Player Matchup

Kukulkan
Kukulkan
CompellingCookie
Kukulkan
Level 14
God Stats
2W - 2L
1,635 SR
Queue Stats
4W - 9L
1,442 Elo+
Party 1
Yemoja
Yemoja
Kalmondy
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,243 Elo+
Party 1
Danzaburou
Danzaburou
Mastertiss
Danzaburou
Level 19
God Stats
51W - 44L
1,549 SR
Queue Stats
53W - 51L
1,417 Elo+
Solo
Ra
Ra
Mitixz1003
Ra
Level 17
God Stats
62W - 52L
1,729 SR
Queue Stats
101W - 84L
1,723 Elo+
Solo
Tsukuyomi
Tsukuyomi
victui
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,578 Elo+
Solo
Team Averages
Level 12
1,583 SR
1,481 Elo+

VS

Team Averages
Level 20
1,629 SR
1,594 Elo+
Gilgamesh
Gilgamesh
Bonez0413
Gilgamesh
Level 17
God Stats
32W - 15L
1,673 SR
Queue Stats
94W - 72L
1,553 Elo+
Solo
Cthulhu
Cthulhu
Ducky21
Cthulhu
Level 8
God Stats
5W - 4L
1,722 SR
Queue Stats
12W - 9L
1,667 Elo+
Party 2
Danzaburou
Danzaburou
H_zimo
Danzaburou
Level 26
God Stats
8W - 13L
1,514 SR
Queue Stats
86W - 62L
1,626 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JThor26
Cu Chulainn
Level 22
God Stats
1W - 0L
1,279 SR
Queue Stats
9W - 11L
1,692 Elo+
Solo
Zeus
Zeus
Vexur14
Zeus
Level 25
God Stats
6W - 0L
1,956 SR
Queue Stats
26W - 24L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 6
9,359
446
10,114
13,230
6,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
Kalmondy
Yemoja
14
1 / 5 / 9
9,249
440
5,336
12,205
7,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Mastertiss
Danzaburou
3
0 / 1 / 0
5,707
272
469
1,185
174
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

19
7 / 2 / 1
12,276
585
13,551
16,239
9,314
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
victui
Tsukuyomi
18
8 / 4 / 4
11,308
538
14,446
15,756
6,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bonez0413
Gilgamesh
18
1 / 2 / 5
10,774
513
9,807
16,512
10,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
Ducky21
Cthulhu
14
2 / 5 / 6
8,873
423
6,631
16,453
11,969
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
H_zimo
Danzaburou
18
5 / 2 / 4
11,466
546
7,628
10,013
4,033
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
JThor26
Cu Chulainn
19
4 / 3 / 0
11,634
554
9,425
13,119
9,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
Vexur14
Zeus
14
5 / 8 / 2
9,539
454
11,505
11,579
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
34
20
Kills
17
17
Deaths
20
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bonez0413
Gilgamesh
1
2
5
1.75
L
4
5
6
1.4
W
Cthulhu
Ducky21
Cthulhu
2
5
6
1
W
Danzaburou
H_zimo
Danzaburou
5
2
4
3.5
W
Cu Chulainn
JThor26
Cu Chulainn
4
3
0
1.33
L
Yemoja
Kalmondy
Yemoja
1
5
9
1.1
L
Danzaburou
Mastertiss
Danzaburou
0
1
0
0
L
7
2
1
3.75
W
Zeus
Vexur14
Zeus
5
8
2
0.75
L
Tsukuyomi
victui
Tsukuyomi
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,916
Damage
44,996
58,615
Taken
67,676
29,849
Mitigated
39,342
19,726
Healing
10,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bonez0413
Gilgamesh
9,807
2,710
0
1,065
16,512
10,541
0
5,528
10,944
0
90,026
L
10,114
291
0
952
13,230
6,132
1,169
5,892
7,338
44,075
0
W
Cthulhu
Ducky21
Cthulhu
6,631
479
805
1,317
16,453
11,969
174
7,352
8,825
37,548
0
W
Danzaburou
H_zimo
Danzaburou
7,628
3,765
0
5,542
10,013
4,033
3,078
4,073
5,936
0
78,140
W
Cu Chulainn
JThor26
Cu Chulainn
9,425
1,747
0
1,424
13,119
9,038
1,184
4,922
8,083
1,623
82,070
L
Yemoja
Kalmondy
Yemoja
5,336
1,019
1,368
1,312
12,205
7,386
329
7,543
4,662
20,493
0
L
Danzaburou
Mastertiss
Danzaburou
469
258
0
432
1,185
174
0
235
950
0
4,024
L
13,551
1,583
365
9,668
16,239
9,314
1,125
2,487
13,752
101,153
0
W
Zeus
Vexur14
Zeus
11,505
1,989
0
373
11,579
3,761
1,326
6,584
4,887
40,287
0
L
Tsukuyomi
victui
Tsukuyomi
14,446
3,858
0
5,629
15,756
6,843
582
2,126
13,630
0
84,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,899
Gold Earned
52,286
481
Minions Killed
570
0
Camps Cleared
0
1,530,449
Distance Traveled
1,919,048
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,774
513
131
6
0
446,322
2
L
Kukulkan
9,359
446
97
5
0
403,381
4
W
Cthulhu
8,873
423
66
3
0
400,858
1
W
Danzaburou
11,466
546
137
7
0
395,105
2
W
Cu Chulainn
11,634
554
160
8
0
388,261
6
L
Yemoja
9,249
440
27
1
0
364,750
5
L
Danzaburou
5,707
272
7
0
0
31,636
0
L
Ra
12,276
585
211
10
0
327,584
8
W
Zeus
9,539
454
76
4
0
288,502
0
L
Tsukuyomi
11,308
538
139
7
0
403,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role