Player Matchup

Set
Set
D3rFisch
Set
Level 24
God Stats
17W - 24L
1,347 SR
Queue Stats
39W - 57L
1,305 Elo+
Party 3
Xing Tian
Xing Tian
HanzoHas
Xing Tian
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,676 Elo+
Party 2
Sun Wukong
Sun Wukong
ItsHRQ
Sun Wukong
Level 29
God Stats
15W - 10L
1,099 SR
Queue Stats
124W - 122L
1,447 Elo+
Party 3
Discordia
Discordia
Kroupik00
Discordia
Level 27
God Stats
7W - 4L
1,497 SR
Queue Stats
142W - 130L
1,570 Elo+
Solo
Medusa
Medusa
SquaDMRX
Medusa
Level 11
God Stats
4W - 0L
1,817 SR
Queue Stats
7W - 7L
1,601 Elo+
Party 2
Team Averages
Level 24
1,452 SR
1,520 Elo+

VS

Team Averages
Level 27
1,559 SR
1,493 Elo+
Izanami
Izanami
Dakeyras38
Izanami
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Helmute59
Cu Chulainn
Level 20
God Stats
24W - 16L
1,622 SR
Queue Stats
35W - 34L
1,446 Elo+
Party 1
Nemesis
Nemesis
Khyumi
Nemesis
Level 20
God Stats
25W - 18L
1,575 SR
Queue Stats
46W - 34L
1,488 Elo+
Party 1
Sobek
Sobek
Krøniss84
Sobek
Level 46
God Stats
3W - 2L
1,806 SR
Queue Stats
26W - 22L
1,475 Elo+
Party 1
He Bo
He Bo
TireAuBlanc
He Bo
Level 18
God Stats
2W - 2L
1,293 SR
Queue Stats
60W - 53L
1,557 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 3
8,249
516
5,879
11,541
4,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
HanzoHas
Xing Tian
13
6 / 1 / 14
9,004
563
7,647
9,265
9,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
ItsHRQ
Sun Wukong
16
4 / 1 / 2
9,928
621
6,547
11,654
5,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
Kroupik00
Discordia
17
6 / 1 / 8
10,267
642
7,956
5,880
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
SquaDMRX
Medusa
12
10 / 2 / 9
9,071
567
11,344
8,921
2,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dakeyras38
Izanami
12
0 / 7 / 3
6,968
436
4,104
11,542
3,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Helmute59
Cu Chulainn
13
1 / 5 / 2
7,520
470
6,467
9,775
6,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
Khyumi
Nemesis
10
5 / 4 / 0
7,482
468
6,840
9,056
3,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
9
0 / 10 / 2
6,448
403
4,498
15,753
12,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
1 / 4 / 2
7,843
490
5,830
9,376
4,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
16
30
Kills
7
8
Deaths
30
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
L
Izanami
Dakeyras38
Izanami
0
7
3
0.21
W
Xing Tian
HanzoHas
Xing Tian
6
1
14
13
L
Cu Chulainn
Helmute59
Cu Chulainn
1
5
2
0.4
W
Sun Wukong
ItsHRQ
Sun Wukong
4
1
2
5
L
Nemesis
Khyumi
Nemesis
5
4
0
1.25
W
Discordia
Kroupik00
Discordia
6
1
8
10
L
Sobek
0
10
2
0.1
W
Medusa
SquaDMRX
Medusa
10
2
9
7.25
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,373
Damage
27,739
47,261
Taken
55,502
23,733
Mitigated
30,505
13,814
Healing
9,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,879
2,403
0
4,860
11,541
4,306
0
5,394
6,147
0
42,681
L
Izanami
Dakeyras38
Izanami
4,104
3,246
0
2,878
11,542
3,856
352
5,556
5,986
0
48,262
W
Xing Tian
HanzoHas
Xing Tian
7,647
468
0
1,287
9,265
9,056
536
2,173
7,092
18,514
0
L
Cu Chulainn
Helmute59
Cu Chulainn
6,467
955
0
1,336
9,775
6,276
0
276
9,499
2,689
34,936
W
Sun Wukong
ItsHRQ
Sun Wukong
6,547
2,044
0
4,422
11,654
5,653
0
770
10,884
0
64,955
L
Nemesis
Khyumi
Nemesis
6,840
3,214
0
1,431
9,056
3,709
0
2,170
6,886
0
25,366
W
Discordia
Kroupik00
Discordia
7,956
932
0
1,648
5,880
2,032
1,097
620
5,260
77,192
0
L
Sobek
4,498
523
0
1,621
15,753
12,205
0
4,648
11,105
16,301
0
W
Medusa
SquaDMRX
Medusa
11,344
6,679
135
1,462
8,921
2,686
2,231
2,357
6,564
0
40,062
L
5,830
49
0
1,938
9,376
4,459
0
2,953
6,423
51,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,519
Gold Earned
36,261
478
Minions Killed
321
0
Camps Cleared
0
1,481,722
Distance Traveled
1,399,174
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,249
516
75
5
0
297,977
0
L
Izanami
6,968
436
80
5
0
251,406
2
W
Xing Tian
9,004
563
21
1
0
278,885
1
L
Cu Chulainn
7,520
470
68
4
0
283,653
0
W
Sun Wukong
9,928
621
160
10
0
333,646
2
L
Nemesis
7,482
468
48
3
0
324,382
2
W
Discordia
10,267
642
157
10
0
304,410
3
L
Sobek
6,448
403
18
1
0
280,610
0
W
Medusa
9,071
567
65
4
0
266,804
0
L
He Bo
7,843
490
107
7
0
259,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role