Player Matchup

Sylvanus
Sylvanus
Gold IV
CobasMiras
Sylvanus
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold II
DaMoonKid
Apollo
Gold II
Level 87
God Stats
14W - 14L
1,614 SR
Queue Stats
389W - 372L
1,468 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Jaxatr
Sun Wukong
Silver I
Level 103
God Stats
5W - 4L
1,480 SR
Queue Stats
54W - 55L
1,458 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
MarcusAgrippa
Ao Kuang
Gold V
Level 146
God Stats
11W - 8L
1,624 SR
Queue Stats
111W - 92L
1,535 MMR
Solo
Thoth
Thoth
Gold III
TeslaModelS
Thoth
Gold III
Level 49
God Stats
114W - 110L
1,635 SR
Queue Stats
126W - 136L
1,585 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,571 SR
1,509 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,557 SR
1,496 MMR
Sobek
Sobek
Bronze III
Alfonzo34
Sobek
Bronze III
Level 132
God Stats
1W - 0L
1,886 SR
Queue Stats
3W - 0L
1,538 MMR
Party 1
Chernobog
Chernobog
Gold I
Cupidy
Chernobog
Gold I
Level 116
God Stats
5W - 6L
1,498 SR
Queue Stats
133W - 130L
1,694 MMR
Solo
Pele
Pele
Gold V
Nachochacho22
Pele
Gold V
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 47L
1,633 MMR
Party 1
Janus
Janus
Silver I
gσтн
Janus
Silver I
Level 65
God Stats
2W - 6L
1,402 SR
Queue Stats
383W - 381L
1,240 MMR
Solo
Guan Yu
Guan Yu
Gold V
须弥山浪荡哥
Guan Yu
Gold V
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
88W - 74L
1,378 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CobasMiras
Sylvanus
15
0 / 6 / 4
11,017
441
10,026
23,260
25,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Apollo
DaMoonKid
Apollo
19
3 / 6 / 6
12,372
495
15,563
22,946
10,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
Jaxatr
Sun Wukong
20
2 / 4 / 3
13,088
524
14,605
25,451
25,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
MarcusAgrippa
Ao Kuang
19
5 / 4 / 4
12,305
492
17,472
25,716
9,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
9 / 8 / 6
14,479
579
25,652
19,275
6,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
TiamatSetPersephoneAthena

VS

Bans
DanzaburouTsukuyomiYemojaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Alfonzo34
Sobek
17
1 / 6 / 15
12,770
511
14,206
30,386
36,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chernobog
Cupidy
Chernobog
20
11 / 3 / 11
15,317
613
24,223
28,673
12,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
10 / 1 / 7
15,283
611
19,078
22,299
9,911
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
gσтн
Janus
18
2 / 7 / 11
12,508
500
9,651
11,768
4,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 2 / 11
14,392
576
16,263
31,327
36,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
83
19
Kills
28
28
Deaths
19
23
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Sobek
Alfonzo34
Sobek
1
6
15
1.42
L
Sylvanus
CobasMiras
Sylvanus
0
6
4
0.33
W
Chernobog
Cupidy
Chernobog
11
3
11
5.5
L
Apollo
DaMoonKid
Apollo
3
6
6
1
L
Sun Wukong
Jaxatr
Sun Wukong
2
4
3
0.88
L
Ao Kuang
MarcusAgrippa
Ao Kuang
5
4
4
1.75
W
10
1
7
13.5
L
9
8
6
1.5
W
Janus
gσтн
Janus
2
7
11
1.07
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,318
Damage
83,421
116,648
Taken
124,453
78,109
Mitigated
98,975
39,671
Healing
62,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Alfonzo34
Sobek
14,206
1,736
546
10,239
30,386
36,362
383
13,907
16,099
47,717
0
L
Sylvanus
CobasMiras
Sylvanus
10,026
987
2,679
4,600
23,260
25,271
384
7,394
15,682
34,253
0
W
Chernobog
Cupidy
Chernobog
24,223
18,740
0
12,986
28,673
12,014
4,161
14,089
14,120
0
144,958
L
Apollo
DaMoonKid
Apollo
15,563
11,189
0
8,923
22,946
10,577
1,494
3,468
19,426
0
97,111
L
Sun Wukong
Jaxatr
Sun Wukong
14,605
2,112
0
9,920
25,451
25,574
0
3,370
21,919
0
109,443
L
Ao Kuang
MarcusAgrippa
Ao Kuang
17,472
3,599
0
10,771
25,716
9,949
0
6,458
19,052
120,787
0
W
19,078
4,889
0
8,289
22,299
9,911
1,454
8,926
13,251
0
136,893
L
25,652
307
312
2,466
19,275
6,738
1,024
2,644
16,577
99,806
0
W
Janus
gσтн
Janus
9,651
354
0
1,710
11,768
4,618
1,602
7,286
4,230
72,993
0
W
16,263
2,453
10,899
17,541
31,327
36,070
1,064
11,211
19,978
0
90,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,261
Gold Earned
70,270
718
Minions Killed
680
0
Camps Cleared
0
2,218,351
Distance Traveled
2,576,412
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,770
511
48
2
0
486,139
5
L
Sylvanus
11,017
441
45
2
0
339,417
7
W
Chernobog
15,317
613
180
7
0
499,274
5
L
Apollo
12,372
495
155
6
0
429,479
4
L
Sun Wukong
13,088
524
198
8
0
487,635
4
L
Ao Kuang
12,305
492
153
6
0
508,977
5
W
Pele
15,283
611
187
7
0
551,798
6
L
Thoth
14,479
579
167
7
0
452,843
2
W
Janus
12,508
500
114
5
0
492,658
8
W
Guan Yu
14,392
576
151
6
0
546,543
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role