Player Matchup

Discordia
Discordia
Platinum I
BenDover426
Discordia
Platinum I
Level 156
God Stats
0W - 1L
1,307 SR
Queue Stats
65W - 46L
2,155 MMR
Solo
Jing Wei
Jing Wei
Diamond III
Mizuuuu
Jing Wei
Diamond III
Level 160
God Stats
31W - 37L
1,635 SR
Queue Stats
816W - 783L
2,193 MMR
Solo
Ares
Ares
Gold II
SirWick
Ares
Gold II
Level 158
God Stats
2W - 5L
1,388 SR
Queue Stats
31W - 30L
1,857 MMR
Solo
Hun Batz
Hun Batz
Platinum II
WhatUpCori
Hun Batz
Platinum II
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 70L
1,936 MMR
Solo
Sun Wukong
Sun Wukong
Masters
WuBBaa______
Sun Wukong
Masters
Level 147
God Stats
6W - 6L
1,771 SR
Queue Stats
361W - 338L
2,324 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 145
1,520 SR
2,093 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 144
1,735 SR
2,095 MMR
Osiris
Osiris
Diamond III
CP xGod mAn1aCk
Osiris
Diamond III
Level 160
God Stats
7W - 3L
1,853 SR
Queue Stats
198W - 202L
2,221 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond I
Cbeson63
Baron Samedi
Diamond I
Level 152
God Stats
1W - 1L
1,692 SR
Queue Stats
191W - 163L
2,445 MMR
Party 1
Loki
Loki
Platinum II
DiabolicalActs
Loki
Platinum II
Level 105
God Stats
208W - 86L
1,756 SR
Queue Stats
634W - 645L
1,843 MMR
Solo
Heimdallr
Heimdallr
Diamond V
INSAN3LOLIF3
Heimdallr
Diamond V
Level 160
God Stats
2W - 3L
1,770 SR
Queue Stats
504W - 477L
2,089 MMR
Solo
Sobek
Sobek
Platinum I
vI CordeLL Iv
Sobek
Platinum I
Level 143
God Stats
20W - 21L
1,605 SR
Queue Stats
410W - 410L
1,879 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BenDover426
Discordia
19
5 / 5 / 7
12,353
494
18,895
14,667
6,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Mizuuuu
Jing Wei
20
0 / 5 / 3
12,875
515
12,000
20,272
8,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
SirWick
Ares
18
6 / 7 / 7
11,939
478
12,454
24,653
24,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hun Batz
WhatUpCori
Hun Batz
20
6 / 6 / 4
12,738
510
9,753
18,195
8,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
WuBBaa______
Sun Wukong
20
2 / 4 / 8
13,256
530
17,526
21,631
20,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Guan YuSetApolloAthenaScylla

VS

Bans
TiamatTsukuyomiChang'eNemesisAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 11
14,640
586
16,313
26,281
30,506
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Baron Samedi
Cbeson63
Baron Samedi
20
6 / 3 / 10
14,024
561
14,706
16,967
12,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 7 / 6
14,792
592
22,528
23,215
10,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
INSAN3LOLIF3
Heimdallr
20
3 / 2 / 8
15,547
622
11,415
16,564
7,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
1 / 4 / 12
12,428
497
6,091
23,518
20,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
74
19
Kills
27
27
Deaths
19
29
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Discordia
BenDover426
Discordia
5
5
7
1.7
W
2
3
11
2.5
W
Baron Samedi
Cbeson63
Baron Samedi
6
3
10
3.67
W
15
7
6
2.57
W
Heimdallr
INSAN3LOLIF3
Heimdallr
3
2
8
3.5
L
Jing Wei
Mizuuuu
Jing Wei
0
5
3
0.3
L
Ares
SirWick
Ares
6
7
7
1.36
L
Hun Batz
WhatUpCori
Hun Batz
6
6
4
1.33
L
Sun Wukong
WuBBaa______
Sun Wukong
2
4
8
1.5
W
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,628
Damage
71,053
99,418
Taken
106,545
68,228
Mitigated
80,932
31,375
Healing
35,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BenDover426
Discordia
18,895
443
305
4,320
14,667
6,301
57
5,421
8,906
85,458
0
W
16,313
5,763
0
10,274
26,281
30,506
1,001
5,572
20,579
0
103,008
W
Baron Samedi
Cbeson63
Baron Samedi
14,706
1,488
3,257
5,484
16,967
12,075
955
6,970
9,562
97,056
0
W
22,528
7,992
0
2,732
23,215
10,012
821
6,861
16,208
0
98,455
W
Heimdallr
INSAN3LOLIF3
Heimdallr
11,415
6,495
0
7,455
16,564
7,889
9,551
1,562
14,982
0
123,404
L
Jing Wei
Mizuuuu
Jing Wei
12,000
10,287
0
9,888
20,272
8,366
832
1,491
18,523
0
132,790
L
Ares
SirWick
Ares
12,454
675
265
5,083
24,653
24,144
0
8,023
16,242
33,052
0
L
Hun Batz
WhatUpCori
Hun Batz
9,753
2,423
0
3,524
18,195
8,687
0
4,105
13,960
0
90,974
L
Sun Wukong
WuBBaa______
Sun Wukong
17,526
3,496
0
7,990
21,631
20,730
178
4,470
16,829
0
106,117
W
6,091
750
0
6,265
23,518
20,450
348
9,862
13,318
31,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,161
Gold Earned
71,431
731
Minions Killed
712
0
Camps Cleared
0
2,340,303
Distance Traveled
2,349,412
35
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,353
494
147
6
0
502,984
12
W
Osiris
14,640
586
188
8
0
482,045
4
W
Baron Samedi
14,024
561
164
7
0
429,591
4
W
Loki
14,792
592
116
5
0
478,115
1
W
Heimdallr
15,547
622
200
8
0
467,088
7
L
Jing Wei
12,875
515
210
8
0
412,142
5
L
Ares
11,939
478
40
2
0
439,770
6
L
Hun Batz
12,738
510
130
5
0
480,665
5
L
Sun Wukong
13,256
530
204
8
0
504,742
7
W
Sobek
12,428
497
44
2
0
492,573
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role