Player Matchup

Sobek
Sobek
PoNYloVER33
Sobek
Level 29
God Stats
17W - 20L
1,409 SR
Queue Stats
388W - 399L
1,504 Elo+
Party 2
Tiamat
Tiamat
WonderfulMrFox
Tiamat
Level 29
God Stats
77W - 77L
1,564 SR
Queue Stats
429W - 441L
1,503 Elo+
Party 2
Mercury
Mercury
pyrrhus1701
Mercury
Level 28
God Stats
3W - 7L
1,489 SR
Queue Stats
220W - 323L
1,363 Elo+
Solo
Sun Wukong
Sun Wukong
squidsRderpiest
Sun Wukong
Level 26
God Stats
25W - 12L
1,823 SR
Queue Stats
195W - 160L
1,512 Elo+
Solo
Ra
Ra
tkaanibat
Ra
Level 23
God Stats
46W - 40L
1,516 SR
Queue Stats
222W - 200L
1,524 Elo+
Solo
Team Averages
Level 27
1,560 SR
1,481 Elo+

VS

Team Averages
Level 22
1,467 SR
1,546 Elo+
Kali
Kali
Foockface69
Kali
Level 29
God Stats
0W - 4L
1,189 SR
Queue Stats
278W - 194L
1,620 Elo+
Solo
Cupid
Cupid
Nolab
Cupid
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,640 Elo+
Party 1
Xing Tian
Xing Tian
ShyüShingan
Xing Tian
Level 19
God Stats
3W - 3L
1,892 SR
Queue Stats
143W - 137L
1,450 Elo+
Party 1
Amaterasu
Amaterasu
Trizen
Amaterasu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
VdooNeodyme
Chang'e
Level 26
God Stats
0W - 3L
1,256 SR
Queue Stats
102W - 103L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 22
11,478
499
9,948
26,146
33,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
14 / 4 / 13
12,991
565
29,731
18,928
16,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
pyrrhus1701
Mercury
20
8 / 1 / 13
12,745
554
13,286
12,801
6,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
squidsRderpiest
Sun Wukong
19
8 / 1 / 14
13,079
569
13,664
17,807
19,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 4 / 9
11,319
492
9,874
15,505
6,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 6
11,801
513
13,722
22,817
9,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
Nolab
Cupid
17
6 / 8 / 4
12,030
523
18,067
18,043
6,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
ShyüShingan
Xing Tian
13
1 / 10 / 10
9,600
417
9,306
22,150
20,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
Trizen
Amaterasu
16
0 / 6 / 1
10,417
453
2,432
17,647
12,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
VdooNeodyme
Chang'e
15
4 / 9 / 4
10,249
446
14,390
20,381
7,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
39
39
Kills
14
14
Deaths
39
71
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
6
6
1
L
Cupid
Nolab
Cupid
6
8
4
1
W
5
4
22
4
L
Xing Tian
ShyüShingan
Xing Tian
1
10
10
0.6
L
Amaterasu
Trizen
Amaterasu
0
6
1
0.08
L
Chang'e
VdooNeodyme
Chang'e
4
9
4
0.67
W
14
4
13
5.13
W
Mercury
pyrrhus1701
Mercury
8
1
13
14.5
W
Sun Wukong
squidsRderpiest
Sun Wukong
8
1
14
15
W
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,503
Damage
57,917
91,187
Taken
101,038
82,517
Mitigated
56,817
35,155
Healing
20,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,722
6,430
0
5,478
22,817
9,806
0
11,888
10,627
0
92,295
L
Cupid
Nolab
Cupid
18,067
11,029
28
3,238
18,043
6,520
770
9,701
7,774
0
75,212
W
9,948
1,288
0
5,661
26,146
33,765
488
8,240
17,580
28,400
0
L
Xing Tian
ShyüShingan
Xing Tian
9,306
609
0
1,849
22,150
20,937
144
13,330
8,231
22,941
0
L
Amaterasu
Trizen
Amaterasu
2,432
1,230
0
1,800
17,647
12,295
2,987
485
17,124
0
65,198
L
Chang'e
VdooNeodyme
Chang'e
14,390
1,202
2,322
5,346
20,381
7,259
416
12,060
7,729
52,822
0
W
29,731
2,738
688
7,842
18,928
16,005
2,812
6,716
11,860
86,177
0
W
Mercury
pyrrhus1701
Mercury
13,286
7,963
0
5,970
12,801
6,147
535
2,139
10,600
0
89,496
W
Sun Wukong
squidsRderpiest
Sun Wukong
13,664
1,660
0
5,824
17,807
19,701
1,521
2,279
15,438
0
84,328
W
9,874
542
3,899
5,271
15,505
6,899
1,439
3,436
12,013
76,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,612
Gold Earned
54,097
616
Minions Killed
520
0
Camps Cleared
0
2,327,418
Distance Traveled
1,995,122
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,801
513
129
6
0
459,127
1
L
Cupid
12,030
523
133
6
0
363,230
0
W
Sobek
11,478
499
24
1
0
448,563
2
L
Xing Tian
9,600
417
27
1
0
380,749
1
L
Amaterasu
10,417
453
135
6
0
408,686
0
L
Chang'e
10,249
446
96
4
0
383,330
4
W
Tiamat
12,991
565
131
6
0
411,910
3
W
Mercury
12,745
554
145
6
0
565,338
2
W
Sun Wukong
13,079
569
177
8
0
465,051
7
W
Ra
11,319
492
139
6
0
436,556
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role