Player Matchup

Geb
Geb
FetkoCikulin
Geb
Level 148
God Stats
76W - 76L
1,583 SR
Queue Stats
197W - 202L
1,583 Elo+
Party 1
Scylla
Scylla
Lpg0108
Scylla
Level 126
God Stats
6W - 13L
1,826 SR
Queue Stats
85W - 94L
1,501 Elo+
Solo
Tiamat
Tiamat
Onsku9997
Tiamat
Level 107
God Stats
10W - 9L
1,647 SR
Queue Stats
180W - 124L
1,598 Elo+
Solo
Cernunnos
Cernunnos
Phan4om
Cernunnos
Level 131
God Stats
1W - 1L
1,404 SR
Queue Stats
126W - 125L
1,593 Elo+
Party 1
Gilgamesh
Gilgamesh
SpartanTimo
Gilgamesh
Level 117
God Stats
3W - 4L
1,703 SR
Queue Stats
67W - 86L
1,531 Elo+
Solo
Team Averages
Level 126
1,633 SR
1,561 Elo+

VS

Team Averages
Level 129
1,631 SR
1,560 Elo+
Nu Wa
Nu Wa
FluxVital
Nu Wa
Level 140
God Stats
1W - 4L
1,584 SR
Queue Stats
44W - 39L
1,575 Elo+
Solo
The Morrigan
The Morrigan
MorriganFreeman
The Morrigan
Level 160
God Stats
28W - 18L
1,677 SR
Queue Stats
402W - 428L
1,567 Elo+
Solo
Bacchus
Bacchus
Stratwar
Bacchus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Zolonari
Loki
Level 60
God Stats
3W - 2L
1,892 SR
Queue Stats
67W - 42L
1,656 Elo+
Solo
Neith
Neith
adrvs3
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 15
11,122
741
6,444
13,322
12,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Lpg0108
Scylla
20
7 / 2 / 5
12,755
850
11,509
8,191
3,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Onsku9997
Tiamat
19
6 / 1 / 12
12,266
818
14,172
12,412
8,419
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Phan4om
Cernunnos
17
0 / 4 / 14
10,532
702
5,462
12,205
4,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
SpartanTimo
Gilgamesh
20
11 / 2 / 9
13,720
915
16,357
14,304
13,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FluxVital
Nu Wa
16
2 / 4 / 8
9,647
643
10,257
9,457
3,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

The Morrigan
MorriganFreeman
The Morrigan
17
1 / 5 / 10
10,195
680
11,857
11,896
5,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Stratwar
Bacchus
17
5 / 6 / 3
10,269
685
8,411
13,725
9,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
17
2 / 3 / 6
9,839
656
8,350
10,111
3,998
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
adrvs3
Neith
16
2 / 7 / 1
9,468
631
6,540
16,203
6,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
40
25
Kills
12
12
Deaths
25
55
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
3
15
2.83
L
Nu Wa
FluxVital
Nu Wa
2
4
8
1.5
W
Scylla
Lpg0108
Scylla
7
2
5
4.75
L
The Morrigan
MorriganFreeman
The Morrigan
1
5
10
1.2
W
Tiamat
Onsku9997
Tiamat
6
1
12
12
W
Cernunnos
Phan4om
Cernunnos
0
4
14
1.75
W
Gilgamesh
SpartanTimo
Gilgamesh
11
2
9
7.75
L
Bacchus
Stratwar
Bacchus
5
6
3
1.08
L
Loki
2
3
6
1.67
L
Neith
adrvs3
Neith
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,944
Damage
45,415
60,434
Taken
61,392
41,652
Mitigated
27,838
12,988
Healing
6,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,444
243
0
1,514
13,322
12,505
760
5,878
7,293
22,113
0
L
Nu Wa
FluxVital
Nu Wa
10,257
2,256
0
91
9,457
3,350
0
5,535
3,922
40,007
0
W
Scylla
Lpg0108
Scylla
11,509
1,341
0
953
8,191
3,104
924
4,411
3,734
71,022
0
L
The Morrigan
MorriganFreeman
The Morrigan
11,857
1,648
0
1,940
11,896
5,268
1
6,995
4,901
44,988
2,059
W
Tiamat
Onsku9997
Tiamat
14,172
1,332
320
3,917
12,412
8,419
1,151
5,838
6,463
44,412
0
W
Cernunnos
Phan4om
Cernunnos
5,462
2,379
0
2,038
12,205
4,620
3,776
7,130
4,810
0
43,606
W
Gilgamesh
SpartanTimo
Gilgamesh
16,357
5,219
0
4,246
14,304
13,004
576
6,640
7,526
0
44,942
L
Bacchus
Stratwar
Bacchus
8,411
763
0
1,766
13,725
9,059
0
6,881
6,844
19,286
0
L
Loki
8,350
1,468
0
812
10,111
3,998
0
4,595
5,516
0
30,887
L
Neith
adrvs3
Neith
6,540
2,115
0
2,340
16,203
6,163
0
8,601
7,602
0
40,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,395
Gold Earned
49,418
411
Minions Killed
375
10
Camps Cleared
7
1,477,643
Distance Traveled
1,245,046
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,122
741
27
2
0
298,999
2
L
Nu Wa
9,647
643
82
5
1
246,578
1
W
Scylla
12,755
850
135
9
3
300,930
4
L
The Morrigan
10,195
680
102
7
3
230,775
4
W
Tiamat
12,266
818
86
6
3
298,638
0
W
Cernunnos
10,532
702
96
6
2
275,448
0
W
Gilgamesh
13,720
915
67
4
2
303,628
3
L
Bacchus
10,269
685
35
2
1
240,832
5
L
Loki
9,839
656
62
4
2
302,199
0
L
Neith
9,468
631
94
6
0
224,662
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role