Player Matchup

Athena
Athena
Kakazaorf
Athena
Level 29
God Stats
21W - 32L
1,660 SR
Queue Stats
875W - 891L
1,426 Elo+
Solo
King Arthur
King Arthur
MiPiJaZo
King Arthur
Level 29
God Stats
0W - 1L
1,739 SR
Queue Stats
48W - 28L
1,618 Elo+
Solo
Merlin
Merlin
VZXIV
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 27L
1,736 Elo+
Solo
Bakasura
Bakasura
drokelias
Bakasura
Level 25
God Stats
3W - 3L
1,478 SR
Queue Stats
33W - 45L
1,514 Elo+
Solo
Heimdallr
Heimdallr
februs777
Heimdallr
Level 12
God Stats
0W - 1L
1,529 SR
Queue Stats
1W - 2L
1,468 Elo+
Solo
Team Averages
Level 25
1,581 SR
1,552 Elo+

VS

Team Averages
Level 25
1,516 SR
1,518 Elo+
Guan Yu
Guan Yu
Bruxodo71
Guan Yu
Level 12
God Stats
2W - 3L
1,324 SR
Queue Stats
21W - 18L
1,573 Elo+
Solo
Scylla
Scylla
ChisanaChan
Scylla
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 110L
1,536 Elo+
Solo
Ymir
Ymir
VouNeuman
Ymir
Level 28
God Stats
8W - 6L
1,475 SR
Queue Stats
92W - 82L
1,494 Elo+
Solo
Mercury
Mercury
l---NotTfue---l
Mercury
Level 28
God Stats
12W - 14L
1,522 SR
Queue Stats
92W - 93L
1,476 Elo+
Solo
Apollo
Apollo
lctEMPALADOR
Apollo
Level 29
God Stats
7W - 4L
1,758 SR
Queue Stats
145W - 123L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Kakazaorf
Athena
11
0 / 7 / 6
7,023
468
5,544
19,059
10,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
MiPiJaZo
King Arthur
15
6 / 0 / 0
9,412
627
10,333
14,280
10,614
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
VZXIV
Merlin
12
1 / 4 / 0
7,069
471
3,097
6,280
2,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
drokelias
Bakasura
9
1 / 5 / 0
6,227
415
1,808
10,192
3,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
februs777
Heimdallr
9
0 / 11 / 1
5,896
393
6,309
11,484
4,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bruxodo71
Guan Yu
13
0 / 3 / 0
7,238
483
2,642
8,472
8,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
15
1 / 0 / 6
8,267
551
7,390
4,892
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
3 / 1 / 17
8,537
569
8,001
13,482
11,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 3 / 1
6,929
462
2,681
10,171
4,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
16
22 / 1 / 1
10,290
686
25,611
14,812
6,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
8
Kills
27
27
Deaths
8
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Bruxodo71
Guan Yu
0
3
0
0
W
Scylla
1
0
6
4
L
Athena
Kakazaorf
Athena
0
7
6
0.43
L
King Arthur
MiPiJaZo
King Arthur
6
0
0
6
L
Merlin
VZXIV
Merlin
1
4
0
0.25
W
Ymir
3
1
17
11.5
L
Bakasura
drokelias
Bakasura
1
5
0
0.2
L
Heimdallr
februs777
Heimdallr
0
11
1
0.05
W
1
3
1
0.5
W
Apollo
22
1
1
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,091
Damage
46,325
61,295
Taken
51,829
31,817
Mitigated
32,226
11,280
Healing
24,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Bruxodo71
Guan Yu
2,642
428
324
3,472
8,472
8,007
1,024
159
8,313
0
37,289
W
Scylla
7,390
1,159
103
2,758
4,892
1,917
148
1,634
3,061
57,730
0
L
Athena
Kakazaorf
Athena
5,544
1,838
0
3,290
19,059
10,857
206
6,570
12,325
18,385
0
L
King Arthur
MiPiJaZo
King Arthur
10,333
1,896
0
4,955
14,280
10,614
248
3,297
10,669
0
55,058
L
Merlin
VZXIV
Merlin
3,097
40
0
827
6,280
2,208
0
3,228
2,980
39,583
0
W
Ymir
8,001
1,504
0
2,811
13,482
11,929
156
3,116
10,244
23,607
0
L
Bakasura
drokelias
Bakasura
1,808
1,446
0
1,533
10,192
3,840
363
1,020
9,144
0
19,575
L
Heimdallr
februs777
Heimdallr
6,309
3,596
0
675
11,484
4,298
0
921
10,563
0
28,765
W
2,681
1,264
282
4,138
10,171
4,236
0
760
9,350
0
43,591
W
Apollo
25,611
19,042
0
10,775
14,812
6,137
2,488
2,701
12,095
0
74,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,627
Gold Earned
41,261
333
Minions Killed
442
0
Camps Cleared
0
1,324,061
Distance Traveled
1,405,324
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,238
483
83
6
0
251,656
1
W
Scylla
8,267
551
123
8
0
276,619
5
L
Athena
7,023
468
28
2
0
307,818
4
L
King Arthur
9,412
627
122
8
0
275,135
2
L
Merlin
7,069
471
86
6
0
220,367
4
W
Ymir
8,537
569
33
2
0
303,872
11
L
Bakasura
6,227
415
56
4
0
288,299
1
L
Heimdallr
5,896
393
41
3
0
232,442
0
W
Mercury
6,929
462
88
6
0
310,693
1
W
Apollo
10,290
686
115
8
0
262,484
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role