Player Matchup

Kukulkan
Kukulkan
Gold I
PinkRuntZ
Kukulkan
Gold I
Level 34
God Stats
1W - 1L
1,805 SR
Queue Stats
30W - 12L
1,843 MMR
Solo
Nemesis
Nemesis
Diamond III
Rypii3
Nemesis
Diamond III
Level 88
God Stats
14W - 14L
1,558 SR
Queue Stats
157W - 172L
2,171 MMR
Solo
Bacchus
Bacchus
Platinum III
TheLeviathanGIO
Bacchus
Platinum III
Level 119
God Stats
1W - 1L
1,822 SR
Queue Stats
71W - 80L
1,901 MMR
Solo
Medusa
Medusa
Platinum III
armostallion
Medusa
Platinum III
Level 159
God Stats
0W - 1L
1,524 SR
Queue Stats
64W - 54L
1,941 MMR
Solo
Janus
Janus
Masters
momomomomomomomo
Janus
Masters
Level 158
God Stats
2W - 2L
1,614 SR
Queue Stats
646W - 582L
2,369 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 112
1,665 SR
2,045 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,577 SR
1,819 MMR
Erlang Shen
Erlang Shen
Gold I
Borkus
Erlang Shen
Gold I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Masters
Covid1v9
Apollo
Masters
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Masters
Lаpe
Chang'e
Masters
Level 153
God Stats
3W - 2L
1,653 SR
Queue Stats
193W - 164L
2,505 MMR
Party 1
Chernobog
Chernobog
Platinum III
Rōnın
Chernobog
Platinum III
Level 159
God Stats
10W - 6L
1,742 SR
Queue Stats
155W - 150L
1,729 MMR
Party 2
Artio
Artio
Platinum I
SkorchedEarth
Artio
Platinum I
Level 159
God Stats
2W - 1L
1,490 SR
Queue Stats
116W - 112L
1,863 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
PinkRuntZ
Kukulkan
11
0 / 1 / 0
5,801
580
1,784
3,202
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Rypii3
Nemesis
8
1 / 2 / 0
5,078
508
2,770
6,563
1,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
1 / 4 / 1
5,007
501
2,529
6,382
5,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Medusa
10
0 / 2 / 0
5,351
535
2,199
4,555
1,327
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 3 / 0
5,723
572
1,404
4,746
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bans
SetAthenaTiamatGuan Yu

VS

Bans
AnhurSun WukongDanzaburouCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Borkus
Erlang Shen
11
3 / 1 / 0
6,077
608
3,559
4,823
2,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Covid1v9
Apollo
12
4 / 0 / 2
7,069
707
5,242
4,490
1,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Lаpe
Chang'e
10
2 / 1 / 4
5,826
583
2,904
6,110
1,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
Rōnın
Chernobog
11
1 / 0 / 3
6,427
643
1,812
5,054
1,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 0 / 4
5,802
580
1,725
4,917
2,110
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
12
12
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Borkus
Erlang Shen
3
1
0
3
W
Apollo
Covid1v9
Apollo
4
0
2
5
W
Chang'e
Lаpe
Chang'e
2
1
4
4
L
Kukulkan
PinkRuntZ
Kukulkan
0
1
0
0
L
Nemesis
Rypii3
Nemesis
1
2
0
0.5
W
Chernobog
Rōnın
Chernobog
1
0
3
2.5
W
2
0
4
4
L
1
4
1
0.38
L
Medusa
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,686
Damage
15,242
25,448
Taken
25,394
10,550
Mitigated
9,239
4,093
Healing
13,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Borkus
Erlang Shen
3,559
1,345
0
1,217
4,823
2,517
683
1,527
3,296
0
28,427
W
Apollo
Covid1v9
Apollo
5,242
3,505
0
2,621
4,490
1,365
661
1,813
2,677
0
44,832
W
Chang'e
Lаpe
Chang'e
2,904
189
856
3,648
6,110
1,715
0
859
5,251
32,777
0
L
Kukulkan
PinkRuntZ
Kukulkan
1,784
303
0
290
3,202
972
0
716
2,486
41,274
0
L
Nemesis
Rypii3
Nemesis
2,770
1,100
0
1,982
6,563
1,950
0
1,403
5,160
0
23,596
W
Chernobog
Rōnın
Chernobog
1,812
1,362
0
1,687
5,054
1,532
0
542
4,512
0
40,786
W
1,725
292
998
2,263
4,917
2,110
0
976
3,941
7,551
0
L
2,529
195
0
751
6,382
5,105
0
1,931
4,451
11,420
0
L
Medusa
2,199
1,017
0
60
4,555
1,327
0
579
3,976
0
33,129
L
1,404
346
0
1,010
4,746
1,196
0
0
4,746
39,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,960
Gold Earned
31,201
331
Minions Killed
327
0
Camps Cleared
0
1,027,469
Distance Traveled
986,525
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,077
608
60
6
0
188,491
2
W
Apollo
7,069
707
106
11
0
200,547
4
W
Chang'e
5,826
583
60
6
0
213,697
0
L
Kukulkan
5,801
580
86
9
0
210,367
3
L
Nemesis
5,078
508
69
7
0
222,959
4
W
Chernobog
6,427
643
90
9
0
180,968
4
W
Artio
5,802
580
11
1
0
202,822
4
L
Bacchus
5,007
501
16
2
0
206,684
4
L
Medusa
5,351
535
77
8
0
185,819
3
L
Janus
5,723
572
83
8
0
201,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role