Player Matchup

Danzaburou
Danzaburou
Hukomaru
Danzaburou
Level 48
God Stats
2W - 2L
1,906 SR
Queue Stats
20W - 20L
1,534 Elo+
Solo
Agni
Agni
iViCk3
Agni
Level 69
God Stats
31W - 24L
1,579 SR
Queue Stats
163W - 149L
1,607 Elo+
Solo
Gilgamesh
Gilgamesh
padrisimo
Gilgamesh
Level 39
God Stats
36W - 29L
1,778 SR
Queue Stats
106W - 148L
1,374 Elo+
Solo
Team Averages
Level 52
1,754 SR
1,505 Elo+

VS

Team Averages
Level 120
1,540 SR
1,550 Elo+
Athena
Athena
Makuta1
Athena
Level 134
God Stats
10W - 5L
1,688 SR
Queue Stats
166W - 165L
1,590 Elo+
Party 1
Chaac
Chaac
Nokojoy
Chaac
Level 87
God Stats
6W - 1L
1,661 SR
Queue Stats
152W - 146L
1,501 Elo+
Solo
Ra
Ra
gab3303
Ra
Level 138
God Stats
7W - 16L
1,271 SR
Queue Stats
429W - 437L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hukomaru
Danzaburou
11
2 / 8 / 0
8,238
634
7,978
15,057
5,269
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
iViCk3
Agni
11
0 / 6 / 3
8,070
621
10,746
9,636
3,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
padrisimo
Gilgamesh
10
2 / 9 / 2
8,069
621
9,609
13,860
8,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Makuta1
Athena
13
1 / 2 / 20
9,613
739
9,128
16,076
11,534
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
Nokojoy
Chaac
13
4 / 2 / 12
9,777
752
6,375
13,916
6,916
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
18 / 0 / 4
11,982
922
15,936
10,468
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
4
Kills
23
23
Deaths
4
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Hukomaru
Danzaburou
2
8
0
0.25
W
Athena
Makuta1
Athena
1
2
20
5.5
W
Chaac
Nokojoy
Chaac
4
2
12
5
W
18
0
4
20
L
Agni
iViCk3
Agni
0
6
3
0.25
L
Gilgamesh
padrisimo
Gilgamesh
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,333
Damage
31,439
38,553
Taken
40,460
17,213
Mitigated
22,728
3,816
Healing
18,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Hukomaru
Danzaburou
7,978
3,930
0
2,602
15,057
5,269
48
10,471
4,586
0
36,059
W
Athena
Makuta1
Athena
9,128
3,631
470
1,469
16,076
11,534
635
3,079
12,689
26,741
0
W
Chaac
Nokojoy
Chaac
6,375
2,065
0
3,751
13,916
6,916
626
2,966
10,750
0
32,276
W
15,936
2,989
6,143
6,757
10,468
4,278
1,098
4,071
6,139
65,635
0
L
Agni
iViCk3
Agni
10,746
744
0
911
9,636
3,105
0
5,111
4,525
38,568
0
L
Gilgamesh
padrisimo
Gilgamesh
9,609
2,608
0
303
13,860
8,839
0
9,582
4,278
0
22,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,377
Gold Earned
31,372
141
Minions Killed
173
0
Camps Cleared
0
600,675
Distance Traveled
773,060
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,238
634
59
5
0
198,703
2
W
Athena
9,613
739
48
4
0
271,646
6
W
Chaac
9,777
752
35
3
0
234,073
6
W
Ra
11,982
922
90
7
0
267,341
2
L
Agni
8,070
621
45
3
0
190,945
4
L
Gilgamesh
8,069
621
37
3
0
211,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role