Player Matchup

Sylvanus
Sylvanus
Nicolàs
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
S1lXx
Danzaburou
Level 160
God Stats
1W - 4L
1,643 SR
Queue Stats
264W - 194L
1,664 Elo+
Party 2
Skadi
Skadi
Ucharted34
Skadi
Level 109
God Stats
3W - 1L
1,906 SR
Queue Stats
15W - 9L
1,658 Elo+
Party 2
Gilgamesh
Gilgamesh
XxCH4TUSxX
Gilgamesh
Level 160
God Stats
9W - 11L
1,591 SR
Queue Stats
291W - 243L
1,659 Elo+
Party 2
Ra
Ra
iApocalipsy
Ra
Level 160
God Stats
3W - 3L
1,656 SR
Queue Stats
70W - 66L
1,640 Elo+
Party 2
Team Averages
Level 150
1,659 SR
1,624 Elo+

VS

Team Averages
Level 158
1,578 SR
1,682 Elo+
Merlin
Merlin
Fexez
Merlin
Level 160
God Stats
18W - 3L
1,702 SR
Queue Stats
366W - 145L
1,815 Elo+
Party 1
Apollo
Apollo
FtACAB
Apollo
Level 151
God Stats
11W - 5L
1,647 SR
Queue Stats
120W - 107L
1,577 Elo+
Solo
Hercules
Hercules
MrCrunchy
Hercules
Level 160
God Stats
7W - 1L
1,500 SR
Queue Stats
180W - 58L
1,885 Elo+
Party 1
Fenrir
Fenrir
SAiNTHERMAN
Fenrir
Level 159
God Stats
12W - 7L
1,643 SR
Queue Stats
106W - 95L
1,686 Elo+
Solo
Gilgamesh
Gilgamesh
ªAMOEBAª
Gilgamesh
Level 160
God Stats
4W - 6L
1,396 SR
Queue Stats
14W - 24L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Nicolàs
Sylvanus
12
2 / 6 / 3
8,064
474
6,897
16,293
8,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
S1lXx
Danzaburou
15
3 / 8 / 4
9,880
581
6,745
16,286
6,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
14
1 / 8 / 3
8,640
508
5,287
11,415
3,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
XxCH4TUSxX
Gilgamesh
14
3 / 9 / 4
8,814
518
9,526
17,007
12,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
3 / 8 / 2
8,878
522
8,217
12,515
5,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fexez
Merlin
17
6 / 1 / 8
10,281
605
13,785
6,721
2,642
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
FtACAB
Apollo
15
5 / 2 / 7
9,932
584
9,069
13,726
4,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
MrCrunchy
Hercules
17
11 / 3 / 5
10,637
626
12,740
17,750
15,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
16
12 / 2 / 7
10,751
632
14,074
13,219
10,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
ªAMOEBAª
Gilgamesh
16
5 / 4 / 8
9,723
572
8,055
12,342
6,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
74
12
Kills
39
39
Deaths
12
16
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Merlin
Fexez
Merlin
6
1
8
10
W
Apollo
FtACAB
Apollo
5
2
7
4.25
W
Hercules
MrCrunchy
Hercules
11
3
5
4.5
L
Sylvanus
Nicolàs
Sylvanus
2
6
3
0.58
L
Danzaburou
S1lXx
Danzaburou
3
8
4
0.63
W
Fenrir
12
2
7
7.75
L
Skadi
1
8
3
0.31
L
Gilgamesh
XxCH4TUSxX
Gilgamesh
3
9
4
0.56
L
3
8
2
0.5
W
Gilgamesh
ªAMOEBAª
Gilgamesh
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,672
Damage
57,723
73,516
Taken
63,758
36,649
Mitigated
39,970
15,440
Healing
20,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Fexez
Merlin
13,785
1,333
0
1,669
6,721
2,642
1,429
1,999
4,722
77,362
0
W
Apollo
FtACAB
Apollo
9,069
3,842
0
4,574
13,726
4,906
2,654
4,691
9,035
0
64,783
W
Hercules
MrCrunchy
Hercules
12,740
4,860
0
7,976
17,750
15,596
787
2,662
15,088
0
57,034
L
Sylvanus
Nicolàs
Sylvanus
6,897
1,768
1,613
4,154
16,293
8,582
124
3,325
12,968
26,513
0
L
Danzaburou
S1lXx
Danzaburou
6,745
2,246
0
2,591
16,286
6,256
334
3,314
12,972
0
56,333
W
Fenrir
14,074
3,895
0
2,947
13,219
10,486
211
3,206
10,013
0
53,214
L
Skadi
5,287
2,144
0
912
11,415
3,619
362
1,531
9,884
0
53,198
L
Gilgamesh
XxCH4TUSxX
Gilgamesh
9,526
2,827
0
2,999
17,007
12,879
0
2,758
14,249
0
38,557
L
8,217
491
1,003
2,168
12,515
5,313
0
2,857
9,658
62,730
0
W
Gilgamesh
ªAMOEBAª
Gilgamesh
8,055
2,451
0
3,806
12,342
6,340
454
2,556
9,786
0
57,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,276
Gold Earned
51,324
454
Minions Killed
554
0
Camps Cleared
0
1,554,645
Distance Traveled
1,699,691
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,281
605
154
9
0
336,474
3
W
Apollo
9,932
584
128
8
0
313,642
2
W
Hercules
10,637
626
99
6
0
334,290
3
L
Sylvanus
8,064
474
37
2
0
315,171
2
L
Danzaburou
9,880
581
103
6
0
311,293
4
W
Fenrir
10,751
632
68
4
0
355,189
6
L
Skadi
8,640
508
123
7
0
283,251
4
L
Gilgamesh
8,814
518
64
4
0
329,511
3
L
Ra
8,878
522
127
7
0
315,419
2
W
Gilgamesh
9,723
572
105
6
0
360,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role