 10 / 10
9,743
573
8,237
23,961
22,561
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
FalcaBoss
Cthulhu
18
2 / 6 / 14
11,490
676
19,391
25,668
31,642
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
12 / 7 / 3
12,776
752
27,219
19,377
8,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Legiums
Janus
18
2 / 5 / 11
11,337
667
19,040
14,467
6,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
MisterNik
Baron Samedi
19
4 / 6 / 9
11,727
690
16,729
22,763
10,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Sepelu
Bellona
19
7 / 6 / 14
12,109
712
14,127
25,337
27,183
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
VeryBadPing
Cerberus
20
7 / 4 / 21
14,357
845
18,098
33,700
42,469
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
XmacieOX
Kukulkan
20
10 / 3 / 15
13,350
785
36,431
16,322
7,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
ZobRgy
Hel
20
6 / 3 / 18
12,279
722
20,143
18,772
19,969
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
niemier138
Achilles
18
4 / 4 / 22
13,273
781
10,274
23,203
38,578
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
124
20
Kills
34
34
Deaths
20
47
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Ymir
ComPiQ
Ymir
0
10
10
0.5
L
Cthulhu
FalcaBoss
Cthulhu
2
6
14
1.5
L
12
7
3
1.93
L
Janus
Legiums
Janus
2
5
11
1.5
L
Baron Samedi
MisterNik
Baron Samedi
4
6
9
1.42
W
Bellona
Sepelu
Bellona
7
6
14
2.33
W
Cerberus
VeryBadPing
Cerberus
7
4
21
4.38
W
Kukulkan
XmacieOX
Kukulkan
10
3
15
5.83
W
Hel
ZobRgy
Hel
6
3
18
5
W
Achilles
niemier138
Achilles
4
4
22
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,616
Damage
99,073
106,236
Taken
117,334
79,697
Mitigated
136,107
36,123
Healing
66,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
ComPiQ
Ymir
8,237
785
1,670
3,140
23,961
22,561
0
15,844
8,117
14,224
0
L
Cthulhu
FalcaBoss
Cthulhu
19,391
594
2,841
3,514
25,668
31,642
177
16,382
9,286
34,269
0
L
27,219
8,657
2,419
3,507
19,377
8,976
1,874
13,761
5,616
44,403
0
L
Janus
Legiums
Janus
19,040
1,292
3,494
2,008
14,467
6,326
870
10,768
3,699
34,300
0
L
Baron Samedi
MisterNik
Baron Samedi
16,729
2,234
6,812
6,718
22,763
10,192
557
18,114
4,649
29,117
0
W
Bellona
Sepelu
Bellona
14,127
4,676
2,558
2,884
25,337
27,183
1,087
18,830
5,864
0
34,338
W
Cerberus
VeryBadPing
Cerberus
18,098
983
2,331
13,180
33,700
42,469
885
20,253
12,546
41,598
0
W
Kukulkan
XmacieOX
Kukulkan
36,431
2,437
4,009
3,036
16,322
7,908
476
14,352
1,643
73,277
0
W
Hel
ZobRgy
Hel
20,143
905
21,971
10,311
18,772
19,969
844
16,184
1,932
40,969
0
W
Achilles
niemier138
Achilles
10,274
1,703
3,280
2,632
23,203
38,578
1,519
17,616
4,733
220
23,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,073
Gold Earned
65,368
144
Minions Killed
233
0
Camps Cleared
0
1,361,503
Distance Traveled
1,522,979
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,743
573
5
0
0
268,297
4
L
Cthulhu
11,490
676
25
1
0
316,294
0
L
Nu Wa
12,776
752
56
3
0
239,797
0
L
Janus
11,337
667
35
2
0
272,774
0
L
Baron Samedi
11,727
690
23
1
0
264,341
0
W
Bellona
12,109
712
35
2
0
292,546
0
W
Cerberus
14,357
845
50
3
0
301,351
0
W
Kukulkan
13,350
785
87
5
0
332,542
0
W
Hel
12,279
722
46
3
0
314,710
2
W
Achilles
13,273
781
15
1
0
281,830
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role