Player Matchup

Nemesis
Nemesis
AidBuckLFC
Nemesis
Level 8
God Stats
1W - 2L
1,298 SR
Queue Stats
19W - 42L
1,218 Elo+
Solo
Poseidon
Poseidon
THISHERESDOUGY
Poseidon
Level 3
God Stats
0W - 6L
1,167 SR
Queue Stats
16W - 14L
895 Elo+
Solo
Chronos
Chronos
Taikeno
Chronos
Level 5
God Stats
15W - 9L
1,500 SR
Queue Stats
250W - 245L
1,266 Elo+
Solo
Thanatos
Thanatos
TinHUNTERO
Thanatos
Level 26
God Stats
0W - 1L
1,536 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
xXGHOTHICGHOSTXx
Medusa
Level 6
God Stats
12W - 12L
1,232 SR
Queue Stats
75W - 59L
1,201 Elo+
Solo
Team Averages
Level 10
1,347 SR
1,216 Elo+

VS

Team Averages
Level 23
1,552 SR
1,371 Elo+
Khepri
Khepri
D1noch6de
Khepri
Level 29
God Stats
3W - 1L
1,573 SR
Queue Stats
60W - 91L
1,277 Elo+
Solo
Izanami
Izanami
FreshSwagTea
Izanami
Level 29
God Stats
2W - 1L
1,829 SR
Queue Stats
55W - 71L
1,317 Elo+
Solo
Da Ji
Da Ji
FuRy_Rodrivan91
Da Ji
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 33L
1,308 Elo+
Solo
Kukulkan
Kukulkan
xL da king xL
Kukulkan
Level 13
God Stats
3W - 4L
1,243 SR
Queue Stats
49W - 42L
1,377 Elo+
Solo
Nike
Nike
xXTheBeastXx944
Nike
Level 29
God Stats
18W - 14L
1,616 SR
Queue Stats
91W - 80L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AidBuckLFC
Nemesis
9
0 / 8 / 1
6,942
316
417
10,097
2,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
11
0 / 11 / 0
7,619
346
4,915
11,963
2,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos
Taikeno
Chronos
18
12 / 1 / 1
11,510
523
14,633
15,500
6,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
TinHUNTERO
Thanatos
2
0 / 0 / 0
5,962
271
0
0
0
18
4 / 0 / 4
10,998
500
15,621
10,964
4,004
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
D1noch6de
Khepri
14
0 / 0 / 1
9,970
453
3,411
13,186
8,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
FreshSwagTea
Izanami
11
0 / 5 / 0
8,414
382
3,195
7,330
2,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 7 / 4
9,947
452
2,836
14,734
5,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
xL da king xL
Kukulkan
16
1 / 6 / 0
10,353
471
3,104
11,281
4,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
15 / 0 / 3
14,009
637
15,831
15,744
18,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
16
Kills
18
20
Deaths
18
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AidBuckLFC
Nemesis
0
8
1
0.06
W
Khepri
D1noch6de
Khepri
0
0
1
0.5
W
Izanami
FreshSwagTea
Izanami
0
5
0
0
W
2
7
4
0.57
L
Poseidon
0
11
0
0
L
Chronos
Taikeno
Chronos
12
1
1
12.5
L
Thanatos
TinHUNTERO
Thanatos
0
0
0
0
W
Kukulkan
xL da king xL
Kukulkan
1
6
0
0.17
L
4
0
4
6
W
15
0
3
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,586
Damage
28,377
48,524
Taken
62,275
16,122
Mitigated
40,381
10,452
Healing
16,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AidBuckLFC
Nemesis
417
187
0
258
10,097
2,693
368
835
8,987
0
13,567
W
Khepri
D1noch6de
Khepri
3,411
80
0
4,491
13,186
8,852
770
3,939
9,193
35,248
0
W
Izanami
FreshSwagTea
Izanami
3,195
1,922
136
758
7,330
2,839
1,590
784
6,454
0
38,316
W
2,836
744
930
3,646
14,734
5,454
518
7,583
6,794
0
40,162
L
Poseidon
4,915
504
0
242
11,963
2,836
784
898
10,740
26,369
0
L
Chronos
Taikeno
Chronos
14,633
4,034
0
7,338
15,500
6,589
1,074
3,718
11,423
74,682
0
L
Thanatos
TinHUNTERO
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
xL da king xL
Kukulkan
3,104
508
0
1,474
11,281
4,666
708
6,253
4,658
66,325
0
L
15,621
6,319
0
2,614
10,964
4,004
2,373
2,627
8,237
0
85,899
W
15,831
2,106
0
4,689
15,744
18,570
1,324
6,288
8,993
11,422
90,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,031
Gold Earned
52,693
305
Minions Killed
487
0
Camps Cleared
0
1,578,778
Distance Traveled
1,730,386
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,942
316
17
1
0
360,564
0
W
Khepri
9,970
453
52
2
0
384,889
0
W
Izanami
8,414
382
87
4
0
201,331
2
W
Da Ji
9,947
452
64
3
0
405,346
0
L
Poseidon
7,619
346
44
2
0
395,024
0
L
Chronos
11,510
523
111
5
0
402,717
3
L
Thanatos
5,962
271
0
0
0
0
0
W
Kukulkan
10,353
471
109
5
0
338,103
1
L
Medusa
10,998
500
133
6
0
420,473
7
W
Nike
14,009
637
175
8
0
400,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role