Player Matchup

Mercury
Mercury
JohnnyWaffle20
Mercury
Level 96
God Stats
13W - 10L
1,654 SR
Queue Stats
80W - 80L
1,426 Elo+
Solo
Athena
Athena
Mysterious_Onion
Athena
Level 129
God Stats
4W - 5L
1,500 SR
Queue Stats
359W - 355L
1,491 Elo+
Solo
Aphrodite
Aphrodite
TannerCheese953
Aphrodite
Level 154
God Stats
32W - 23L
1,563 SR
Queue Stats
265W - 247L
1,523 Elo+
Party 2
Cu Chulainn
Cu Chulainn
platulead1
Cu Chulainn
Level 124
God Stats
11W - 13L
1,475 SR
Queue Stats
175W - 161L
1,484 Elo+
Party 2
Neith
Neith
turtlecuddle
Neith
Level 66
God Stats
4W - 6L
1,396 SR
Queue Stats
86W - 83L
1,442 Elo+
Solo
Team Averages
Level 114
1,518 SR
1,473 Elo+

VS

Team Averages
Level 87
1,523 SR
1,428 Elo+
Chang'e
Chang'e
CykPlays
Chang'e
Level 78
God Stats
42W - 32L
1,581 SR
Queue Stats
714W - 683L
1,490 Elo+
Party 1
Danzaburou
Danzaburou
TheMaestro896
Danzaburou
Level 106
God Stats
13W - 10L
1,567 SR
Queue Stats
164W - 155L
1,356 Elo+
Solo
Gilgamesh
Gilgamesh
World Onlock
Gilgamesh
Level 80
God Stats
31W - 35L
1,555 SR
Queue Stats
205W - 216L
1,477 Elo+
Party 1
Khepri
Khepri
WraP_DuTravaille
Khepri
Level 84
God Stats
16W - 14L
1,427 SR
Queue Stats
513W - 495L
1,512 Elo+
Solo
He Bo
He Bo
xBrotato695x
He Bo
Level 89
God Stats
4W - 3L
1,486 SR
Queue Stats
225W - 238L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 3
11,314
539
6,603
13,441
6,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
6 / 8 / 8
11,149
531
9,981
21,301
15,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
TannerCheese953
Aphrodite
17
5 / 5 / 4
10,703
510
15,820
15,518
5,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
platulead1
Cu Chulainn
16
2 / 5 / 1
10,114
482
8,874
16,077
11,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
0 / 10 / 5
9,610
458
6,672
14,697
4,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CykPlays
Chang'e
18
4 / 2 / 8
11,651
555
9,602
15,154
14,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
TheMaestro896
Danzaburou
18
10 / 2 / 11
12,201
581
16,815
14,612
5,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
World Onlock
Gilgamesh
18
7 / 2 / 5
11,628
554
10,675
16,518
11,212
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 5 / 9
9,213
439
5,948
13,706
12,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
7 / 6 / 3
10,632
506
11,981
14,550
5,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
67
17
Kills
31
33
Deaths
17
21
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CykPlays
Chang'e
4
2
8
4
L
4
5
3
1.1
L
6
8
8
1.25
L
Aphrodite
TannerCheese953
Aphrodite
5
5
4
1.4
W
Danzaburou
TheMaestro896
Danzaburou
10
2
11
7.75
W
Gilgamesh
World Onlock
Gilgamesh
7
2
5
4.75
W
3
5
9
1.5
L
Cu Chulainn
platulead1
Cu Chulainn
2
5
1
0.5
L
0
10
5
0.25
W
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,950
Damage
55,021
81,034
Taken
74,540
44,079
Mitigated
50,360
17,870
Healing
25,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CykPlays
Chang'e
9,602
473
1,915
9,397
15,154
14,755
612
2,568
12,161
70,800
0
L
6,603
3,365
0
930
13,441
6,527
407
3,437
9,926
0
94,978
L
9,981
2,306
0
1,875
21,301
15,908
29
7,277
13,956
26,076
0
L
Aphrodite
TannerCheese953
Aphrodite
15,820
1,036
2,544
8,017
15,518
5,469
318
6,007
9,165
63,396
0
W
Danzaburou
TheMaestro896
Danzaburou
16,815
5,698
0
5,757
14,612
5,924
295
5,117
9,470
0
80,938
W
Gilgamesh
World Onlock
Gilgamesh
10,675
4,103
0
3,413
16,518
11,212
58
5,869
10,599
0
87,171
W
5,948
879
0
1,709
13,706
12,988
40
4,769
8,937
27,205
0
L
Cu Chulainn
platulead1
Cu Chulainn
8,874
758
0
3,319
16,077
11,954
168
6,526
9,519
0
60,245
L
6,672
3,139
0
1,185
14,697
4,221
2,824
3,646
10,937
0
54,609
W
11,981
1,138
0
3,127
14,550
5,481
124
7,478
7,022
50,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,890
Gold Earned
55,325
508
Minions Killed
479
0
Camps Cleared
0
1,886,713
Distance Traveled
1,942,493
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,651
555
142
7
0
389,819
0
L
Mercury
11,314
539
168
8
0
425,449
6
L
Athena
11,149
531
25
1
0
375,064
1
L
Aphrodite
10,703
510
119
6
0
392,374
9
W
Danzaburou
12,201
581
107
5
0
400,146
4
W
Gilgamesh
11,628
554
120
6
0
432,485
2
W
Khepri
9,213
439
35
2
0
380,867
6
L
Cu Chulainn
10,114
482
118
6
0
351,110
2
L
Neith
9,610
458
78
4
0
342,716
0
W
He Bo
10,632
506
75
4
0
339,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role