Player Matchup

Ymir
Ymir
EdgyAlpha
Ymir
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 15L
1,738 Elo+
Solo
Hel
Hel
Erianlas01
Hel
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artio
Artio
KiloToZaMalo646
Artio
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,356 Elo+
Solo
Achilles
Achilles
LordZanji
Achilles
Level 21
God Stats
22W - 9L
1,216 SR
Queue Stats
284W - 294L
1,431 Elo+
Solo
Neith
Neith
tavodelacruz
Neith
Level 6
God Stats
1W - 2L
1,362 SR
Queue Stats
3W - 3L
1,577 Elo+
Solo
Team Averages
Level 13
1,415 SR
1,521 Elo+

VS

Team Averages
Level 22
1,576 SR
1,469 Elo+
Zeus
Zeus
Abdu92
Zeus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Alekg2
Bakasura
Level 27
God Stats
5W - 2L
1,820 SR
Queue Stats
41W - 50L
1,424 Elo+
Solo
Danzaburou
Danzaburou
LCRreflexl
Danzaburou
Level 26
God Stats
11W - 5L
1,506 SR
Queue Stats
52W - 30L
1,444 Elo+
Party 1
Cerberus
Cerberus
LUKHY01
Cerberus
Level 23
God Stats
6W - 9L
1,553 SR
Queue Stats
174W - 177L
1,542 Elo+
Solo
Ra
Ra
TaikaMori
Ra
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 23L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
1 / 8 / 11
10,297
936
11,492
21,713
19,371
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
0 / 8 / 12
10,223
929
12,655
17,965
11,022
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
0 / 6 / 11
9,956
905
2,355
17,532
20,768
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
LordZanji
Achilles
16
7 / 7 / 4
11,485
1,044
18,282
18,201
10,044
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
7 / 4 / 3
11,842
1,077
15,447
13,999
4,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

115

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Abdu92
Zeus
18
9 / 4 / 20
12,170
1,106
25,011
8,308
2,820
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
Alekg2
Bakasura
17
7 / 4 / 15
11,483
1,044
11,511
15,462
6,811
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
LCRreflexl
Danzaburou
18
6 / 2 / 23
12,256
1,114
19,949
12,906
5,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
LUKHY01
Cerberus
19
5 / 1 / 25
11,772
1,070
11,878
17,608
20,899
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
6 / 4 / 23
12,021
1,093
12,101
9,361
3,553
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
139
15
Kills
33
33
Deaths
15
41
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Zeus
Abdu92
Zeus
9
4
20
4.75
W
Bakasura
Alekg2
Bakasura
7
4
15
3.63
L
Ymir
1
8
11
0.81
L
0
8
12
0.75
L
0
6
11
0.92
W
Danzaburou
LCRreflexl
Danzaburou
6
2
23
8.75
W
Cerberus
LUKHY01
Cerberus
5
1
25
17.5
L
Achilles
LordZanji
Achilles
7
7
4
1.29
W
6
4
23
4.38
L
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,231
Damage
80,450
89,410
Taken
63,645
65,905
Mitigated
39,242
17,913
Healing
18,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Abdu92
Zeus
25,011
3,119
0
0
8,308
2,820
0
2,548
5,760
46,452
0
W
Bakasura
Alekg2
Bakasura
11,511
8,676
0
2,182
15,462
6,811
0
7,275
8,187
0
12,930
L
Ymir
11,492
1,353
0
0
21,713
19,371
0
11,385
9,105
33,555
0
L
12,655
789
7,468
5,620
17,965
11,022
0
10,451
6,793
33,396
0
L
2,355
325
0
850
17,532
20,768
0
7,118
10,065
10,737
0
W
Danzaburou
LCRreflexl
Danzaburou
19,949
9,714
286
3,950
12,906
5,159
0
6,324
6,582
0
48,498
W
Cerberus
LUKHY01
Cerberus
11,878
479
0
3,761
17,608
20,899
0
6,369
11,239
34,304
0
L
Achilles
LordZanji
Achilles
18,282
1,760
0
1,022
18,201
10,044
0
9,834
7,392
0
25,443
W
12,101
1,529
5,347
2,824
9,361
3,553
0
3,986
5,375
25,093
0
L
15,447
6,327
0
2,953
13,999
4,700
0
10,202
3,757
0
53,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,803
Gold Earned
59,702
196
Minions Killed
218
4
Camps Cleared
11
929,699
Distance Traveled
949,186
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,170
1,106
47
4
2
152,598
0
W
Bakasura
11,483
1,044
16
1
5
228,673
0
L
Ymir
10,297
936
65
6
1
181,032
1
L
Hel
10,223
929
40
4
0
205,482
0
L
Artio
9,956
905
19
2
0
155,819
1
W
Danzaburou
12,256
1,114
53
5
4
182,126
0
W
Cerberus
11,772
1,070
68
6
0
210,624
0
L
Achilles
11,485
1,044
12
1
1
183,201
1
W
Ra
12,021
1,093
34
3
0
175,165
0
L
Neith
11,842
1,077
60
5
2
204,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role