Player Matchup

Kukulkan
Kukulkan
DODOM
Kukulkan
Level 11
God Stats
6W - 2L
1,567 SR
Queue Stats
21W - 15L
1,552 Elo+
Party 1
Neith
Neith
Grumish1
Neith
Level 8
God Stats
3W - 0L
1,746 SR
Queue Stats
14W - 19L
1,340 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Nonobaldato
Cu Chulainn
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 27L
1,283 Elo+
Party 1
Jormungandr
Jormungandr
Scardden
Jormungandr
Level 85
God Stats
1W - 0L
1,300 SR
Queue Stats
15W - 17L
1,352 Elo+
Party 3
Thor
Thor
kikou12
Thor
Level 8
God Stats
2W - 2L
1,747 SR
Queue Stats
31W - 27L
1,498 Elo+
Party 1
Team Averages
Level 24
1,572 SR
1,405 Elo+

VS

Team Averages
Level 26
1,492 SR
1,454 Elo+
Neith
Neith
Embhy
Neith
Level 28
God Stats
32W - 29L
1,500 SR
Queue Stats
576W - 568L
1,464 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Pesic05
Tsukuyomi
Level 64
God Stats
2W - 4L
1,599 SR
Queue Stats
284W - 337L
1,353 Elo+
Party 4
Sobek
Sobek
SnyKoi
Sobek
Level 28
God Stats
12W - 10L
1,493 SR
Queue Stats
447W - 423L
1,481 Elo+
Party 2
Izanami
Izanami
mikikimi10
Izanami
Level 4
God Stats
2W - 4L
1,370 SR
Queue Stats
9W - 12L
1,474 Elo+
Party 4
Kukulkan
Kukulkan
vikkiMG
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DODOM
Kukulkan
17
7 / 3 / 2
10,983
610
6,719
8,865
3,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Grumish1
Neith
12
0 / 3 / 1
7,318
407
8,884
9,750
3,238
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
Nonobaldato
Cu Chulainn
15
3 / 2 / 1
9,579
532
7,575
8,966
6,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Scardden
Jormungandr
14
0 / 3 / 4
8,002
445
7,232
11,720
8,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thor
kikou12
Thor
16
9 / 2 / 0
10,013
556
9,117
14,765
5,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Embhy
Neith
13
5 / 1 / 1
8,294
461
8,310
9,362
3,525
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Pesic05
Tsukuyomi
15
4 / 4 / 1
9,217
512
9,464
12,994
5,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sobek
SnyKoi
Sobek
12
1 / 1 / 5
7,946
441
6,115
14,930
13,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
mikikimi10
Izanami
13
2 / 5 / 1
8,635
480
5,092
9,596
3,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
vikkiMG
Kukulkan
11
1 / 8 / 3
7,399
411
4,743
9,018
3,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
19
Kills
13
13
Deaths
19
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DODOM
Kukulkan
7
3
2
2.67
L
Neith
Embhy
Neith
5
1
1
5.5
W
Neith
Grumish1
Neith
0
3
1
0.17
W
Cu Chulainn
Nonobaldato
Cu Chulainn
3
2
1
1.75
L
Tsukuyomi
Pesic05
Tsukuyomi
4
4
1
1.13
W
Jormungandr
Scardden
Jormungandr
0
3
4
0.67
L
Sobek
SnyKoi
Sobek
1
1
5
3.5
W
Thor
kikou12
Thor
9
2
0
4.5
L
Izanami
mikikimi10
Izanami
2
5
1
0.5
L
Kukulkan
vikkiMG
Kukulkan
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,527
Damage
33,724
54,066
Taken
55,900
26,859
Mitigated
29,559
8,768
Healing
13,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DODOM
Kukulkan
6,719
1,515
0
624
8,865
3,560
1,692
1,248
7,571
64,764
0
L
Neith
Embhy
Neith
8,310
3,878
0
4,582
9,362
3,525
1,570
3,537
5,455
0
51,237
W
Neith
Grumish1
Neith
8,884
3,998
0
2,031
9,750
3,238
140
4,097
5,547
0
47,991
W
Cu Chulainn
Nonobaldato
Cu Chulainn
7,575
1,648
0
128
8,966
6,547
665
0
8,966
9,216
35,958
L
Tsukuyomi
Pesic05
Tsukuyomi
9,464
2,683
0
1,053
12,994
5,291
0
3,269
9,602
0
64,634
W
Jormungandr
Scardden
Jormungandr
7,232
1,197
160
1,213
11,720
8,162
435
3,949
7,607
35,271
0
L
Sobek
SnyKoi
Sobek
6,115
438
453
6,099
14,930
13,645
0
4,264
10,277
22,251
0
W
Thor
kikou12
Thor
9,117
2,103
0
4,612
14,765
5,352
0
1,172
13,517
0
62,352
L
Izanami
mikikimi10
Izanami
5,092
2,358
0
1,143
9,596
3,723
644
492
9,104
0
41,585
L
Kukulkan
vikkiMG
Kukulkan
4,743
837
0
0
9,018
3,375
0
2,376
6,351
22,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,895
Gold Earned
41,491
483
Minions Killed
388
0
Camps Cleared
0
1,712,321
Distance Traveled
1,541,432
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,983
610
143
8
0
321,858
3
L
Neith
8,294
461
102
6
0
259,561
11
W
Neith
7,318
407
80
4
0
332,140
0
W
Cu Chulainn
9,579
532
102
6
0
348,893
0
L
Tsukuyomi
9,217
512
122
7
0
355,668
4
W
Jormungandr
8,002
445
61
3
0
343,691
6
L
Sobek
7,946
441
25
1
0
333,044
4
W
Thor
10,013
556
97
5
0
365,739
0
L
Izanami
8,635
480
92
5
0
338,991
0
L
Kukulkan
7,399
411
47
3
0
254,168
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role