Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
DarkKnightRamza1
Hera
Level 66
God Stats
23W - 31L
1,456 SR
Queue Stats
312W - 312L
1,444 Elo+
Solo
Ullr
Ullr
VVW00
Ullr
Level 49
God Stats
3W - 4L
1,362 SR
Queue Stats
294W - 364L
1,384 Elo+
Solo
Nox
Nox
WaifuHomem
Nox
Level 40
God Stats
10W - 8L
1,745 SR
Queue Stats
42W - 41L
1,554 Elo+
Solo
Discordia
Discordia
sharparrow0
Discordia
Level 35
God Stats
7W - 13L
1,091 SR
Queue Stats
337W - 358L
1,346 Elo+
Solo
Team Averages
Level 55
1,431 SR
1,445 Elo+

VS

Team Averages
Level 83
1,512 SR
1,619 Elo+
Vamana
Vamana
Metzgernato2307
Vamana
Level 84
God Stats
14W - 11L
1,589 SR
Queue Stats
191W - 124L
1,603 Elo+
Party 1
Artemis
Artemis
iHG Puma
Artemis
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
371W - 215L
1,623 Elo+
Party 1
Janus
Janus
iHG Quantum
Janus
Level 28
God Stats
62W - 33L
1,644 SR
Queue Stats
157W - 80L
1,597 Elo+
Party 1
Thoth
Thoth
iHG ReX
Thoth
Level 93
God Stats
1W - 0L
1,330 SR
Queue Stats
165W - 87L
1,675 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iHG Trauuunt
Cu Chulainn
Level 104
God Stats
9W - 4L
1,500 SR
Queue Stats
381W - 244L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
3 / 2 / 1
9,847
985
7,108
12,519
5,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 1 / 0
8,826
883
8,233
4,500
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
VVW00
Ullr
14
0 / 12 / 2
8,636
864
8,317
18,428
6,574
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 2 / 2
8,690
869
2,751
6,469
2,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
sharparrow0
Discordia
15
0 / 7 / 3
9,029
903
6,312
13,199
4,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

104

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 14
9,658
966
10,332
9,678
7,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
iHG Puma
Artemis
17
10 / 1 / 10
11,054
1,105
13,863
8,513
3,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 1 / 10
9,606
961
9,821
6,183
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
iHG ReX
Thoth
16
1 / 0 / 9
9,567
957
8,695
3,603
1,260
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
iHG Trauuunt
Cu Chulainn
16
8 / 2 / 10
10,744
1,074
8,069
11,006
5,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
77
4
Kills
24
24
Deaths
4
8
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
2
1
1.75
L
1
1
0
1
W
2
0
14
9
L
Ullr
VVW00
Ullr
0
12
2
0.08
L
0
2
2
0.5
W
Artemis
iHG Puma
Artemis
10
1
10
15
W
3
1
10
8
W
Thoth
iHG ReX
Thoth
1
0
9
5.5
W
Cu Chulainn
iHG Trauuunt
Cu Chulainn
8
2
10
6.5
L
Discordia
sharparrow0
Discordia
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,721
Damage
50,780
55,115
Taken
38,983
19,924
Mitigated
19,180
2,381
Healing
11,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,108
1,514
904
702
12,519
5,175
0
4,410
7,772
0
19,934
L
8,233
2,246
0
14
4,500
1,537
0
2,039
2,306
21,759
0
W
10,332
2,520
2,272
3,679
9,678
7,778
0
4,032
5,454
0
12,376
L
Ullr
VVW00
Ullr
8,317
4,672
0
383
18,428
6,574
0
5,391
12,745
0
18,917
L
2,751
40
0
0
6,469
2,331
0
2,033
4,298
14,497
0
W
Artemis
iHG Puma
Artemis
13,863
8,093
0
1,603
8,513
3,129
0
3,011
5,480
0
34,030
W
9,821
86
627
783
6,183
1,748
0
3,127
2,075
33,604
0
W
Thoth
iHG ReX
Thoth
8,695
123
280
1,028
3,603
1,260
0
1,470
2,133
41,207
0
W
Cu Chulainn
iHG Trauuunt
Cu Chulainn
8,069
2,878
728
816
11,006
5,265
0
5,220
4,026
1,467
13,575
L
Discordia
sharparrow0
Discordia
6,312
1,369
0
378
13,199
4,307
0
4,540
8,337
22,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,028
Gold Earned
50,629
164
Minions Killed
209
5
Camps Cleared
10
709,580
Distance Traveled
975,793
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,847
985
30
3
0
187,742
1
L
Hera
8,826
883
41
4
2
151,375
0
W
Vamana
9,658
966
3
0
0
223,395
0
L
Ullr
8,636
864
23
2
2
119,340
2
L
Nox
8,690
869
32
3
0
106,826
0
W
Artemis
11,054
1,105
44
4
7
184,362
0
W
Janus
9,606
961
62
6
0
207,040
0
W
Thoth
9,567
957
85
9
1
177,538
0
W
Cu Chulainn
10,744
1,074
15
2
2
183,458
0
L
Discordia
9,029
903
38
4
1
144,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role