Player Matchup

Gilgamesh
Gilgamesh
Loud Clap
Gilgamesh
Level 11
God Stats
9W - 1L
1,948 SR
Queue Stats
14W - 13L
1,610 Elo+
Solo
Chang'e
Chang'e
OliverGardenXD
Chang'e
Level 27
God Stats
4W - 6L
1,080 SR
Queue Stats
97W - 116L
1,368 Elo+
Solo
Heimdallr
Heimdallr
SquikxD7046
Heimdallr
Level 20
God Stats
6W - 5L
1,600 SR
Queue Stats
88W - 66L
1,676 Elo+
Solo
Tsukuyomi
Tsukuyomi
iRektNoobs03
Tsukuyomi
Level 14
God Stats
12W - 17L
1,402 SR
Queue Stats
30W - 40L
1,323 Elo+
Solo
Ymir
Ymir
pvt lardazzz
Ymir
Level 15
God Stats
1W - 1L
1,565 SR
Queue Stats
1W - 1L
1,281 Elo+
Solo
Team Averages
Level 17
1,519 SR
1,452 Elo+

VS

Team Averages
Level 12
1,625 SR
1,528 Elo+
Anhur
Anhur
Brutal_un_peu
Anhur
Level 18
God Stats
17W - 34L
1,645 SR
Queue Stats
76W - 100L
1,468 Elo+
Solo
Olorun
Olorun
Ish7319
Olorun
Level 4
God Stats
2W - 2L
1,815 SR
Queue Stats
9W - 11L
1,739 Elo+
Solo
Thor
Thor
Skatekev19
Thor
Level 6
God Stats
1W - 1L
1,683 SR
Queue Stats
4W - 5L
1,391 Elo+
Solo
Nemesis
Nemesis
chidibere
Nemesis
Level 26
God Stats
87W - 98L
1,562 SR
Queue Stats
664W - 648L
1,533 Elo+
Solo
Sylvanus
Sylvanus
danterNEO
Sylvanus
Level 7
God Stats
8W - 4L
1,420 SR
Queue Stats
150W - 91L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Loud Clap
Gilgamesh
15
12 / 2 / 3
9,770
611
13,140
16,467
8,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
4 / 3 / 5
8,349
522
7,555
9,054
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
SquikxD7046
Heimdallr
18
13 / 0 / 0
10,929
683
13,589
13,183
5,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
iRektNoobs03
Tsukuyomi
12
3 / 4 / 7
7,771
486
6,476
10,635
3,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 5 / 4
6,316
395
2,324
10,775
3,891
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 10 / 1
6,485
405
2,626
11,856
2,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Ish7319
Olorun
10
2 / 9 / 3
7,062
441
6,147
11,668
3,670
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
2 / 10 / 2
6,714
420
4,566
13,304
7,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
chidibere
Nemesis
15
6 / 2 / 2
9,058
566
9,503
10,330
5,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
danterNEO
Sylvanus
13
2 / 2 / 5
7,744
484
10,962
9,876
4,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
33
Kills
14
14
Deaths
33
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
10
1
0.25
L
Olorun
Ish7319
Olorun
2
9
3
0.39
W
Gilgamesh
Loud Clap
Gilgamesh
12
2
3
6.75
W
4
3
5
2.17
L
2
10
2
0.3
W
Heimdallr
SquikxD7046
Heimdallr
13
0
0
13
L
Nemesis
chidibere
Nemesis
6
2
2
3.5
L
Sylvanus
danterNEO
Sylvanus
2
2
5
2.25
W
Tsukuyomi
iRektNoobs03
Tsukuyomi
3
4
7
1.63
W
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,084
Damage
33,804
60,114
Taken
57,034
23,144
Mitigated
24,517
20,654
Healing
10,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,626
1,569
0
819
11,856
2,864
362
85
11,768
0
21,756
L
Olorun
Ish7319
Olorun
6,147
4,987
426
1,767
11,668
3,670
1,086
1,721
9,821
24,728
0
W
Gilgamesh
Loud Clap
Gilgamesh
13,140
3,703
0
4,936
16,467
8,369
1,099
5,010
11,457
0
50,531
W
7,555
851
374
3,092
9,054
2,318
1,017
3,294
5,760
41,113
0
L
4,566
964
306
596
13,304
7,377
252
3,525
9,404
0
19,529
W
Heimdallr
SquikxD7046
Heimdallr
13,589
6,410
0
6,730
13,183
5,048
2,891
1,951
11,232
0
91,018
L
Nemesis
chidibere
Nemesis
9,503
5,157
0
1,242
10,330
5,986
1,940
1,127
9,155
0
56,137
L
Sylvanus
danterNEO
Sylvanus
10,962
3,863
951
4,111
9,876
4,620
0
2,726
7,004
42,757
7,499
W
Tsukuyomi
iRektNoobs03
Tsukuyomi
6,476
1,271
0
4,177
10,635
3,518
75
2,207
8,428
0
32,053
W
2,324
371
411
934
10,775
3,891
249
4,027
6,748
6,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,135
Gold Earned
37,063
397
Minions Killed
296
0
Camps Cleared
0
1,454,446
Distance Traveled
1,442,709
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,485
405
45
3
0
325,103
3
L
Olorun
7,062
441
52
3
0
265,548
1
W
Gilgamesh
9,770
611
94
6
0
320,428
0
W
Chang'e
8,349
522
74
5
0
270,890
1
L
Thor
6,714
420
20
1
0
292,329
5
W
Heimdallr
10,929
683
165
10
0
288,423
5
L
Nemesis
9,058
566
92
6
0
286,721
4
L
Sylvanus
7,744
484
87
5
0
273,008
1
W
Tsukuyomi
7,771
486
59
4
0
323,533
0
W
Ymir
6,316
395
5
0
0
251,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role