Player Matchup

Amaterasu
Amaterasu
AterDeus
Amaterasu
Level 29
God Stats
2W - 1L
1,266 SR
Queue Stats
69W - 71L
1,385 Elo+
Solo
Xing Tian
Xing Tian
EvilFQE
Xing Tian
Level 28
God Stats
1W - 0L
1,721 SR
Queue Stats
25W - 30L
1,389 Elo+
Solo
Ra
Ra
catzillaxqt
Ra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,413 Elo+
Solo
Bellona
Bellona
lllsarrilllç
Bellona
Level 34
God Stats
49W - 39L
1,566 SR
Queue Stats
367W - 360L
1,405 Elo+
Party 1
Rama
Rama
thelarg
Rama
Level 28
God Stats
7W - 9L
1,392 SR
Queue Stats
435W - 403L
1,406 Elo+
Party 1
Team Averages
Level 28
1,489 SR
1,399 Elo+

VS

Team Averages
Level 23
1,483 SR
1,373 Elo+
Cerberus
Cerberus
Aquariuqs
Cerberus
Level 28
God Stats
20W - 25L
1,528 SR
Queue Stats
420W - 384L
1,430 Elo+
Solo
Skadi
Skadi
Frozic
Skadi
Level 17
God Stats
7W - 5L
1,621 SR
Queue Stats
48W - 30L
1,374 Elo+
Party 2
Ares
Ares
Gorgal
Ares
Level 28
God Stats
3W - 3L
1,548 SR
Queue Stats
40W - 26L
1,374 Elo+
Party 2
Susano
Susano
Joaco06
Susano
Level 15
God Stats
0W - 2L
1,203 SR
Queue Stats
7W - 14L
1,292 Elo+
Solo
Sol
Sol
Löplachs
Sol
Level 29
God Stats
107W - 110L
1,515 SR
Queue Stats
345W - 383L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AterDeus
Amaterasu
19
9 / 4 / 5
12,888
537
9,646
19,587
13,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
EvilFQE
Xing Tian
16
7 / 1 / 17
12,332
514
15,022
18,456
16,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
8 / 4 / 12
12,078
503
15,577
16,148
6,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
17
7 / 3 / 9
11,727
489
11,943
16,349
16,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rama
thelarg
Rama
17
5 / 3 / 10
11,936
497
17,532
16,600
6,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aquariuqs
Cerberus
13
0 / 7 / 8
9,231
385
8,174
21,176
19,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
Frozic
Skadi
16
3 / 6 / 3
10,083
420
9,720
16,069
5,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
Gorgal
Ares
16
6 / 8 / 6
10,827
451
15,262
22,419
23,519
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
Joaco06
Susano
14
1 / 7 / 7
9,660
403
6,666
19,342
10,796
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
5 / 8 / 6
11,904
496
17,867
18,469
7,049
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
45
36
Kills
15
15
Deaths
36
53
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Aquariuqs
Cerberus
0
7
8
0.57
W
Amaterasu
AterDeus
Amaterasu
9
4
5
2.88
W
Xing Tian
EvilFQE
Xing Tian
7
1
17
15.5
L
Skadi
Frozic
Skadi
3
6
3
0.75
L
Ares
Gorgal
Ares
6
8
6
1.13
L
Susano
Joaco06
Susano
1
7
7
0.64
L
5
8
6
1
W
8
4
12
3.5
W
Bellona
7
3
9
3.83
W
Rama
thelarg
Rama
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,720
Damage
57,689
87,140
Taken
97,475
60,245
Mitigated
65,887
25,382
Healing
19,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Aquariuqs
Cerberus
8,174
895
0
5,987
21,176
19,147
0
5,737
15,203
32,102
0
W
Amaterasu
AterDeus
Amaterasu
9,646
3,958
0
5,742
19,587
13,921
2,519
6,226
13,361
0
91,891
W
Xing Tian
EvilFQE
Xing Tian
15,022
1,808
0
1,732
18,456
16,701
492
9,847
8,609
42,053
0
L
Skadi
Frozic
Skadi
9,720
4,246
0
1,844
16,069
5,376
0
4,165
11,838
0
58,093
L
Ares
Gorgal
Ares
15,262
896
0
1,502
22,419
23,519
0
5,303
16,946
53,973
0
L
Susano
Joaco06
Susano
6,666
1,790
0
4,627
19,342
10,796
0
7,487
11,659
0
40,052
L
17,867
2,727
0
5,743
18,469
7,049
0
7,031
11,230
87,143
998
W
15,577
829
2,942
5,255
16,148
6,674
180
8,549
7,599
78,941
0
W
Bellona
11,943
2,799
0
2,097
16,349
16,197
865
8,998
7,351
0
51,152
W
Rama
thelarg
Rama
17,532
13,498
0
7,614
16,600
6,752
1,311
8,402
8,198
0
78,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,961
Gold Earned
51,705
472
Minions Killed
400
0
Camps Cleared
0
2,247,236
Distance Traveled
2,160,387
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,231
385
64
3
0
397,279
3
W
Amaterasu
12,888
537
137
6
0
418,122
1
W
Xing Tian
12,332
514
38
2
0
466,302
1
L
Skadi
10,083
420
92
4
0
445,373
0
L
Ares
10,827
451
68
3
0
413,029
1
L
Susano
9,660
403
52
2
0
473,644
3
L
Sol
11,904
496
124
5
0
431,062
1
W
Ra
12,078
503
104
4
0
433,610
2
W
Bellona
11,727
489
78
3
0
508,487
1
W
Rama
11,936
497
115
5
0
420,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role