Player Matchup

Loki
Loki
AirrxJordannx23
Loki
Level 117
God Stats
74W - 56L
1,544 SR
Queue Stats
111W - 115L
1,468 Elo+
Solo
Athena
Athena
MINNISNOWDA
Athena
Level 120
God Stats
70W - 77L
1,484 SR
Queue Stats
602W - 650L
1,436 Elo+
Party 2
Apollo
Apollo
VALLODOVAH
Apollo
Level 64
God Stats
31W - 21L
1,643 SR
Queue Stats
171W - 164L
1,512 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
andDirge
Ah Muzen Cab
Level 110
God Stats
27W - 22L
1,578 SR
Queue Stats
455W - 435L
1,487 Elo+
Solo
Jormungandr
Jormungandr
seppukumyself
Jormungandr
Level 108
God Stats
9W - 7L
1,469 SR
Queue Stats
584W - 595L
1,545 Elo+
Party 2
Team Averages
Level 104
1,543 SR
1,490 Elo+

VS

Team Averages
Level 92
1,512 SR
1,491 Elo+
Tyr
Tyr
ExpressSinger58
Tyr
Level 114
God Stats
7W - 6L
1,646 SR
Queue Stats
103W - 93L
1,522 Elo+
Solo
Chang'e
Chang'e
Hij0 de la Luna
Chang'e
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Solo
Bastet
Bastet
Magariño13
Bastet
Level 62
God Stats
26W - 32L
1,343 SR
Queue Stats
409W - 410L
1,498 Elo+
Solo
Cernunnos
Cernunnos
PainAgony1
Cernunnos
Level 61
God Stats
22W - 24L
1,574 SR
Queue Stats
93W - 95L
1,426 Elo+
Party 1
Artio
Artio
TheBonn5
Artio
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 30L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 10
14,390
685
14,303
14,699
5,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
15
0 / 2 / 17
10,905
519
8,987
27,929
16,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
VALLODOVAH
Apollo
18
13 / 4 / 6
12,497
595
19,743
21,775
9,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
andDirge
Ah Muzen Cab
18
8 / 1 / 13
12,092
576
14,310
10,854
4,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
seppukumyself
Jormungandr
17
6 / 4 / 7
11,749
559
19,469
18,255
15,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 3
9,956
474
10,940
21,076
16,113
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 8 / 4
8,118
387
10,335
16,861
9,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
16
4 / 6 / 1
10,224
487
14,107
16,022
6,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
PainAgony1
Cernunnos
13
3 / 8 / 3
8,817
420
14,716
17,437
5,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
TheBonn5
Artio
13
3 / 12 / 5
8,926
425
6,987
28,330
19,067
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
27
41
Kills
11
13
Deaths
41
53
Assists
16
Player
Kills
Deaths
Assists
KDA
W
14
2
10
9.5
L
1
7
3
0.36
L
0
8
4
0.25
W
Athena
0
2
17
4.25
L
Bastet
4
6
1
0.75
L
Cernunnos
PainAgony1
Cernunnos
3
8
3
0.56
L
Artio
TheBonn5
Artio
3
12
5
0.46
W
Apollo
VALLODOVAH
Apollo
13
4
6
4
W
Ah Muzen Cab
andDirge
Ah Muzen Cab
8
1
13
14.5
W
Jormungandr
seppukumyself
Jormungandr
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,812
Damage
57,085
93,512
Taken
99,726
52,405
Mitigated
56,899
33,976
Healing
18,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,303
4,318
1,341
2,867
14,699
5,873
2,376
2,781
11,918
0
138,780
L
10,940
1,539
0
4,674
21,076
16,113
0
9,075
11,526
0
59,684
L
10,335
1,390
889
3,828
16,861
9,605
0
4,226
12,485
45,360
0
W
Athena
8,987
1,899
0
14,483
27,929
16,872
258
8,329
19,600
30,808
0
L
Bastet
14,107
3,673
0
2,786
16,022
6,291
148
4,827
11,070
0
64,798
L
Cernunnos
PainAgony1
Cernunnos
14,716
7,945
0
2,972
17,437
5,823
1,082
2,007
15,405
0
63,943
L
Artio
TheBonn5
Artio
6,987
1,862
657
3,014
28,330
19,067
0
7,421
20,784
21,164
0
W
Apollo
VALLODOVAH
Apollo
19,743
12,984
0
7,356
21,775
9,141
1,030
3,989
17,786
0
68,943
W
Ah Muzen Cab
andDirge
Ah Muzen Cab
14,310
7,169
0
4,429
10,854
4,982
3,100
1,772
9,082
0
66,620
W
Jormungandr
seppukumyself
Jormungandr
19,469
6,791
0
3,500
18,255
15,537
185
4,226
14,029
73,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,633
Gold Earned
46,041
526
Minions Killed
428
0
Camps Cleared
0
1,976,857
Distance Traveled
1,853,157
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,390
685
169
8
0
410,716
0
L
Tyr
9,956
474
116
6
0
384,907
1
L
Chang'e
8,118
387
80
4
0
356,057
0
W
Athena
10,905
519
41
2
0
435,016
3
L
Bastet
10,224
487
116
6
0
429,986
7
L
Cernunnos
8,817
420
98
5
0
331,699
3
L
Artio
8,926
425
18
1
0
350,508
0
W
Apollo
12,497
595
80
4
0
389,995
4
W
Ah Muzen Cab
12,092
576
117
6
0
426,452
8
W
Jormungandr
11,749
559
119
6
0
314,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role