Player Matchup

Odin
Odin
Diamond IV
Aimstein26
Odin
Diamond IV
Level 100
God Stats
2W - 6L
1,272 SR
Queue Stats
651W - 623L
2,174 MMR
Party 1
Scylla
Scylla
Diamond III
JuIеs
Scylla
Diamond III
Level 146
God Stats
21W - 22L
1,646 SR
Queue Stats
143W - 132L
2,186 MMR
Party 2
Nemesis
Nemesis
Diamond III
Lukjo
Nemesis
Diamond III
Level 158
God Stats
13W - 14L
1,664 SR
Queue Stats
261W - 235L
2,228 MMR
Party 1
Anhur
Anhur
Diamond V
RoxxMania
Anhur
Diamond V
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 96L
2,230 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond V
Salaminero
Cu Chulainn
Diamond V
Level 148
God Stats
4W - 4L
1,664 SR
Queue Stats
115W - 92L
2,165 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 122
1,549 SR
2,197 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,597 SR
2,054 MMR
Hou Yi
Hou Yi
Diamond IV
Gacelitta
Hou Yi
Diamond IV
Level 144
God Stats
0W - 1L
1,633 SR
Queue Stats
101W - 85L
2,125 MMR
Solo
Aphrodite
Aphrodite
Diamond III
PROcuraTHOR
Aphrodite
Diamond III
Level 160
God Stats
4W - 5L
1,500 SR
Queue Stats
148W - 185L
2,249 MMR
Solo
Tyr
Tyr
Diamond IV
Rajami
Tyr
Diamond IV
Level 113
God Stats
25W - 15L
1,723 SR
Queue Stats
64W - 62L
2,182 MMR
Solo
Fenrir
Fenrir
Diamond III
ZarGhoul
Fenrir
Diamond III
Level 156
God Stats
3W - 7L
1,631 SR
Queue Stats
62W - 69L
2,211 MMR
Solo
Sun Wukong
Sun Wukong
Masters
iSilenced
Sun Wukong
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 19
12,687
529
6,924
18,471
19,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
JuIеs
Scylla
20
5 / 3 / 9
13,724
572
13,444
12,795
5,007
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Lukjo
Nemesis
20
14 / 5 / 5
14,284
595
18,557
19,467
10,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
RoxxMania
Anhur
20
6 / 1 / 11
15,748
656
26,482
19,063
7,447
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Salaminero
Cu Chulainn
17
1 / 5 / 11
11,178
466
10,903
18,892
19,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
TiamatAthenaTsukuyomiApolloChernobog

VS

Bans
SetGebAh Muzen CabKhepriJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Gacelitta
Hou Yi
18
0 / 5 / 2
12,079
503
7,034
17,244
6,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
PROcuraTHOR
Aphrodite
20
7 / 5 / 2
13,390
558
13,055
16,964
10,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tyr
Rajami
Tyr
20
4 / 6 / 4
13,210
550
16,044
25,204
31,906
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
ZarGhoul
Fenrir
19
4 / 7 / 5
12,358
515
9,893
24,964
12,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
iSilenced
Sun Wukong
17
1 / 5 / 4
11,123
463
11,663
21,641
24,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
33
28
Kills
16
16
Deaths
28
55
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
2
19
5.75
L
Hou Yi
Gacelitta
Hou Yi
0
5
2
0.2
W
Scylla
JuIеs
Scylla
5
3
9
3.17
W
Nemesis
Lukjo
Nemesis
14
5
5
3.3
L
Aphrodite
PROcuraTHOR
Aphrodite
7
5
2
1.6
L
Tyr
Rajami
Tyr
4
6
4
1
W
Anhur
RoxxMania
Anhur
6
1
11
11.5
W
Cu Chulainn
Salaminero
Cu Chulainn
1
5
11
1.3
L
Fenrir
ZarGhoul
Fenrir
4
7
5
0.93
L
Sun Wukong
iSilenced
Sun Wukong
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,310
Damage
57,689
88,688
Taken
106,017
62,181
Mitigated
85,487
25,520
Healing
31,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,924
2,744
0
2,265
18,471
19,689
0
2,818
15,653
394
21,848
L
Hou Yi
Gacelitta
Hou Yi
7,034
4,407
0
5,627
17,244
6,176
0
1,536
15,708
0
91,094
W
Scylla
JuIеs
Scylla
13,444
1,263
0
2,804
12,795
5,007
917
3,685
9,110
118,649
0
W
Nemesis
Lukjo
Nemesis
18,557
11,083
0
3,009
19,467
10,681
1,968
3,103
16,364
0
93,403
L
Aphrodite
PROcuraTHOR
Aphrodite
13,055
703
2,867
7,552
16,964
10,382
225
2,251
14,713
86,806
0
L
Tyr
Rajami
Tyr
16,044
1,668
0
6,983
25,204
31,906
0
2,868
22,336
0
98,648
W
Anhur
RoxxMania
Anhur
26,482
19,257
0
11,485
19,063
7,447
3,762
1,013
18,050
0
141,685
W
Cu Chulainn
Salaminero
Cu Chulainn
10,903
1,602
0
5,957
18,892
19,357
669
2,789
16,103
10,135
57,040
L
Fenrir
ZarGhoul
Fenrir
9,893
3,946
0
3,562
24,964
12,225
997
4,837
20,127
0
100,774
L
Sun Wukong
iSilenced
Sun Wukong
11,663
2,681
0
5,255
21,641
24,798
0
4,051
17,590
0
65,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,621
Gold Earned
62,160
670
Minions Killed
776
0
Camps Cleared
0
2,420,617
Distance Traveled
2,171,485
36
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,687
529
28
1
0
513,852
14
L
Hou Yi
12,079
503
185
8
0
384,621
4
W
Scylla
13,724
572
198
8
0
463,482
7
W
Nemesis
14,284
595
115
5
0
525,606
1
L
Aphrodite
13,390
558
174
7
0
399,959
8
L
Tyr
13,210
550
184
8
0
427,270
2
W
Anhur
15,748
656
215
9
0
450,184
8
W
Cu Chulainn
11,178
466
114
5
0
467,493
6
L
Fenrir
12,358
515
153
6
0
481,528
1
L
Sun Wukong
11,123
463
80
3
0
478,107
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role