Player Matchup

Zhong Kui
Zhong Kui
Doomsday22K
Zhong Kui
Level 24
God Stats
47W - 50L
1,491 SR
Queue Stats
134W - 146L
1,413 Elo+
Solo
Poseidon
Poseidon
Jouki1
Poseidon
Level 12
God Stats
16W - 5L
1,516 SR
Queue Stats
98W - 85L
1,398 Elo+
Party 2
Chaac
Chaac
Legiums
Chaac
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 82L
1,404 Elo+
Solo
Tiamat
Tiamat
MyMansLolSucks
Tiamat
Level 22
God Stats
4W - 4L
1,487 SR
Queue Stats
160W - 128L
1,484 Elo+
Party 2
Artemis
Artemis
NeoKiro
Artemis
Level 16
God Stats
6W - 2L
1,866 SR
Queue Stats
23W - 27L
1,279 Elo+
Solo
Team Averages
Level 19
1,572 SR
1,396 Elo+

VS

Team Averages
Level 25
1,512 SR
1,402 Elo+
Ares
Ares
MyTicSlaYer
Ares
Level 7
God Stats
4W - 19L
1,123 SR
Queue Stats
62W - 79L
1,348 Elo+
Solo
Gilgamesh
Gilgamesh
Ne0Vip3r
Gilgamesh
Level 9
God Stats
9W - 16L
1,505 SR
Queue Stats
102W - 97L
1,451 Elo+
Solo
Medusa
Medusa
SPIICCEEYY
Medusa
Level 69
God Stats
1W - 1L
1,730 SR
Queue Stats
62W - 67L
1,430 Elo+
Party 1
Hel
Hel
loreytatué
Hel
Level 29
God Stats
0W - 1L
1,703 SR
Queue Stats
19W - 14L
1,560 Elo+
Solo
Skadi
Skadi
siilentry
Skadi
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 17L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Doomsday22K
Zhong Kui
20
7 / 0 / 14
13,356
1,027
16,106
12,655
10,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Jouki1
Poseidon
20
9 / 4 / 17
14,244
1,096
21,739
14,434
5,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Legiums
Chaac
20
5 / 0 / 27
13,600
1,046
20,837
18,190
20,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 1 / 18
14,177
1,091
35,461
14,459
12,964
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artemis
NeoKiro
Artemis
20
6 / 4 / 19
13,421
1,032
20,646
12,461
5,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

201

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 8 / 6
11,777
906
7,848
26,075
25,726
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Ne0Vip3r
Gilgamesh
18
6 / 12 / 3
12,904
993
21,688
30,613
17,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
SPIICCEEYY
Medusa
18
2 / 4 / 5
12,530
964
15,724
21,359
9,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
0 / 6 / 6
11,588
891
16,433
19,235
8,893
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Skadi
siilentry
Skadi
16
0 / 9 / 3
10,700
823
6,109
22,037
9,620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
32
39
Kills
9
9
Deaths
39
95
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Doomsday22K
Zhong Kui
7
0
14
14
W
Poseidon
Jouki1
Poseidon
9
4
17
4.38
W
Chaac
Legiums
Chaac
5
0
27
18.5
W
12
1
18
21
L
1
8
6
0.5
L
Gilgamesh
Ne0Vip3r
Gilgamesh
6
12
3
0.63
W
Artemis
NeoKiro
Artemis
6
4
19
3.88
L
Medusa
SPIICCEEYY
Medusa
2
4
5
1.13
L
0
6
6
0.5
L
Skadi
siilentry
Skadi
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,789
Damage
67,802
72,199
Taken
119,319
54,396
Mitigated
71,734
22,226
Healing
14,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Doomsday22K
Zhong Kui
16,106
2,076
0
2,646
12,655
10,326
0
2,169
10,486
23,409
0
W
Poseidon
Jouki1
Poseidon
21,739
2,699
0
1,905
14,434
5,340
0
4,281
10,153
55,904
0
W
Chaac
Legiums
Chaac
20,837
5,207
1,295
9,148
18,190
20,508
0
8,139
10,051
0
39,598
W
35,461
1,520
0
3,453
14,459
12,964
0
5,403
9,056
44,567
0
L
7,848
308
0
4
26,075
25,726
0
16,535
9,049
25,364
0
L
Gilgamesh
Ne0Vip3r
Gilgamesh
21,688
5,224
0
940
30,613
17,926
0
16,722
13,433
0
41,439
W
Artemis
NeoKiro
Artemis
20,646
13,692
0
3,779
12,461
5,258
0
4,289
8,172
0
45,599
L
Medusa
SPIICCEEYY
Medusa
15,724
8,413
715
5,911
21,359
9,569
0
13,847
7,194
0
51,132
L
16,433
855
2,817
3,631
19,235
8,893
0
11,208
7,818
45,537
0
L
Skadi
siilentry
Skadi
6,109
2,892
0
816
22,037
9,620
0
13,285
8,519
0
13,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,798
Gold Earned
59,499
252
Minions Killed
253
6
Camps Cleared
10
1,265,976
Distance Traveled
1,105,911
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,356
1,027
28
2
1
233,346
1
W
Poseidon
14,244
1,096
89
7
2
223,868
3
W
Chaac
13,600
1,046
48
4
0
292,466
0
W
Tiamat
14,177
1,091
28
2
2
297,502
1
L
Ares
11,777
906
22
2
0
207,983
2
L
Gilgamesh
12,904
993
45
3
1
241,103
1
W
Artemis
13,421
1,032
59
5
1
218,794
1
L
Medusa
12,530
964
87
7
6
226,614
3
L
Hel
11,588
891
87
7
3
248,397
0
L
Skadi
10,700
823
12
1
0
181,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role