Player Matchup

Nike
Nike
Angel_Valkyrie95
Nike
Level 105
God Stats
12W - 13L
1,181 SR
Queue Stats
77W - 110L
1,078 Elo+
Party 1
Tiamat
Tiamat
Byeology101
Tiamat
Level 118
God Stats
13W - 11L
1,543 SR
Queue Stats
133W - 171L
1,344 Elo+
Party 1
Ne Zha
Ne Zha
RagingSlacker
Ne Zha
Level 85
God Stats
3W - 1L
1,660 SR
Queue Stats
93W - 102L
1,402 Elo+
Party 1
Team Averages
Level 103
1,461 SR
1,275 Elo+

VS

Team Averages
Level 30
1,559 SR
1,349 Elo+
Gilgamesh
Gilgamesh
Dormivit
Gilgamesh
Level 58
God Stats
3W - 1L
1,500 SR
Queue Stats
56W - 55L
1,498 Elo+
Solo
Sobek
Sobek
VASILISK-0
Sobek
Level 13
God Stats
0W - 1L
1,726 SR
Queue Stats
14W - 24L
1,247 Elo+
Solo
Erlang Shen
Erlang Shen
elrey1820
Erlang Shen
Level 19
God Stats
7W - 7L
1,450 SR
Queue Stats
54W - 72L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 9
13,107
771
12,386
14,984
13,361
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
16
6 / 6 / 11
11,834
696
19,194
13,683
8,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
5 / 6 / 13
11,294
664
11,247
13,409
5,022
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dormivit
Gilgamesh
16
11 / 8 / 2
12,789
752
20,853
19,230
13,518
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sobek
12
2 / 7 / 7
9,756
574
5,645
18,607
14,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
elrey1820
Erlang Shen
13
0 / 6 / 7
10,289
605
6,771
16,084
8,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
20
Kills
13
13
Deaths
21
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
9
1
9
13.5
W
Tiamat
6
6
11
1.92
L
Gilgamesh
Dormivit
Gilgamesh
11
8
2
1.5
W
5
6
13
1.92
L
Sobek
2
7
7
0.79
L
Erlang Shen
elrey1820
Erlang Shen
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,827
Damage
33,269
42,076
Taken
53,921
26,574
Mitigated
36,614
12,818
Healing
5,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,386
4,554
824
3,894
14,984
13,361
609
1,972
13,012
0
33,757
W
Tiamat
19,194
2,005
508
4,026
13,683
8,191
1,069
1,801
11,882
49,203
0
L
Gilgamesh
Dormivit
Gilgamesh
20,853
3,262
0
2,104
19,230
13,518
0
7,073
11,723
0
45,534
W
11,247
5,747
1,332
2,234
13,409
5,022
1,336
1,910
11,499
0
22,236
L
Sobek
5,645
155
0
1,625
18,607
14,868
0
5,781
12,184
16,645
0
L
Erlang Shen
elrey1820
Erlang Shen
6,771
3,451
0
1,996
16,084
8,228
72
5,025
10,792
0
40,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,235
Gold Earned
32,834
137
Minions Killed
116
0
Camps Cleared
0
878,999
Distance Traveled
803,745
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,107
771
61
4
0
293,167
1
W
Tiamat
11,834
696
54
3
0
292,334
1
L
Gilgamesh
12,789
752
46
3
0
271,809
1
W
Ne Zha
11,294
664
22
1
0
293,498
3
L
Sobek
9,756
574
13
1
0
258,641
0
L
Erlang Shen
10,289
605
57
3
0
273,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role