Player Matchup

Sylvanus
Sylvanus
Dist0rTionF
Sylvanus
Level 90
God Stats
8W - 9L
1,500 SR
Queue Stats
649W - 436L
1,725 Elo+
Solo
Apollo
Apollo
Headhunter16
Apollo
Level 144
God Stats
29W - 23L
1,609 SR
Queue Stats
66W - 57L
1,592 Elo+
Solo
Mulan
Mulan
Leon4French22
Mulan
Level 88
God Stats
1W - 0L
1,814 SR
Queue Stats
165W - 115L
1,677 Elo+
Party 1
Hel
Hel
Sђız
Hel
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
390W - 330L
1,612 Elo+
Party 1
Fenrir
Fenrir
kamerq
Fenrir
Level 160
God Stats
21W - 10L
1,895 SR
Queue Stats
567W - 469L
1,700 Elo+
Party 1
Team Averages
Level 128
1,664 SR
1,661 Elo+

VS

Team Averages
Level 155
1,660 SR
1,705 Elo+
Athena
Athena
BristolUNIsucks
Athena
Level 146
God Stats
3W - 2L
1,844 SR
Queue Stats
168W - 175L
1,592 Elo+
Party 3
Erlang Shen
Erlang Shen
Fexez
Erlang Shen
Level 160
God Stats
12W - 6L
1,865 SR
Queue Stats
366W - 145L
1,851 Elo+
Party 2
Achilles
Achilles
MrCrunchy
Achilles
Level 160
God Stats
3W - 2L
1,508 SR
Queue Stats
180W - 58L
1,958 Elo+
Party 2
Hachiman
Hachiman
ProfJorgen
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Willibbo
The Morrigan
Level 148
God Stats
13W - 20L
1,583 SR
Queue Stats
271W - 272L
1,624 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dist0rTionF
Sylvanus
12
4 / 1 / 9
7,988
571
4,644
10,606
6,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
15
6 / 0 / 6
9,619
687
9,308
9,700
3,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 5 / 1
7,551
539
7,547
14,375
10,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hel
Sђız
Hel
14
7 / 4 / 3
8,130
581
7,373
9,430
3,597
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
kamerq
Fenrir
14
3 / 1 / 4
8,055
575
3,820
8,483
3,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
7,400
529
6,649
14,115
5,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Fexez
Erlang Shen
13
2 / 3 / 3
7,738
553
5,885
11,875
5,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
MrCrunchy
Achilles
15
5 / 2 / 1
8,808
629
10,800
10,288
6,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
ProfJorgen
Hachiman
8
0 / 7 / 1
5,870
419
3,136
8,922
1,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
Willibbo
The Morrigan
13
3 / 4 / 1
8,030
574
5,269
6,175
2,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
21
Kills
11
11
Deaths
21
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Sylvanus
Dist0rTionF
Sylvanus
4
1
9
8.5
L
Erlang Shen
Fexez
Erlang Shen
2
3
3
1.17
W
Apollo
6
0
6
9
W
1
5
1
0.3
L
Achilles
MrCrunchy
Achilles
5
2
1
2.75
L
Hachiman
ProfJorgen
Hachiman
0
7
1
0.07
W
Hel
Sђız
Hel
7
4
3
2.13
L
The Morrigan
Willibbo
The Morrigan
3
4
1
0.88
W
Fenrir
kamerq
Fenrir
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,692
Damage
31,739
52,594
Taken
51,375
27,843
Mitigated
21,336
24,842
Healing
13,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,649
2,944
0
2,586
14,115
5,846
545
3,817
10,298
28,664
0
W
Sylvanus
Dist0rTionF
Sylvanus
4,644
1,469
1,951
3,757
10,606
6,813
0
2,012
8,506
16,466
0
L
Erlang Shen
Fexez
Erlang Shen
5,885
2,213
0
4,880
11,875
5,177
0
2,147
9,728
0
47,060
W
Apollo
9,308
5,231
0
5,112
9,700
3,431
663
3,648
6,052
0
77,262
W
7,547
1,801
0
5,229
14,375
10,245
0
0
14,375
0
42,945
L
Achilles
MrCrunchy
Achilles
10,800
4,303
0
4,512
10,288
6,393
0
60
10,228
0
46,938
L
Hachiman
ProfJorgen
Hachiman
3,136
2,113
0
1,479
8,922
1,744
0
1,785
7,137
0
26,995
W
Hel
Sђız
Hel
7,373
996
1,584
3,405
9,430
3,597
0
4,748
4,476
46,853
0
L
The Morrigan
Willibbo
The Morrigan
5,269
639
0
522
6,175
2,176
0
4,208
1,967
47,254
1,325
W
Fenrir
kamerq
Fenrir
3,820
522
0
3,804
8,483
3,757
105
363
8,120
0
56,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,343
Gold Earned
37,846
448
Minions Killed
390
0
Camps Cleared
0
1,337,628
Distance Traveled
1,315,998
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,400
529
54
4
0
265,114
2
W
Sylvanus
7,988
571
17
1
0
274,485
6
L
Erlang Shen
7,738
553
102
7
0
320,156
3
W
Apollo
9,619
687
149
11
0
270,334
8
W
Mulan
7,551
539
96
7
0
243,470
6
L
Achilles
8,808
629
80
6
0
316,818
7
L
Hachiman
5,870
419
47
3
0
173,502
3
W
Hel
8,130
581
86
6
0
254,685
3
L
The Morrigan
8,030
574
107
8
0
240,408
5
W
Fenrir
8,055
575
100
7
0
294,654
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role