Player Matchup

Gilgamesh
Gilgamesh
ArbitraryCarp
Gilgamesh
Level 106
God Stats
2W - 4L
1,420 SR
Queue Stats
421W - 496L
1,314 Elo+
Solo
Chang'e
Chang'e
Gloomy_Cat-5
Chang'e
Level 96
God Stats
6W - 3L
1,548 SR
Queue Stats
124W - 133L
1,347 Elo+
Solo
Pele
Pele
SS420CHICHI
Pele
Level 69
God Stats
14W - 24L
1,393 SR
Queue Stats
565W - 584L
1,414 Elo+
Solo
Team Averages
Level 90
1,454 SR
1,359 Elo+

VS

Team Averages
Level 72
1,506 SR
1,392 Elo+
Thoth
Thoth
UNSEALD LEGEND
Thoth
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 43L
1,386 Elo+
Solo
Merlin
Merlin
furyexpert
Merlin
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 13L
1,336 Elo+
Solo
Ah Puch
Ah Puch
nihtrihxSnookums
Ah Puch
Level 129
God Stats
2W - 4L
1,518 SR
Queue Stats
153W - 177L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArbitraryCarp
Gilgamesh
16
12 / 6 / 5
13,244
779
16,533
19,641
7,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Gloomy_Cat-5
Chang'e
14
3 / 2 / 13
11,327
666
7,933
12,850
9,086
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 0 / 12
12,188
717
9,880
12,401
4,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 2
11,320
666
8,797
12,611
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
furyexpert
Merlin
12
1 / 12 / 4
9,780
575
5,648
13,770
3,984
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 3 / 4
10,650
626
15,462
13,665
6,361
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
20
Kills
8
8
Deaths
20
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ArbitraryCarp
Gilgamesh
12
6
5
2.42
W
Chang'e
Gloomy_Cat-5
Chang'e
3
2
13
4.75
W
5
0
12
11
L
5
5
2
1.2
L
Merlin
furyexpert
Merlin
1
12
4
0.25
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,346
Damage
29,907
44,892
Taken
40,046
21,352
Mitigated
13,975
17,702
Healing
7,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ArbitraryCarp
Gilgamesh
16,533
3,523
878
4,492
19,641
7,476
664
11,593
7,614
0
62,131
W
Chang'e
Gloomy_Cat-5
Chang'e
7,933
185
3,136
4,685
12,850
9,086
336
9,132
3,320
32,763
0
W
9,880
1,144
1,338
3,173
12,401
4,790
1,785
8,370
3,941
0
62,746
L
8,797
905
761
939
12,611
3,630
235
3,547
9,064
44,131
0
L
Merlin
furyexpert
Merlin
5,648
806
0
870
13,770
3,984
880
1,662
12,108
29,530
0
L
15,462
503
0
5,418
13,665
6,361
259
2,796
10,869
44,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,759
Gold Earned
31,750
224
Minions Killed
168
0
Camps Cleared
0
1,009,795
Distance Traveled
794,224
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,244
779
68
4
0
325,437
1
W
Chang'e
11,327
666
43
3
0
318,059
3
W
Pele
12,188
717
113
7
0
366,299
0
L
Thoth
11,320
666
70
4
0
266,047
6
L
Merlin
9,780
575
40
2
0
210,569
3
L
Ah Puch
10,650
626
58
3
0
317,608
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role