Player Matchup

Tiamat
Tiamat
TMC_luisde
Tiamat
Level 85
God Stats
1W - 1L
1,732 SR
Queue Stats
3W - 2L
1,685 Elo+
Party 1
Sobek
Sobek
campesinos200405
Sobek
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,685 Elo+
Party 1
Serqet
Serqet
cm_bio
Serqet
Level 89
God Stats
2W - 2L
1,511 SR
Queue Stats
344W - 349L
1,454 Elo+
Party 2
Apollo
Apollo
javitogamer22
Apollo
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,685 Elo+
Party 1
Guan Yu
Guan Yu
samy_gamer13
Guan Yu
Level 62
God Stats
3W - 3L
1,797 SR
Queue Stats
239W - 247L
1,430 Elo+
Party 2
Team Averages
Level 73
1,608 SR
1,588 Elo+

VS

Team Averages
Level 68
1,555 SR
1,462 Elo+
Jing Wei
Jing Wei
DanlJ60
Jing Wei
Level 43
God Stats
8W - 10L
1,530 SR
Queue Stats
86W - 106L
1,361 Elo+
Solo
Pele
Pele
I own the pitch
Pele
Level 63
God Stats
2W - 1L
1,715 SR
Queue Stats
114W - 111L
1,534 Elo+
Solo
Izanami
Izanami
hotachy
Izanami
Level 45
God Stats
48W - 32L
1,616 SR
Queue Stats
411W - 433L
1,422 Elo+
Solo
Artio
Artio
kazuichis
Artio
Level 127
God Stats
2W - 1L
1,439 SR
Queue Stats
18W - 9L
1,534 Elo+
Solo
Ah Puch
Ah Puch
smite_sevarog
Ah Puch
Level 64
God Stats
67W - 59L
1,477 SR
Queue Stats
463W - 458L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
TMC_luisde
Tiamat
12
0 / 6 / 3
8,011
422
7,467
12,612
5,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 6 / 9
7,706
406
8,759
19,691
12,803
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
cm_bio
Serqet
16
6 / 3 / 6
10,367
546
10,132
15,265
6,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 6 / 4
9,387
494
10,475
15,554
6,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
samy_gamer13
Guan Yu
17
3 / 1 / 3
9,972
525
6,776
14,030
10,923
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DanlJ60
Jing Wei
13
3 / 7 / 7
8,595
452
8,053
13,525
4,372
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
4 / 3 / 4
9,536
502
9,969
13,032
4,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
hotachy
Izanami
17
0 / 3 / 1
10,538
555
6,053
12,092
3,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
kazuichis
Artio
14
3 / 4 / 10
9,455
498
13,074
17,855
10,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
19
12 / 1 / 4
12,177
641
15,234
9,117
3,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
48
18
Kills
22
22
Deaths
18
25
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
DanlJ60
Jing Wei
3
7
7
0.93
W
4
3
4
2
L
Tiamat
TMC_luisde
Tiamat
0
6
3
0.25
L
2
6
9
1.08
L
Serqet
cm_bio
Serqet
6
3
6
3
W
Izanami
hotachy
Izanami
0
3
1
0.17
L
7
6
4
1.5
W
Artio
kazuichis
Artio
3
4
10
2
L
Guan Yu
samy_gamer13
Guan Yu
3
1
3
4.5
W
Ah Puch
12
1
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,609
Damage
52,383
77,152
Taken
65,621
42,157
Mitigated
26,699
19,702
Healing
24,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
DanlJ60
Jing Wei
8,053
4,690
978
3,103
13,525
4,372
527
3,349
9,957
0
34,037
W
9,969
1,993
0
4,316
13,032
4,400
342
2,556
10,346
0
76,019
L
Tiamat
TMC_luisde
Tiamat
7,467
709
171
2,284
12,612
5,556
246
5,108
7,504
38,217
0
L
8,759
805
1,506
4,420
19,691
12,803
200
9,803
9,888
18,976
0
L
Serqet
cm_bio
Serqet
10,132
3,857
214
2,572
15,265
6,088
114
4,173
11,092
0
54,158
W
Izanami
hotachy
Izanami
6,053
4,848
0
6,441
12,092
3,690
1,411
223
11,370
0
80,644
L
10,475
6,706
576
2,825
15,554
6,787
1,287
6,330
9,224
0
47,827
W
Artio
kazuichis
Artio
13,074
1,565
1,531
5,975
17,855
10,424
217
7,726
9,583
35,532
0
L
Guan Yu
samy_gamer13
Guan Yu
6,776
1,087
1,117
4,017
14,030
10,923
1,469
2,894
11,136
0
63,965
W
Ah Puch
15,234
791
0
1,860
9,117
3,813
0
1,792
6,889
90,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,443
Gold Earned
50,301
422
Minions Killed
554
0
Camps Cleared
0
1,873,695
Distance Traveled
1,882,365
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,595
452
51
3
0
340,532
4
W
Pele
9,536
502
119
6
0
427,809
2
L
Tiamat
8,011
422
83
4
0
341,187
4
L
Sobek
7,706
406
30
2
0
364,516
5
L
Serqet
10,367
546
107
6
0
412,104
3
W
Izanami
10,538
555
174
9
0
322,179
2
L
Apollo
9,387
494
76
4
0
329,684
2
W
Artio
9,455
498
37
2
0
402,102
2
L
Guan Yu
9,972
525
126
7
0
426,204
0
W
Ah Puch
12,177
641
173
9
0
389,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role