Player Matchup

Fenrir
Fenrir
Berserker_Basti
Fenrir
Level 48
God Stats
26W - 12L
1,692 SR
Queue Stats
113W - 125L
1,523 Elo+
Party 1
Freya
Freya
DOBROŞKO
Freya
Level 40
God Stats
1W - 3L
1,391 SR
Queue Stats
24W - 39L
1,378 Elo+
Solo
Scylla
Scylla
HappyPills4240
Scylla
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 17L
1,578 Elo+
Solo
Danzaburou
Danzaburou
SeitenAufKonto28
Danzaburou
Level 58
God Stats
22W - 15L
1,617 SR
Queue Stats
36W - 29L
1,563 Elo+
Solo
Izanami
Izanami
Timm151
Izanami
Level 35
God Stats
7W - 5L
1,662 SR
Queue Stats
133W - 136L
1,507 Elo+
Party 1
Team Averages
Level 45
1,572 SR
1,510 Elo+

VS

Team Averages
Level 62
1,690 SR
1,548 Elo+
Chang'e
Chang'e
Charlesvdw92
Chang'e
Level 69
God Stats
17W - 5L
1,607 SR
Queue Stats
330W - 269L
1,576 Elo+
Party 2
Gilgamesh
Gilgamesh
Govinda971
Gilgamesh
Level 75
God Stats
34W - 15L
1,686 SR
Queue Stats
350W - 280L
1,580 Elo+
Party 2
Nu Wa
Nu Wa
JUJOLOL_
Nu Wa
Level 67
God Stats
6W - 2L
1,723 SR
Queue Stats
32W - 27L
1,514 Elo+
Party 3
Izanami
Izanami
Mon-sterX
Izanami
Level 69
God Stats
6W - 3L
1,489 SR
Queue Stats
34W - 34L
1,472 Elo+
Party 3
Fenrir
Fenrir
Tomahawk971
Fenrir
Level 29
God Stats
24W - 2L
1,942 SR
Queue Stats
190W - 128L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 5
10,908
992
9,584
21,230
9,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Freya
DOBROŞKO
Freya
17
2 / 9 / 7
10,950
995
13,433
21,156
6,862
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
3 / 8 / 6
11,523
1,048
9,816
16,466
5,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SeitenAufKonto28
Danzaburou
14
0 / 1 / 0
8,876
807
1,497
3,438
982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Timm151
Izanami
17
2 / 4 / 6
11,380
1,035
11,874
15,231
5,314
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

107

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Charlesvdw92
Chang'e
18
3 / 1 / 19
11,545
1,050
8,491
12,775
5,742
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Govinda971
Gilgamesh
18
6 / 4 / 16
11,787
1,072
17,964
13,416
10,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
JUJOLOL_
Nu Wa
18
1 / 0 / 15
11,135
1,012
13,331
2,113
787
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Mon-sterX
Izanami
18
9 / 1 / 15
12,650
1,150
19,713
10,011
4,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
18
8 / 4 / 13
13,027
1,184
14,342
16,948
10,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
105
10
Kills
27
27
Deaths
10
24
Assists
78
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
W
Chang'e
Charlesvdw92
Chang'e
3
1
19
12.5
L
Freya
DOBROŞKO
Freya
2
9
7
0.61
W
Gilgamesh
Govinda971
Gilgamesh
6
4
16
3.5
L
3
8
6
0.75
W
Nu Wa
JUJOLOL_
Nu Wa
1
0
15
8.5
W
Izanami
Mon-sterX
Izanami
9
1
15
16.5
L
Danzaburou
SeitenAufKonto28
Danzaburou
0
1
0
0
L
Izanami
Timm151
Izanami
2
4
6
1.25
W
Fenrir
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,204
Damage
73,841
77,521
Taken
55,263
27,853
Mitigated
31,312
5,018
Healing
15,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,584
1,930
0
213
21,230
9,544
0
7,072
14,158
0
18,026
W
Chang'e
Charlesvdw92
Chang'e
8,491
493
4,102
4,721
12,775
5,742
0
5,332
7,255
27,270
0
L
Freya
DOBROŞKO
Freya
13,433
4,183
0
4,304
21,156
6,862
0
4,128
17,028
36,160
0
W
Gilgamesh
Govinda971
Gilgamesh
17,964
6,619
972
923
13,416
10,318
0
7,343
5,963
0
28,111
L
9,816
1,854
231
270
16,466
5,151
0
3,544
12,922
34,178
0
W
Nu Wa
JUJOLOL_
Nu Wa
13,331
3,137
347
49
2,113
787
0
788
1,325
37,832
0
W
Izanami
Mon-sterX
Izanami
19,713
13,917
0
2,394
10,011
4,182
0
1,357
8,644
0
44,878
L
Danzaburou
SeitenAufKonto28
Danzaburou
1,497
745
0
0
3,438
982
0
1,380
2,058
0
8,056
L
Izanami
Timm151
Izanami
11,874
9,766
0
0
15,231
5,314
0
5,698
9,533
0
65,082
W
Fenrir
14,342
2,705
0
1,831
16,948
10,283
0
7,897
7,612
0
20,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,637
Gold Earned
60,144
257
Minions Killed
193
7
Camps Cleared
8
864,398
Distance Traveled
1,103,943
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,908
992
18
2
1
223,641
1
W
Chang'e
11,545
1,050
40
4
1
236,403
0
L
Freya
10,950
995
36
3
1
198,269
0
W
Gilgamesh
11,787
1,072
22
2
2
212,988
0
L
Scylla
11,523
1,048
71
6
2
191,827
0
W
Nu Wa
11,135
1,012
48
4
2
211,685
0
W
Izanami
12,650
1,150
72
7
0
201,189
0
L
Danzaburou
8,876
807
14
1
0
47,860
0
L
Izanami
11,380
1,035
118
11
3
202,801
0
W
Fenrir
13,027
1,184
11
1
3
241,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role