Player Matchup

Poseidon
Poseidon
Bronze III
 
Poseidon
Bronze III
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Bronze III
Dr_Z0mboy_
Thor
Bronze III
Level 32
God Stats
0W - 1L
1,480 SR
Queue Stats
2W - 7L
1,302 MMR
Solo
Danzaburou
Danzaburou
Gold IV
I Sasuke I4578
Danzaburou
Gold IV
Level 114
God Stats
24W - 19L
1,613 SR
Queue Stats
548W - 541L
1,267 MMR
Party 2
Bellona
Bellona
Bronze III
KMONEYPLAYDEE
Bellona
Bronze III
Level 71
God Stats
1W - 5L
1,484 SR
Queue Stats
46W - 53L
1,333 MMR
Solo
Bacchus
Bacchus
Silver I
Ridi Pure
Bacchus
Silver I
Level 125
God Stats
4W - 5L
1,732 SR
Queue Stats
371W - 371L
1,192 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 79
1,562 SR
1,319 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,567 SR
1,323 MMR
Freya
Freya
Gold IV
 
Freya
Gold IV
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold III
GunshyBrick420
Cabrakan
Gold III
Level 101
God Stats
41W - 36L
1,582 SR
Queue Stats
83W - 86L
1,381 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
Mopep98
Kumbhakarna
Silver I
Level 101
God Stats
28W - 27L
1,443 SR
Queue Stats
318W - 324L
1,196 MMR
Solo
Hera
Hera
Gold IV
Rioxskii
Hera
Gold IV
Level 121
God Stats
2W - 2L
1,810 SR
Queue Stats
50W - 51L
1,429 MMR
Party 1
Apollo
Apollo
Silver I
Seilah Blossom
Apollo
Silver I
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 45L
1,110 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
1 / 13 / 0
7,527
396
5,669
13,402
4,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 12 / 3
7,196
379
2,479
15,455
6,190
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
I Sasuke I4578
Danzaburou
16
4 / 5 / 2
10,033
528
12,230
17,300
5,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
9
0 / 9 / 0
6,535
344
4,747
15,577
9,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
Ridi Pure
Bacchus
12
3 / 6 / 2
8,582
452
9,108
17,095
13,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Cu ChulainnSetArachneCthulhuRaijin

VS

Bans
AthenaGebTiamatLokiKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
1 / 4 / 4
9,574
504
3,405
10,521
3,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
18
13 / 1 / 11
11,803
621
14,812
13,588
19,041
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kumbhakarna
Mopep98
Kumbhakarna
15
4 / 0 / 11
9,498
500
8,078
18,443
12,259
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
17
12 / 3 / 12
12,087
636
19,465
11,775
5,085
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
15 / 1 / 7
11,349
597
17,798
13,118
5,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
90
8
Kills
45
45
Deaths
9
7
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
13
0
0.08
W
Freya
 
Freya
1
4
4
0.75
L
0
12
3
0.13
W
Cabrakan
13
1
11
18.5
L
Danzaburou
I Sasuke I4578
Danzaburou
4
5
2
1
L
Bellona
0
9
0
0
W
Kumbhakarna
Mopep98
Kumbhakarna
4
0
11
9.5
L
Bacchus
Ridi Pure
Bacchus
3
6
2
0.67
W
Hera
12
3
12
6
W
15
1
7
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,233
Damage
63,558
78,829
Taken
67,445
39,252
Mitigated
46,127
12,571
Healing
19,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
5,669
558
0
160
13,402
4,132
0
6,728
6,674
30,829
0
W
Freya
 
Freya
3,405
1,146
0
3,449
10,521
3,981
0
1,639
8,842
57,012
0
L
2,479
283
0
626
15,455
6,190
0
7,811
7,644
0
20,015
W
Cabrakan
14,812
2,032
0
3,692
13,588
19,041
507
2,086
11,410
66,195
0
L
Danzaburou
I Sasuke I4578
Danzaburou
12,230
5,367
0
5,992
17,300
5,804
129
11,036
6,264
0
71,489
L
Bellona
4,747
1,879
0
1,607
15,577
9,282
0
9,211
6,366
0
27,605
W
Kumbhakarna
Mopep98
Kumbhakarna
8,078
474
0
6,455
18,443
12,259
638
3,764
14,167
35,799
0
L
Bacchus
Ridi Pure
Bacchus
9,108
1,829
0
4,186
17,095
13,844
102
10,974
6,121
23,240
0
W
Hera
19,465
4,319
364
3,613
11,775
5,085
6,227
4,260
7,320
85,263
0
W
17,798
12,439
0
1,743
13,118
5,761
5,701
2,345
10,587
0
77,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,873
Gold Earned
54,311
281
Minions Killed
527
0
Camps Cleared
0
1,462,384
Distance Traveled
1,650,675
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,527
396
57
3
0
276,150
0
W
Freya
9,574
504
87
5
0
262,339
1
L
Thor
7,196
379
36
2
0
281,652
0
W
Cabrakan
11,803
621
120
6
0
336,698
1
L
Danzaburou
10,033
528
130
7
0
281,540
3
L
Bellona
6,535
344
44
2
0
284,354
2
W
Kumbhakarna
9,498
500
68
4
0
357,355
8
L
Bacchus
8,582
452
14
1
0
338,688
7
W
Hera
12,087
636
136
7
0
333,184
0
W
Apollo
11,349
597
116
6
0
361,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role