Player Matchup

Guan Yu
Guan Yu
Artémislégende
Guan Yu
Level 66
God Stats
2W - 1L
1,569 SR
Queue Stats
105W - 97L
1,509 Elo+
Party 1
Geb
Geb
Capitainowar
Geb
Level 29
God Stats
11W - 26L
1,382 SR
Queue Stats
34W - 54L
1,476 Elo+
Solo
Rama
Rama
Rémink
Rama
Level 4
God Stats
6W - 7L
1,369 SR
Queue Stats
18W - 34L
1,375 Elo+
Party 1
Merlin
Merlin
TimothyGamer
Merlin
Level 17
God Stats
0W - 1L
1,231 SR
Queue Stats
2W - 10L
1,308 Elo+
Party 2
Poseidon
Poseidon
TimothySteam
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,456 Elo+
Party 2
Team Averages
Level 24
1,410 SR
1,425 Elo+

VS

Team Averages
Level 14
1,509 SR
1,585 Elo+
Apollo
Apollo
EkrilyX
Apollo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,691 Elo+
Party 3
Bakasura
Bakasura
Vikram122
Bakasura
Level 9
God Stats
4W - 3L
1,500 SR
Queue Stats
38W - 19L
1,583 Elo+
Solo
Guan Yu
Guan Yu
Wululul
Guan Yu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
gradixon
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,691 Elo+
Party 3
Zeus
Zeus
rezathelegend1
Zeus
Level 27
God Stats
5W - 5L
1,544 SR
Queue Stats
741W - 801L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 4 / 3
8,866
554
11,045
15,015
9,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
3 / 2 / 1
7,202
450
6,671
10,323
4,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
Rémink
Rama
11
0 / 10 / 5
6,646
415
6,136
13,659
4,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
13
0 / 8 / 1
7,237
452
1,774
8,752
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
TimothySteam
Poseidon
14
2 / 8 / 2
7,998
500
2,923
9,345
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
EkrilyX
Apollo
13
6 / 4 / 5
8,211
513
11,123
10,118
3,892
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Vikram122
Bakasura
19
11 / 1 / 5
11,443
715
7,437
9,678
5,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Wululul
Guan Yu
16
11 / 0 / 2
9,954
622
11,914
7,286
7,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ares
11
1 / 3 / 8
7,629
477
5,294
11,323
9,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
3 / 5 / 4
8,954
560
5,472
10,744
2,711
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
13
Kills
32
32
Deaths
13
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
8
4
3
2.38
L
3
2
1
1.75
W
Apollo
EkrilyX
Apollo
6
4
5
2.13
L
Rama
Rémink
Rama
0
10
5
0.25
L
Merlin
0
8
1
0.06
L
Poseidon
TimothySteam
Poseidon
2
8
2
0.38
W
Bakasura
Vikram122
Bakasura
11
1
5
13.5
W
Guan Yu
Wululul
Guan Yu
11
0
2
12
W
Ares
1
3
8
1.67
W
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,549
Damage
41,240
57,094
Taken
49,149
22,547
Mitigated
28,552
8,538
Healing
16,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,045
2,123
433
5,531
15,015
9,710
0
3,208
11,082
0
53,765
L
6,671
1,663
0
732
10,323
4,646
123
2,421
7,902
22,168
0
W
Apollo
EkrilyX
Apollo
11,123
7,964
520
1,732
10,118
3,892
1,682
3,473
6,645
0
46,404
L
Rama
Rémink
Rama
6,136
5,688
0
1,842
13,659
4,507
295
2,928
10,711
0
29,625
L
Merlin
1,774
330
0
0
8,752
1,438
1,840
0
8,382
26,331
0
L
Poseidon
TimothySteam
Poseidon
2,923
412
0
0
9,345
2,246
1,228
2,209
6,796
38,063
0
W
Bakasura
Vikram122
Bakasura
7,437
5,604
0
5,338
9,678
5,693
0
335
9,309
0
87,890
W
Guan Yu
Wululul
Guan Yu
11,914
1,672
0
4,027
7,286
7,042
734
2,289
4,617
0
45,870
W
Ares
5,294
391
0
1,176
11,323
9,214
166
3,198
8,125
8,663
0
W
5,472
741
0
3,774
10,744
2,711
927
1,471
9,085
50,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,949
Gold Earned
46,191
308
Minions Killed
419
0
Camps Cleared
0
1,347,483
Distance Traveled
1,589,157
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,866
554
86
5
0
323,628
0
L
Geb
7,202
450
26
2
0
297,785
4
W
Apollo
8,211
513
78
5
0
281,680
3
L
Rama
6,646
415
55
3
0
255,031
0
L
Merlin
7,237
452
66
4
0
249,180
1
L
Poseidon
7,998
500
75
5
0
221,859
2
W
Bakasura
11,443
715
178
11
0
380,108
3
W
Guan Yu
9,954
622
78
5
0
376,536
3
W
Ares
7,629
477
4
0
0
292,821
3
W
Zeus
8,954
560
81
5
0
258,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role