Player Matchup

Yemoja
Yemoja
Elosinha_Andrade
Yemoja
Level 54
God Stats
2W - 4L
1,500 SR
Queue Stats
297W - 433L
1,345 Elo+
Party 2
Anubis
Anubis
Leonierdo1004
Anubis
Level 29
God Stats
4W - 3L
1,180 SR
Queue Stats
17W - 15L
1,246 Elo+
Solo
Apollo
Apollo
Zgato_de_botasZ
Apollo
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 28L
1,467 Elo+
Party 2
Thanatos
Thanatos
cacadorrobo26
Thanatos
Level 29
God Stats
14W - 17L
1,597 SR
Queue Stats
197W - 239L
1,413 Elo+
Solo
Sun Wukong
Sun Wukong
sahumpe
Sun Wukong
Level 16
God Stats
17W - 10L
1,512 SR
Queue Stats
189W - 228L
1,411 Elo+
Solo
Team Averages
Level 26
1,458 SR
1,377 Elo+

VS

Team Averages
Level 10
1,405 SR
1,305 Elo+
Bellona
Bellona
FornoGameplays
Bellona
Level 5
God Stats
1W - 2L
1,329 SR
Queue Stats
18W - 25L
1,138 Elo+
Party 1
Loki
Loki
NarutoIsimako
Loki
Level 8
God Stats
3W - 7L
1,282 SR
Queue Stats
12W - 27L
1,281 Elo+
Party 1
Medusa
Medusa
kyonpurpp
Medusa
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
menino-_-doidao
Izanami
Level 27
God Stats
18W - 14L
1,582 SR
Queue Stats
39W - 46L
1,355 Elo+
Solo
Thanatos
Thanatos
rottitz-iwnl
Thanatos
Level 7
God Stats
2W - 4L
1,334 SR
Queue Stats
3W - 9L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 9
9,592
533
3,480
8,674
8,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
14 / 1 / 3
11,472
637
16,361
16,251
9,104
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
7 / 3 / 2
10,959
609
6,378
11,344
4,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
cacadorrobo26
Thanatos
14
6 / 1 / 4
9,789
544
3,157
11,275
3,964
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
sahumpe
Sun Wukong
16
6 / 2 / 2
10,759
598
5,848
13,920
7,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 3
8,639
480
9,320
12,184
9,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 7 / 0
6,415
356
2,279
11,426
5,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
kyonpurpp
Medusa
14
2 / 7 / 0
8,330
463
6,315
10,024
2,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 7 / 0
9,096
505
8,150
13,070
3,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
rottitz-iwnl
Thanatos
11
1 / 9 / 0
7,301
406
2,510
12,618
3,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
35
Kills
7
8
Deaths
37
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
L
2
7
3
0.5
W
14
1
3
15.5
L
0
7
0
0
W
7
3
2
2.67
W
Thanatos
cacadorrobo26
Thanatos
6
1
4
8
L
Medusa
kyonpurpp
Medusa
2
7
0
0.29
L
2
7
0
0.29
L
Thanatos
rottitz-iwnl
Thanatos
1
9
0
0.11
W
Sun Wukong
sahumpe
Sun Wukong
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,224
Damage
28,574
61,464
Taken
59,322
32,939
Mitigated
25,415
28,288
Healing
10,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,480
1,099
2,413
1,009
8,674
8,060
2,265
0
8,674
16,502
0
L
9,320
2,439
0
650
12,184
9,536
42
2,728
9,456
0
38,726
W
16,361
534
0
11,286
16,251
9,104
1,188
0
16,251
84,706
0
L
2,279
834
0
2,270
11,426
5,811
0
3,364
8,062
0
23,528
W
6,378
4,498
0
2,145
11,344
4,185
8,839
0
11,344
0
70,093
W
Thanatos
cacadorrobo26
Thanatos
3,157
888
0
7,880
11,275
3,964
0
0
11,275
0
38,119
L
Medusa
kyonpurpp
Medusa
6,315
3,085
0
710
10,024
2,897
34
3,092
6,932
0
38,070
L
8,150
5,868
0
2,309
13,070
3,660
1,386
7,053
6,017
0
67,582
L
Thanatos
rottitz-iwnl
Thanatos
2,510
1,270
0
4,120
12,618
3,511
0
3,604
9,014
0
34,256
W
Sun Wukong
sahumpe
Sun Wukong
5,848
1,081
0
3,555
13,920
7,626
635
0
13,920
0
49,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,571
Gold Earned
39,781
460
Minions Killed
392
0
Camps Cleared
0
1,632,461
Distance Traveled
1,443,030
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,592
533
27
2
0
335,551
0
L
Bellona
8,639
480
82
5
0
318,628
2
W
Anubis
11,472
637
125
7
0
311,042
3
L
Loki
6,415
356
45
3
0
261,426
0
W
Apollo
10,959
609
126
7
0
315,481
1
W
Thanatos
9,789
544
84
5
0
337,643
0
L
Medusa
8,330
463
67
4
0
241,938
1
L
Izanami
9,096
505
124
7
0
302,809
0
L
Thanatos
7,301
406
74
4
0
318,229
0
W
Sun Wukong
10,759
598
98
5
0
332,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role