Player Matchup

Nu Wa
Nu Wa
Fluwue
Nu Wa
Level 29
God Stats
4W - 7L
1,348 SR
Queue Stats
74W - 80L
1,420 Elo+
Party 1
Aphrodite
Aphrodite
Kehtzalcohalt
Aphrodite
Level 7
God Stats
2W - 1L
1,512 SR
Queue Stats
8W - 8L
1,343 Elo+
Party 3
Da Ji
Da Ji
Lovisck
Da Ji
Level 45
God Stats
19W - 15L
1,580 SR
Queue Stats
115W - 137L
1,488 Elo+
Party 1
Bellona
Bellona
SandwichDeHuevo
Bellona
Level 7
God Stats
1W - 1L
1,309 SR
Queue Stats
11W - 9L
1,418 Elo+
Party 3
Apollo
Apollo
yMatador yt
Apollo
Level 16
God Stats
7W - 8L
1,756 SR
Queue Stats
65W - 70L
1,548 Elo+
Party 1
Team Averages
Level 21
1,501 SR
1,444 Elo+

VS

Team Averages
Level 40
1,580 SR
1,544 Elo+
Erlang Shen
Erlang Shen
BeautifulForest
Erlang Shen
Level 123
God Stats
11W - 16L
1,361 SR
Queue Stats
719W - 754L
1,420 Elo+
Party 2
Ganesha
Ganesha
JakeSucksMe
Ganesha
Level 24
God Stats
6W - 4L
1,642 SR
Queue Stats
321W - 298L
1,516 Elo+
Solo
Danzaburou
Danzaburou
Zeshantae
Danzaburou
Level 27
God Stats
13W - 13L
1,895 SR
Queue Stats
117W - 113L
1,486 Elo+
Solo
Thor
Thor
bitonet
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,800 Elo+
Party 2
Anubis
Anubis
voxiii
Anubis
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fluwue
Nu Wa
11
4 / 1 / 7
6,523
652
5,170
3,272
781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Kehtzalcohalt
Aphrodite
9
2 / 3 / 2
5,840
584
1,885
5,391
1,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
Lovisck
Da Ji
11
5 / 2 / 5
6,589
659
5,548
7,806
2,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 0 / 1
5,927
593
3,980
4,831
2,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
8
2 / 3 / 4
5,275
528
4,381
7,733
2,246
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BeautifulForest
Erlang Shen
10
3 / 4 / 1
6,030
603
4,659
8,412
3,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
JakeSucksMe
Ganesha
8
0 / 2 / 5
5,098
510
1,120
4,929
2,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Zeshantae
Danzaburou
8
5 / 3 / 2
5,996
600
8,741
7,032
1,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
bitonet
Thor
8
0 / 4 / 0
4,786
479
1,790
5,554
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
voxiii
Anubis
9
1 / 3 / 2
5,547
555
2,332
6,475
2,089
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
16
Kills
9
9
Deaths
16
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BeautifulForest
Erlang Shen
3
4
1
0.88
W
Nu Wa
Fluwue
Nu Wa
4
1
7
7.5
L
Ganesha
JakeSucksMe
Ganesha
0
2
5
1.25
W
Aphrodite
Kehtzalcohalt
Aphrodite
2
3
2
1
W
Da Ji
Lovisck
Da Ji
5
2
5
3.75
W
3
0
1
3.5
L
Danzaburou
Zeshantae
Danzaburou
5
3
2
2
L
Thor
bitonet
Thor
0
4
0
0
L
Anubis
voxiii
Anubis
1
3
2
0.67
W
Apollo
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,964
Damage
18,642
29,033
Taken
32,402
10,360
Mitigated
11,686
10,999
Healing
8,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BeautifulForest
Erlang Shen
4,659
2,229
441
3,443
8,412
3,514
0
2,028
6,220
0
30,478
W
Nu Wa
Fluwue
Nu Wa
5,170
1,357
0
1,368
3,272
781
295
1,266
2,006
22,563
0
L
Ganesha
JakeSucksMe
Ganesha
1,120
44
0
1,100
4,929
2,555
0
1,282
3,603
10,816
0
W
Aphrodite
Kehtzalcohalt
Aphrodite
1,885
654
1,814
2,288
5,391
1,989
195
382
5,009
14,946
0
W
Da Ji
Lovisck
Da Ji
5,548
1,727
0
1,378
7,806
2,556
0
302
7,504
0
29,871
W
3,980
1,324
0
1,948
4,831
2,788
432
116
4,715
0
22,155
L
Danzaburou
Zeshantae
Danzaburou
8,741
3,729
0
1,366
7,032
1,949
368
1,246
5,738
0
28,368
L
Thor
bitonet
Thor
1,790
480
0
653
5,554
1,579
306
245
5,297
0
14,435
L
Anubis
voxiii
Anubis
2,332
856
0
1,792
6,475
2,089
463
1,758
4,489
25,028
0
W
Apollo
4,381
2,273
0
2,203
7,733
2,246
1,072
1,386
6,347
0
21,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,154
Gold Earned
27,457
211
Minions Killed
220
0
Camps Cleared
0
975,783
Distance Traveled
883,167
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,030
603
69
7
0
199,753
0
W
Nu Wa
6,523
652
48
5
0
177,867
2
L
Ganesha
5,098
510
7
1
0
194,441
3
W
Aphrodite
5,840
584
24
2
0
191,993
0
W
Da Ji
6,589
659
52
5
0
210,208
0
W
Bellona
5,927
593
34
3
0
206,969
0
L
Danzaburou
5,996
600
54
5
0
181,221
0
L
Thor
4,786
479
32
3
0
138,085
0
L
Anubis
5,547
555
58
6
0
169,667
3
W
Apollo
5,275
528
53
5
0
188,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role