Player Matchup

Anhur
Anhur
Emandaninja
Anhur
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
224W - 171L
1,638 Elo+
Party 1
Nu Wa
Nu Wa
RySe Rythmic
Nu Wa
Level 129
God Stats
5W - 3L
1,543 SR
Queue Stats
113W - 98L
1,517 Elo+
Solo
Serqet
Serqet
T1GERspark
Serqet
Level 28
God Stats
32W - 21L
1,719 SR
Queue Stats
230W - 169L
1,594 Elo+
Party 1
Gilgamesh
Gilgamesh
The Lock 15
Gilgamesh
Level 156
God Stats
11W - 10L
1,448 SR
Queue Stats
337W - 355L
1,471 Elo+
Party 2
Yemoja
Yemoja
iDahuk WRLD
Yemoja
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 86
1,542 SR
1,544 Elo+

VS

Team Averages
Level 57
1,539 SR
1,523 Elo+
Hou Yi
Hou Yi
FreshOutTheVault
Hou Yi
Level 24
God Stats
15W - 8L
1,613 SR
Queue Stats
174W - 100L
1,627 Elo+
Party 3
Thoth
Thoth
Gibblers
Thoth
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
163W - 85L
1,609 Elo+
Party 3
King Arthur
King Arthur
Nexbabouch
King Arthur
Level 39
God Stats
22W - 13L
1,596 SR
Queue Stats
63W - 68L
1,383 Elo+
Solo
Chiron
Chiron
raiderhead53
Chiron
Level 8
God Stats
4W - 5L
1,500 SR
Queue Stats
150W - 79L
1,498 Elo+
Party 3
Thor
Thor
unbeatableboss_1
Thor
Level 66
God Stats
3W - 3L
1,487 SR
Queue Stats
248W - 203L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,511
451
3,540
6,798
1,387
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 4 / 2
5,781
578
2,923
5,680
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
T1GERspark
Serqet
10
2 / 1 / 1
6,071
607
2,926
6,211
1,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
The Lock 15
Gilgamesh
11
2 / 2 / 1
6,283
628
5,367
8,586
6,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
7
0 / 3 / 1
4,621
462
1,463
5,906
2,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 4
5,713
571
4,890
3,529
959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
Gibblers
Thoth
11
4 / 1 / 2
6,616
662
5,403
6,125
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Nexbabouch
King Arthur
11
2 / 3 / 0
6,041
604
6,542
8,543
6,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
9
2 / 1 / 5
5,955
596
3,646
6,993
1,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 0 / 4
5,997
600
1,976
5,447
1,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
14
14
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
3
0
4
5
W
Thoth
Gibblers
Thoth
4
1
2
5
W
King Arthur
Nexbabouch
King Arthur
2
3
0
0.67
L
1
4
2
0.5
L
Serqet
T1GERspark
Serqet
2
1
1
2.5
L
Gilgamesh
The Lock 15
Gilgamesh
2
2
1
1.25
L
Yemoja
0
3
1
0.17
W
Chiron
2
1
5
4.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,219
Damage
22,457
33,181
Taken
30,637
13,468
Mitigated
12,425
9,197
Healing
9,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,540
1,812
0
1,601
6,798
1,387
0
0
6,798
0
19,510
W
4,890
2,087
0
1,397
3,529
959
498
668
2,861
0
27,815
W
Thoth
Gibblers
Thoth
5,403
319
0
2,501
6,125
1,602
854
1,905
4,070
37,641
0
W
King Arthur
Nexbabouch
King Arthur
6,542
1,264
0
140
8,543
6,337
303
194
8,349
0
29,030
L
2,923
362
0
513
5,680
1,607
164
3,688
1,738
31,489
0
L
Serqet
T1GERspark
Serqet
2,926
671
0
2,465
6,211
1,817
0
596
5,511
0
30,322
L
Gilgamesh
The Lock 15
Gilgamesh
5,367
2,265
0
3,079
8,586
6,476
0
0
8,586
0
31,471
L
Yemoja
1,463
355
580
959
5,906
2,181
0
693
5,145
6,489
0
W
Chiron
3,646
674
279
2,912
6,993
1,898
42
1,144
5,849
0
15,760
W
1,976
336
0
2,558
5,447
1,629
0
475
4,972
0
28,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,267
Gold Earned
30,322
247
Minions Killed
277
0
Camps Cleared
0
893,357
Distance Traveled
960,880
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,511
451
32
3
0
169,330
3
W
Hou Yi
5,713
571
52
5
0
187,206
2
W
Thoth
6,616
662
77
8
0
177,723
2
W
King Arthur
6,041
604
50
5
0
166,224
3
L
Nu Wa
5,781
578
54
5
0
165,943
1
L
Serqet
6,071
607
76
8
0
221,800
3
L
Gilgamesh
6,283
628
75
8
0
180,097
0
L
Yemoja
4,621
462
10
1
0
156,187
0
W
Chiron
5,955
596
38
4
0
200,986
3
W
Thor
5,997
600
60
6
0
228,741
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role