Player Matchup

Artemis
Artemis
Abaddonn1
Artemis
Level 23
God Stats
3W - 3L
1,557 SR
Queue Stats
38W - 24L
1,622 Elo+
Solo
Bellona
Bellona
YrsaStegalkin
Bellona
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 44L
1,564 Elo+
Solo
Cupid
Cupid
desenho_fiscal
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hades
Hades
grilo_sonico
Hades
Level 6
God Stats
0W - 1L
1,217 SR
Queue Stats
0W - 2L
1,171 Elo+
Party 1
Hera
Hera
sahumpe
Hera
Level 16
God Stats
0W - 5L
1,500 SR
Queue Stats
189W - 228L
1,420 Elo+
Solo
Team Averages
Level 15
1,455 SR
1,455 Elo+

VS

Team Averages
Level 17
1,346 SR
1,354 Elo+
Bellona
Bellona
FornoGameplays
Bellona
Level 5
God Stats
1W - 2L
1,207 SR
Queue Stats
18W - 25L
1,113 Elo+
Party 2
Cupid
Cupid
MdsQueTimeNoob
Cupid
Level 24
God Stats
2W - 3L
1,287 SR
Queue Stats
492W - 447L
1,583 Elo+
Solo
Loki
Loki
NarutoIsimako
Loki
Level 8
God Stats
3W - 7L
1,235 SR
Queue Stats
12W - 27L
1,265 Elo+
Party 2
Ymir
Ymir
Nunui
Ymir
Level 23
God Stats
8W - 3L
1,500 SR
Queue Stats
296W - 325L
1,306 Elo+
Solo
Eset
Eset
mundslinye
Eset
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Abaddonn1
Artemis
18
8 / 4 / 4
11,116
556
16,895
12,463
5,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bellona
12
7 / 3 / 3
9,378
469
7,812
12,197
6,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 6 / 4
8,470
424
4,980
11,508
3,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 19 / 0
6,052
303
2,164
17,830
7,153
Hera
sahumpe
Hera
10
1 / 11 / 2
7,164
358
6,025
12,817
4,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 2 / 7
11,408
570
12,520
14,368
14,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
11 / 2 / 2
12,553
628
15,214
16,405
6,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
7 / 3 / 5
11,186
559
5,679
11,806
4,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
Nunui
Ymir
15
5 / 5 / 10
9,947
497
4,863
14,343
11,114
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
7 / 5 / 6
11,970
599
12,111
14,416
5,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
73
17
Kills
43
43
Deaths
17
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Artemis
Abaddonn1
Artemis
8
4
4
2.5
W
13
2
7
8.25
W
11
2
2
6
W
7
3
5
3.17
W
Ymir
Nunui
Ymir
5
5
10
2
L
Bellona
7
3
3
2.83
L
1
6
4
0.5
L
0
19
0
0
W
7
5
6
2
L
Hera
sahumpe
Hera
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,876
Damage
50,387
66,815
Taken
71,338
26,676
Mitigated
41,983
9,841
Healing
20,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Abaddonn1
Artemis
16,895
8,539
0
3,844
12,463
5,200
0
2,248
10,113
0
62,177
W
12,520
2,689
0
751
14,368
14,145
1,563
2,123
12,245
0
52,230
W
15,214
7,481
2,217
7,696
16,405
6,140
7,705
740
15,373
0
98,426
W
5,679
1,040
0
3,679
11,806
4,602
1,204
827
10,975
0
66,033
W
Ymir
Nunui
Ymir
4,863
785
0
2,144
14,343
11,114
1,109
2,440
11,789
34,947
0
L
Bellona
7,812
2,810
0
3,689
12,197
6,509
0
3,819
8,264
0
21,433
L
4,980
2,601
143
1,073
11,508
3,737
40
2,933
8,493
0
27,100
L
2,164
321
18
390
17,830
7,153
11
2,637
15,099
10,163
0
W
12,111
1,661
483
3,470
14,416
5,982
3,072
1,689
12,513
77,914
0
L
Hera
sahumpe
Hera
6,025
2,017
0
684
12,817
4,077
210
4,729
7,872
22,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,180
Gold Earned
57,064
237
Minions Killed
576
0
Camps Cleared
0
1,497,531
Distance Traveled
1,814,385
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,116
556
93
5
0
323,295
8
W
Bellona
11,408
570
95
5
0
402,071
4
W
Cupid
12,553
628
171
9
0
357,994
2
W
Loki
11,186
559
111
6
0
404,947
2
W
Ymir
9,947
497
50
3
0
349,253
1
L
Bellona
9,378
469
31
2
0
274,759
3
L
Cupid
8,470
424
53
3
0
383,772
3
L
Hades
6,052
303
12
1
0
275,967
5
W
Eset
11,970
599
149
7
0
300,120
5
L
Hera
7,164
358
48
2
0
239,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role