Player Matchup

Set
Set
Foldedmirror
Set
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,391 Elo+
Party 1
Chang'e
Chang'e
HarleyChica
Chang'e
Level 68
God Stats
38W - 23L
1,562 SR
Queue Stats
476W - 362L
1,521 Elo+
Party 1
Chaac
Chaac
odst4065
Chaac
Level 85
God Stats
1W - 2L
1,607 SR
Queue Stats
70W - 70L
1,500 Elo+
Party 1
Team Averages
Level 55
1,556 SR
1,471 Elo+

VS

Team Averages
Level 18
1,566 SR
1,449 Elo+
Merlin
Merlin
ChesareVII
Merlin
Level 26
God Stats
52W - 52L
1,538 SR
Queue Stats
68W - 63L
1,515 Elo+
Solo
Bellona
Bellona
EGVanDF
Bellona
Level 19
God Stats
47W - 21L
1,661 SR
Queue Stats
57W - 26L
1,635 Elo+
Party 2
Medusa
Medusa
JHVize
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 9
13,997
667
7,457
14,930
7,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
HarleyChica
Chang'e
19
6 / 6 / 11
14,843
707
14,131
16,612
6,335
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
odst4065
Chaac
18
11 / 6 / 9
15,638
745
26,804
30,534
47,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ChesareVII
Merlin
18
6 / 7 / 12
14,527
692
26,425
19,949
7,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
EGVanDF
Bellona
18
6 / 8 / 9
14,635
697
11,659
22,860
22,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
JHVize
Medusa
17
7 / 6 / 9
14,678
699
13,340
17,603
7,507
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
49
21
Kills
19
19
Deaths
21
29
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Merlin
ChesareVII
Merlin
6
7
12
1.71
L
Bellona
EGVanDF
Bellona
6
8
9
1.31
W
4
7
9
1.21
W
Chang'e
HarleyChica
Chang'e
6
6
11
1.92
L
Medusa
JHVize
Medusa
7
6
9
1.92
W
Chaac
odst4065
Chaac
11
6
9
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,392
Damage
51,424
62,076
Taken
60,412
61,413
Mitigated
37,214
19,940
Healing
13,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ChesareVII
Merlin
26,425
1,650
158
5,925
19,949
7,254
156
5,656
13,697
81,017
0
L
Bellona
EGVanDF
Bellona
11,659
3,397
0
3,248
22,860
22,453
317
7,399
14,728
0
69,016
W
7,457
2,973
0
1,197
14,930
7,333
1,080
7,597
7,258
0
40,866
W
Chang'e
HarleyChica
Chang'e
14,131
1,089
5,830
5,931
16,612
6,335
1,658
9,018
7,519
63,852
0
L
Medusa
JHVize
Medusa
13,340
6,247
0
3,781
17,603
7,507
1,437
3,661
13,538
0
58,738
W
Chaac
odst4065
Chaac
26,804
3,446
163
6,819
30,534
47,745
222
9,879
20,158
1,935
60,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,478
Gold Earned
43,840
196
Minions Killed
214
0
Camps Cleared
0
1,107,386
Distance Traveled
1,027,408
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,527
692
81
4
0
351,984
5
L
Bellona
14,635
697
75
4
0
338,621
6
W
Set
13,997
667
49
2
0
347,456
1
W
Chang'e
14,843
707
79
4
0
364,799
0
L
Medusa
14,678
699
58
3
0
336,803
3
W
Chaac
15,638
745
68
3
0
395,131
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role