Player Matchup

Gilgamesh
Gilgamesh
Crow_of_the_Mist
Gilgamesh
Level 106
God Stats
2W - 3L
1,377 SR
Queue Stats
51W - 62L
1,387 Elo+
Party 2
Tiamat
Tiamat
Mercenary_Wraith
Tiamat
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,674 Elo+
Party 2
Nu Wa
Nu Wa
Ricardownpt
Nu Wa
Level 82
God Stats
6W - 9L
1,406 SR
Queue Stats
92W - 111L
1,286 Elo+
Solo
Team Averages
Level 98
1,428 SR
1,449 Elo+

VS

Team Averages
Level 85
1,607 SR
1,409 Elo+
Nox
Nox
IcyBassoon13770
Nox
Level 104
God Stats
58W - 60L
1,512 SR
Queue Stats
690W - 734L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
Semaj1Almighty
Baron Samedi
Level 118
God Stats
0W - 1L
1,808 SR
Queue Stats
46W - 46L
1,510 Elo+
Party 1
Erlang Shen
Erlang Shen
Xotic-GamePlay
Erlang Shen
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 116L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
11
1 / 0 / 6
7,289
663
4,341
6,552
5,139
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
4 / 0 / 3
8,151
741
7,136
4,870
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 0 / 4
7,601
691
7,467
3,446
971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
6,687
608
3,730
4,985
1,628
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Baron Samedi
Semaj1Almighty
Baron Samedi
9
0 / 3 / 0
6,606
601
4,608
8,962
3,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Xotic-GamePlay
Erlang Shen
9
0 / 4 / 0
6,278
571
2,455
8,325
3,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
8
Kills
0
0
Deaths
8
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
1
0
6
4
L
0
1
0
0
W
4
0
3
5.5
W
3
0
4
5
L
Baron Samedi
Semaj1Almighty
Baron Samedi
0
3
0
0
L
Erlang Shen
Xotic-GamePlay
Erlang Shen
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,944
Damage
10,793
14,868
Taken
22,272
8,960
Mitigated
8,450
5,863
Healing
4,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
4,341
658
0
2,674
6,552
5,139
0
4,375
2,012
148
15,540
L
3,730
307
0
290
4,985
1,628
0
3,359
1,240
31,040
0
W
7,136
268
0
2,415
4,870
2,850
0
1,960
2,735
33,982
0
W
7,467
1,711
0
774
3,446
971
350
1,641
1,699
25,154
0
L
Baron Samedi
Semaj1Almighty
Baron Samedi
4,608
62
762
2,973
8,962
3,208
0
5,047
3,301
30,780
0
L
Erlang Shen
Xotic-GamePlay
Erlang Shen
2,455
464
0
953
8,325
3,614
0
4,770
2,948
0
8,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,041
Gold Earned
19,571
143
Minions Killed
133
0
Camps Cleared
0
596,471
Distance Traveled
521,169
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,289
663
21
2
0
174,840
0
L
Nox
6,687
608
59
5
0
185,944
1
W
Tiamat
8,151
741
71
6
0
232,391
5
W
Nu Wa
7,601
691
51
5
0
189,240
2
L
Baron Samedi
6,606
601
51
5
0
166,394
1
L
Erlang Shen
6,278
571
23
2
0
168,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role