Player Matchup

Bakasura
Bakasura
EcchiHime
Bakasura
Level 85
God Stats
4W - 2L
1,748 SR
Queue Stats
59W - 70L
1,410 Elo+
Party 1
Yemoja
Yemoja
EcchiSpooder
Yemoja
Level 20
God Stats
12W - 17L
1,559 SR
Queue Stats
39W - 59L
1,302 Elo+
Party 1
Tiamat
Tiamat
Raymla
Tiamat
Level 21
God Stats
8W - 10L
1,492 SR
Queue Stats
26W - 44L
1,323 Elo+
Party 1
Loki
Loki
Scarfacê
Loki
Level 16
God Stats
3W - 5L
1,389 SR
Queue Stats
180W - 128L
1,650 Elo+
Solo
Danzaburou
Danzaburou
SoloOrDrunk
Danzaburou
Level 25
God Stats
16W - 11L
1,636 SR
Queue Stats
113W - 90L
1,669 Elo+
Solo
Team Averages
Level 33
1,565 SR
1,471 Elo+

VS

Team Averages
Level 15
1,612 SR
1,659 Elo+
Amaterasu
Amaterasu
ColonelPants
Amaterasu
Level 25
God Stats
48W - 32L
1,660 SR
Queue Stats
74W - 74L
1,573 Elo+
Solo
Ratatoskr
Ratatoskr
FucU
Ratatoskr
Level 9
God Stats
3W - 0L
1,725 SR
Queue Stats
28W - 24L
1,676 Elo+
Solo
Janus
Janus
HBKarma
Janus
Level 7
God Stats
4W - 6L
1,500 SR
Queue Stats
58W - 58L
1,849 Elo+
Solo
Apollo
Apollo
exilednoodle
Apollo
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 19L
1,625 Elo+
Solo
Ymir
Ymir
sasdwagtawsda
Ymir
Level 6
God Stats
4W - 2L
1,676 SR
Queue Stats
12W - 21L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EcchiHime
Bakasura
16
6 / 11 / 1
10,347
470
8,683
19,795
9,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
13
2 / 5 / 3
8,528
388
3,106
11,666
9,275
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
Raymla
Tiamat
15
0 / 11 / 2
9,500
432
2,832
16,455
8,492
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
19
1 / 1 / 1
11,157
507
12,197
18,605
14,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
SoloOrDrunk
Danzaburou
18
5 / 4 / 2
11,651
530
11,996
14,902
5,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ColonelPants
Amaterasu
20
2 / 1 / 3
13,017
592
11,666
21,437
20,232
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ratatoskr
FucU
Ratatoskr
18
11 / 2 / 10
12,546
570
13,061
14,894
11,187
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
HBKarma
Janus
20
11 / 3 / 9
14,762
671
17,792
11,645
4,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
17
7 / 4 / 7
11,721
533
14,242
12,883
4,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 5 / 6
10,404
473
5,185
14,645
12,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
67
14
Kills
32
32
Deaths
15
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ColonelPants
Amaterasu
2
1
3
3.5
L
Bakasura
EcchiHime
Bakasura
6
11
1
0.59
L
Yemoja
2
5
3
0.7
W
Ratatoskr
FucU
Ratatoskr
11
2
10
8
W
Janus
HBKarma
Janus
11
3
9
5.17
L
Tiamat
Raymla
Tiamat
0
11
2
0.09
L
Loki
1
1
1
1.5
L
Danzaburou
SoloOrDrunk
Danzaburou
5
4
2
1.5
W
Apollo
7
4
7
2.63
W
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,814
Damage
61,946
81,423
Taken
75,504
46,906
Mitigated
53,203
13,990
Healing
24,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ColonelPants
Amaterasu
11,666
3,382
0
11,103
21,437
20,232
852
1,183
19,626
0
106,582
L
Bakasura
EcchiHime
Bakasura
8,683
4,995
0
2,238
19,795
9,189
0
6,787
12,619
0
57,489
L
Yemoja
3,106
227
147
120
11,666
9,275
994
4,305
7,168
23,019
0
W
Ratatoskr
FucU
Ratatoskr
13,061
3,673
0
2,217
14,894
11,187
764
2,367
12,078
0
68,363
W
Janus
HBKarma
Janus
17,792
2,078
268
4,413
11,645
4,381
1,826
1,908
9,495
110,150
0
L
Tiamat
Raymla
Tiamat
2,832
825
0
1,444
16,455
8,492
2,343
4,404
11,716
48,584
0
L
Loki
12,197
2,106
0
5,232
18,605
14,015
0
2,082
15,967
397
83,433
L
Danzaburou
SoloOrDrunk
Danzaburou
11,996
4,750
0
4,809
14,902
5,935
495
4,702
10,078
0
93,892
W
Apollo
14,242
8,370
0
3,680
12,883
4,896
4,953
1,757
11,011
0
61,082
W
5,185
1,226
0
3,196
14,645
12,507
630
1,958
12,687
21,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,183
Gold Earned
62,450
576
Minions Killed
627
0
Camps Cleared
0
1,894,927
Distance Traveled
2,230,630
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,017
592
188
9
0
431,069
1
L
Bakasura
10,347
470
113
5
0
375,184
1
L
Yemoja
8,528
388
40
2
0
391,142
0
W
Ratatoskr
12,546
570
98
4
0
519,018
11
W
Janus
14,762
671
198
9
0
429,590
1
L
Tiamat
9,500
432
119
5
0
290,760
4
L
Loki
11,157
507
166
8
0
459,266
13
L
Danzaburou
11,651
530
138
6
0
378,575
5
W
Apollo
11,721
533
100
5
0
433,133
0
W
Ymir
10,404
473
43
2
0
417,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role