Player Matchup

Merlin
Merlin
ChesareVII
Merlin
Level 26
God Stats
52W - 52L
1,528 SR
Queue Stats
68W - 63L
1,502 Elo+
Solo
Anhur
Anhur
WarchisFanGirl
Anhur
Level 28
God Stats
7W - 1L
1,749 SR
Queue Stats
8W - 1L
1,921 Elo+
Solo
Chaac
Chaac
Weisy
Chaac
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 54
1,593 SR
1,641 Elo+

VS

Team Averages
Level 44
1,513 SR
1,588 Elo+
Gilgamesh
Gilgamesh
LOGiiC-Dread
Gilgamesh
Level 120
God Stats
41W - 34L
1,538 SR
Queue Stats
387W - 406L
1,509 Elo+
Solo
Vulcan
Vulcan
RIPDOOM
Vulcan
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 25L
1,701 Elo+
Solo
Loki
Loki
SOYDEFORTNITE
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ChesareVII
Merlin
11
3 / 1 / 15
7,887
789
5,930
5,330
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
7 / 0 / 9
8,904
890
5,401
7,102
2,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
Weisy
Chaac
11
8 / 1 / 11
8,626
863
6,962
8,831
6,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LOGiiC-Dread
Gilgamesh
7
0 / 6 / 1
5,941
594
3,122
7,287
3,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
RIPDOOM
Vulcan
12
2 / 5 / 0
7,534
753
6,659
7,676
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 9 / 0
5,754
575
1,980
7,673
1,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
3
18
Kills
2
2
Deaths
20
35
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
ChesareVII
Merlin
3
1
15
10.5
L
Gilgamesh
LOGiiC-Dread
Gilgamesh
0
6
1
0.08
L
Vulcan
RIPDOOM
Vulcan
2
5
0
0.4
L
0
9
0
0
W
7
0
9
11.5
W
Chaac
Weisy
Chaac
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,293
Damage
11,761
21,263
Taken
22,636
9,880
Mitigated
8,342
5,565
Healing
2,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ChesareVII
Merlin
5,930
403
0
489
5,330
1,592
644
1,957
3,181
24,203
0
L
Gilgamesh
LOGiiC-Dread
Gilgamesh
3,122
605
0
812
7,287
3,642
0
2,624
4,663
0
7,640
L
Vulcan
RIPDOOM
Vulcan
6,659
1,476
0
1,245
7,676
2,820
0
2,385
5,291
42,479
0
L
1,980
500
0
0
7,673
1,880
0
1,852
5,821
0
6,892
W
5,401
2,871
0
2,410
7,102
2,229
94
1,604
5,284
0
33,294
W
Chaac
Weisy
Chaac
6,962
800
0
2,666
8,831
6,059
538
2,672
5,832
4,321
23,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,417
Gold Earned
19,229
133
Minions Killed
101
0
Camps Cleared
0
598,640
Distance Traveled
517,955
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,887
789
39
4
0
201,869
2
L
Gilgamesh
5,941
594
10
1
0
146,764
2
L
Vulcan
7,534
753
79
8
0
192,113
3
L
Loki
5,754
575
12
1
0
179,078
1
W
Anhur
8,904
890
57
6
0
184,899
2
W
Chaac
8,626
863
37
4
0
211,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role