Player Matchup

Hachiman
Hachiman
ALUCARD09167
Hachiman
Level 7
God Stats
1W - 1L
1,307 SR
Queue Stats
2W - 4L
1,330 Elo+
Solo
Sobek
Sobek
EvilFQE
Sobek
Level 28
God Stats
1W - 0L
1,296 SR
Queue Stats
25W - 30L
1,357 Elo+
Solo
Gilgamesh
Gilgamesh
LeberkäsLarry
Gilgamesh
Level 23
God Stats
10W - 12L
1,510 SR
Queue Stats
181W - 172L
1,381 Elo+
Solo
Set
Set
Morasus97
Set
Level 17
God Stats
2W - 0L
1,718 SR
Queue Stats
30W - 25L
1,340 Elo+
Party 2
Scylla
Scylla
Nitsud55
Scylla
Level 6
God Stats
2W - 2L
1,281 SR
Queue Stats
12W - 15L
1,328 Elo+
Party 2
Team Averages
Level 16
1,423 SR
1,347 Elo+

VS

Team Averages
Level 21
1,564 SR
1,347 Elo+
Cthulhu
Cthulhu
MrRichzi
Cthulhu
Level 18
God Stats
1W - 1L
1,720 SR
Queue Stats
40W - 44L
1,315 Elo+
Party 1
Sun Wukong
Sun Wukong
RPRShadow
Sun Wukong
Level 11
God Stats
22W - 19L
1,414 SR
Queue Stats
28W - 26L
1,381 Elo+
Party 1
Arachne
Arachne
Tallerken2113
Arachne
Level 17
God Stats
2W - 8L
1,271 SR
Queue Stats
27W - 36L
1,242 Elo+
Party 1
Ra
Ra
jianp89
Ra
Level 28
God Stats
2W - 1L
1,661 SR
Queue Stats
69W - 71L
1,373 Elo+
Solo
Apollo
Apollo
lordruido
Apollo
Level 29
God Stats
16W - 9L
1,751 SR
Queue Stats
92W - 105L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ALUCARD09167
Hachiman
9
1 / 11 / 6
6,224
389
3,313
9,922
4,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
EvilFQE
Sobek
10
2 / 0 / 7
6,791
424
3,994
7,670
5,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
LeberkäsLarry
Gilgamesh
14
9 / 1 / 4
8,862
554
11,533
8,337
4,940
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 5 / 7
8,116
507
10,338
13,803
5,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
Nitsud55
Scylla
13
4 / 4 / 6
7,430
464
7,838
6,212
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MrRichzi
Cthulhu
11
5 / 4 / 7
7,932
496
8,266
11,749
5,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
RPRShadow
Sun Wukong
13
7 / 3 / 1
8,022
501
6,352
10,006
4,758
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
10
2 / 5 / 5
6,402
400
2,294
10,233
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 5 / 4
7,337
459
5,765
9,208
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
lordruido
Apollo
12
3 / 4 / 3
7,461
466
6,716
11,233
4,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
40
21
Kills
20
21
Deaths
21
30
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ALUCARD09167
Hachiman
1
11
6
0.36
W
Sobek
EvilFQE
Sobek
2
0
7
5.5
W
Gilgamesh
LeberkäsLarry
Gilgamesh
9
1
4
11
W
5
5
7
1.7
L
Cthulhu
MrRichzi
Cthulhu
5
4
7
2.13
W
Scylla
Nitsud55
Scylla
4
4
6
1.75
L
Sun Wukong
RPRShadow
Sun Wukong
7
3
1
2.5
L
Arachne
2
5
5
0.9
L
3
5
4
1
L
Apollo
lordruido
Apollo
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,016
Damage
29,393
45,944
Taken
52,429
21,856
Mitigated
20,284
7,320
Healing
12,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ALUCARD09167
Hachiman
3,313
1,730
0
0
9,922
4,252
0
3,482
6,187
0
26,219
W
Sobek
EvilFQE
Sobek
3,994
492
0
1,716
7,670
5,506
204
2,731
4,841
13,797
0
W
Gilgamesh
LeberkäsLarry
Gilgamesh
11,533
2,577
0
452
8,337
4,940
0
917
7,400
98
41,494
W
10,338
4,639
0
4,360
13,803
5,285
0
4,051
9,646
0
49,271
L
Cthulhu
MrRichzi
Cthulhu
8,266
670
184
2,224
11,749
5,050
256
1,747
9,954
22,069
0
W
Scylla
Nitsud55
Scylla
7,838
532
0
792
6,212
1,873
25
2,257
3,839
33,614
0
L
Sun Wukong
RPRShadow
Sun Wukong
6,352
1,239
0
2,846
10,006
4,758
712
603
9,363
0
31,251
L
Arachne
2,294
1,743
0
1,718
10,233
3,298
0
3,318
6,632
0
14,682
L
5,765
694
318
1,938
9,208
2,786
618
3,504
5,454
34,909
0
L
Apollo
lordruido
Apollo
6,716
3,341
0
3,652
11,233
4,392
842
2,101
9,106
0
47,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,423
Gold Earned
37,154
280
Minions Killed
278
0
Camps Cleared
0
1,361,727
Distance Traveled
1,450,008
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,224
389
53
3
0
225,345
2
W
Sobek
6,791
424
24
2
0
309,152
1
W
Gilgamesh
8,862
554
66
4
0
287,829
4
W
Set
8,116
507
79
5
0
281,125
0
L
Cthulhu
7,932
496
29
2
0
309,306
2
W
Scylla
7,430
464
58
4
0
258,276
1
L
Sun Wukong
8,022
501
64
4
0
283,719
0
L
Arachne
6,402
400
37
2
0
322,054
1
L
Ra
7,337
459
71
4
0
273,865
2
L
Apollo
7,461
466
77
5
0
261,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role