Player Matchup

Kukulkan
Kukulkan
Exitqt
Kukulkan
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
89W - 62L
1,500 Elo+
Party 1
Thor
Thor
Gatsuqt
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 36L
1,500 Elo+
Party 1
Nemesis
Nemesis
LesterQT
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Vareir
Xing Tian
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,150 Elo+
Solo
Achilles
Achilles
momoktm
Achilles
Level 27
God Stats
2W - 3L
1,535 SR
Queue Stats
41W - 44L
1,233 Elo+
Solo
Team Averages
Level 8
1,507 SR
1,377 Elo+

VS

Team Averages
Level 31
1,500 SR
1,556 Elo+
Mercury
Mercury
Blouq
Mercury
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,641 Elo+
Party 2
Bellona
Bellona
CoinflipRiven
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
LambaSan
Ne Zha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Pipounator
Bacchus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,641 Elo+
Party 2
Vulcan
Vulcan
UNCWsAdrea
Vulcan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Exitqt
Kukulkan
13
6 / 7 / 1
8,867
467
7,740
11,268
3,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thor
Gatsuqt
Thor
11
2 / 12 / 6
8,059
424
5,157
15,995
5,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
LesterQT
Nemesis
6
1 / 6 / 2
6,550
345
1,942
6,139
1,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
Vareir
Xing Tian
11
1 / 6 / 5
7,856
413
4,375
13,045
10,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
momoktm
Achilles
13
4 / 6 / 3
8,323
438
5,384
16,527
6,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Blouq
Mercury
18
14 / 2 / 10
11,843
623
14,683
15,581
6,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
15
2 / 6 / 10
9,515
501
4,562
13,121
9,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ne Zha
LambaSan
Ne Zha
14
6 / 2 / 7
10,117
532
4,100
9,255
3,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Pipounator
Bacchus
14
4 / 2 / 19
10,029
528
11,269
12,599
14,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
UNCWsAdrea
Vulcan
15
11 / 5 / 9
10,885
573
15,307
9,444
4,205
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
92
14
Kills
37
37
Deaths
17
17
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Mercury
Blouq
Mercury
14
2
10
9.5
W
Bellona
2
6
10
1.17
L
Kukulkan
Exitqt
Kukulkan
6
7
1
0.93
L
Thor
Gatsuqt
Thor
2
12
6
0.42
W
Ne Zha
LambaSan
Ne Zha
6
2
7
4.75
L
Nemesis
LesterQT
Nemesis
1
6
2
0.33
W
Bacchus
Pipounator
Bacchus
4
2
19
6.75
W
Vulcan
UNCWsAdrea
Vulcan
11
5
9
3.1
L
Xing Tian
Vareir
Xing Tian
1
6
5
0.58
L
Achilles
momoktm
Achilles
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,598
Damage
49,921
62,974
Taken
60,000
28,338
Mitigated
37,899
3,341
Healing
7,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Blouq
Mercury
14,683
8,858
0
4,135
15,581
6,026
3,194
1,826
13,607
0
86,869
W
Bellona
4,562
1,386
0
830
13,121
9,408
1,307
2,604
10,477
0
39,211
L
Kukulkan
Exitqt
Kukulkan
7,740
1,046
0
276
11,268
3,847
0
7,583
3,685
25,773
0
L
Thor
Gatsuqt
Thor
5,157
1,683
0
1,628
15,995
5,330
0
6,051
9,944
0
26,431
W
Ne Zha
LambaSan
Ne Zha
4,100
2,439
0
573
9,255
3,570
3,549
2,067
7,152
0
40,303
L
Nemesis
LesterQT
Nemesis
1,942
711
0
143
6,139
1,923
0
1,737
4,402
0
8,666
W
Bacchus
Pipounator
Bacchus
11,269
765
0
928
12,599
14,690
644
2,399
10,134
22,952
0
W
Vulcan
UNCWsAdrea
Vulcan
15,307
3,404
0
1,090
9,444
4,205
2,342
2,665
6,515
49,873
0
L
Xing Tian
Vareir
Xing Tian
4,375
212
0
657
13,045
10,261
204
6,252
6,793
15,362
0
L
Achilles
momoktm
Achilles
5,384
2,273
0
637
16,527
6,977
0
4,953
11,574
0
46,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,655
Gold Earned
52,389
245
Minions Killed
382
0
Camps Cleared
0
1,414,575
Distance Traveled
1,834,925
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,843
623
127
7
0
418,427
1
W
Bellona
9,515
501
69
4
0
320,921
2
L
Kukulkan
8,867
467
55
3
0
290,520
0
L
Thor
8,059
424
67
4
0
302,174
1
W
Ne Zha
10,117
532
82
4
0
344,590
3
L
Nemesis
6,550
345
19
1
0
156,488
0
W
Bacchus
10,029
528
24
1
0
386,754
1
W
Vulcan
10,885
573
80
4
0
364,233
1
L
Xing Tian
7,856
413
26
1
0
306,714
0
L
Achilles
8,323
438
78
4
0
358,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role