Player Matchup

Apollo
Apollo
Platinum II
DLek
Apollo
Platinum II
Level 147
God Stats
11W - 7L
1,741 SR
Queue Stats
147W - 132L
2,104 MMR
Solo
Anubis
Anubis
Platinum II
joshstratos
Anubis
Platinum II
Level 147
God Stats
151W - 118L
1,748 SR
Queue Stats
294W - 295L
1,954 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
kiijo
Tsukuyomi
Diamond IV
Level 125
God Stats
7W - 10L
1,557 SR
Queue Stats
297W - 287L
2,148 MMR
Solo
Mercury
Mercury
Masters
momomomomomomomo
Mercury
Masters
Level 158
God Stats
0W - 3L
1,141 SR
Queue Stats
646W - 582L
2,413 MMR
Solo
Fenrir
Fenrir
Gold I
weraleave
Fenrir
Gold I
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 12L
1,886 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 122
1,537 SR
2,101 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 125
1,603 SR
1,909 MMR
Set
Set
Masters
Covid1v9
Set
Masters
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
He Bo
He Bo
Masters
Lаpe
He Bo
Masters
Level 153
God Stats
2W - 0L
1,790 SR
Queue Stats
193W - 164L
2,462 MMR
Party 1
Jing Wei
Jing Wei
Platinum III
Rōnın
Jing Wei
Platinum III
Level 159
God Stats
8W - 1L
1,714 SR
Queue Stats
155W - 150L
1,685 MMR
Solo
Chaac
Chaac
Platinum III
TheLeviathanGIO
Chaac
Platinum III
Level 119
God Stats
4W - 0L
1,232 SR
Queue Stats
71W - 80L
1,858 MMR
Solo
Cabrakan
Cabrakan
Platinum I
fixer205
Cabrakan
Platinum I
Level 123
God Stats
7W - 2L
1,778 SR
Queue Stats
334W - 321L
2,041 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DLek
Apollo
16
1 / 3 / 1
9,497
559
5,277
11,819
4,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
13
1 / 6 / 1
7,858
462
4,726
11,022
4,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
kiijo
Tsukuyomi
13
1 / 7 / 3
7,778
458
6,987
11,785
4,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 4 / 1
8,505
500
4,728
10,193
3,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
weraleave
Fenrir
13
2 / 2 / 2
7,917
466
4,977
13,097
8,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
TiamatAthena

VS

Bans
SobekDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 0 / 6
12,097
712
14,868
12,471
9,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

He Bo
Lаpe
He Bo
18
7 / 1 / 8
11,620
684
10,350
8,801
3,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Rōnın
Jing Wei
16
0 / 1 / 5
10,694
629
6,059
10,480
4,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 1 / 6
10,335
608
6,188
10,149
9,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
fixer205
Cabrakan
14
2 / 2 / 9
9,499
559
3,243
11,284
10,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
5
Kills
22
22
Deaths
5
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
12
0
6
15
L
Apollo
DLek
Apollo
1
3
1
0.5
W
He Bo
Lаpe
He Bo
7
1
8
11
W
Jing Wei
Rōnın
Jing Wei
0
1
5
2.5
W
1
1
6
4
W
Cabrakan
fixer205
Cabrakan
2
2
9
3.25
L
Anubis
1
6
1
0.25
L
Tsukuyomi
kiijo
Tsukuyomi
1
7
3
0.36
L
0
4
1
0.13
L
Fenrir
weraleave
Fenrir
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,695
Damage
40,708
57,916
Taken
53,185
26,476
Mitigated
37,995
16,583
Healing
23,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,868
7,654
0
5,939
12,471
9,571
2,592
1,177
11,294
0
96,706
L
Apollo
DLek
Apollo
5,277
4,056
0
4,870
11,819
4,512
1,078
2,571
9,248
0
72,224
W
He Bo
Lаpe
He Bo
10,350
379
408
4,430
8,801
3,336
1,121
1,045
7,756
81,808
0
W
Jing Wei
Rōnın
Jing Wei
6,059
5,069
0
5,285
10,480
4,649
4,094
457
10,023
0
79,148
W
6,188
1,079
0
3,597
10,149
9,562
550
2,028
8,121
0
54,087
W
Cabrakan
fixer205
Cabrakan
3,243
364
0
3,478
11,284
10,877
140
1,324
9,960
20,181
0
L
Anubis
4,726
300
0
3,820
11,022
4,812
0
1,447
9,575
43,699
0
L
Tsukuyomi
kiijo
Tsukuyomi
6,987
1,811
0
1,235
11,785
4,453
0
3,880
7,905
0
55,669
L
4,728
1,600
0
1,310
10,193
3,709
0
2,228
7,965
0
59,478
L
Fenrir
weraleave
Fenrir
4,977
1,347
0
5,348
13,097
8,990
0
3,467
9,630
0
25,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,555
Gold Earned
54,245
501
Minions Killed
615
0
Camps Cleared
0
1,618,657
Distance Traveled
1,785,211
12
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,097
712
164
10
0
391,524
2
L
Apollo
9,497
559
152
9
0
310,572
3
W
He Bo
11,620
684
144
8
0
362,684
4
W
Jing Wei
10,694
629
158
9
0
315,934
6
W
Chaac
10,335
608
130
8
0
367,041
6
W
Cabrakan
9,499
559
19
1
0
348,028
11
L
Anubis
7,858
462
90
5
0
250,400
0
L
Tsukuyomi
7,778
458
97
6
0
318,953
4
L
Mercury
8,505
500
122
7
0
393,621
3
L
Fenrir
7,917
466
40
2
0
345,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role