Player Matchup

Izanami
Izanami
Bad-man1609
Izanami
Level 18
God Stats
9W - 5L
1,583 SR
Queue Stats
32W - 25L
1,437 Elo+
Party 1
Cerberus
Cerberus
KrabeDodemer
Cerberus
Level 29
God Stats
44W - 28L
1,550 SR
Queue Stats
165W - 180L
1,457 Elo+
Solo
Discordia
Discordia
Sori_I_am_get
Discordia
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,408 Elo+
Party 1
Neith
Neith
StraySs5642
Neith
Level 13
God Stats
60W - 53L
1,490 SR
Queue Stats
149W - 154L
1,408 Elo+
Solo
Gilgamesh
Gilgamesh
x_YiSuS_17_x
Gilgamesh
Level 23
God Stats
11W - 8L
1,232 SR
Queue Stats
32W - 30L
1,421 Elo+
Solo
Team Averages
Level 19
1,471 SR
1,426 Elo+

VS

Team Averages
Level 15
1,574 SR
1,453 Elo+
Gilgamesh
Gilgamesh
Denosu_ADA
Gilgamesh
Level 17
God Stats
6W - 6L
1,601 SR
Queue Stats
275W - 324L
1,338 Elo+
Solo
Neith
Neith
HECxZ_Byakuya
Neith
Level 10
God Stats
22W - 14L
1,570 SR
Queue Stats
27W - 21L
1,445 Elo+
Solo
Thoth
Thoth
RolandDeschain91
Thoth
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 81L
1,517 Elo+
Solo
Heimdallr
Heimdallr
n421r
Heimdallr
Level 14
God Stats
15W - 16L
1,500 SR
Queue Stats
24W - 26L
1,500 Elo+
Solo
Yemoja
Yemoja
zalupenko555
Yemoja
Level 8
God Stats
1W - 1L
1,697 SR
Queue Stats
12W - 12L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bad-man1609
Izanami
20
21 / 6 / 11
16,805
1,293
36,331
18,619
8,680
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
KrabeDodemer
Cerberus
20
6 / 2 / 19
14,527
1,117
22,237
26,621
30,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Discordia
Sori_I_am_get
Discordia
17
1 / 6 / 8
10,781
829
10,645
11,426
3,382
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
8 / 2 / 15
14,196
1,092
16,398
11,885
5,304
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
x_YiSuS_17_x
Gilgamesh
20
7 / 1 / 19
13,517
1,040
22,268
14,779
14,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

176

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Denosu_ADA
Gilgamesh
18
1 / 12 / 7
11,726
902
16,473
34,956
21,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
6 / 7 / 8
13,988
1,076
20,468
20,532
7,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 5 / 6
12,755
981
16,251
18,424
6,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
n421r
Heimdallr
19
5 / 8 / 6
13,351
1,027
21,542
22,051
7,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
17
0 / 11 / 6
10,753
827
3,371
18,255
8,057

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
50
43
Kills
17
17
Deaths
43
72
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bad-man1609
Izanami
21
6
11
4.42
L
Gilgamesh
Denosu_ADA
Gilgamesh
1
12
7
0.38
L
6
7
8
1.43
W
Cerberus
KrabeDodemer
Cerberus
6
2
19
7.75
L
5
5
6
1.6
W
Discordia
Sori_I_am_get
Discordia
1
6
8
0.83
W
8
2
15
7.75
L
Heimdallr
n421r
Heimdallr
5
8
6
1
W
Gilgamesh
x_YiSuS_17_x
Gilgamesh
7
1
19
16.5
L
Yemoja
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,879
Damage
78,105
83,330
Taken
114,218
62,835
Mitigated
50,257
8,343
Healing
8,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bad-man1609
Izanami
36,331
30,435
0
1,829
18,619
8,680
0
3,535
15,084
0
66,071
L
Gilgamesh
Denosu_ADA
Gilgamesh
16,473
5,668
0
1,005
34,956
21,323
0
5,176
29,780
0
30,184
L
20,468
9,209
0
1,814
20,532
7,159
0
8,108
12,424
0
49,006
W
Cerberus
KrabeDodemer
Cerberus
22,237
611
147
4,232
26,621
30,971
0
2,271
23,133
46,260
0
L
16,251
2,638
0
2,625
18,424
6,128
0
5,571
12,853
42,875
0
W
Discordia
Sori_I_am_get
Discordia
10,645
1,854
0
362
11,426
3,382
0
5,899
5,527
11,976
0
W
16,398
8,981
0
1,619
11,885
5,304
0
2,591
9,294
0
45,283
L
Heimdallr
n421r
Heimdallr
21,542
12,558
0
1,789
22,051
7,590
0
9,329
12,722
0
41,286
W
Gilgamesh
x_YiSuS_17_x
Gilgamesh
22,268
6,793
0
154
14,779
14,498
0
5,326
9,453
0
40,508
L
Yemoja
3,371
444
573
200
18,255
8,057
0
4,698
13,557
13,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,826
Gold Earned
62,573
257
Minions Killed
220
9
Camps Cleared
4
1,136,660
Distance Traveled
981,602
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,805
1,293
74
6
3
169,557
0
L
Gilgamesh
11,726
902
24
2
2
240,646
0
L
Neith
13,988
1,076
77
6
1
202,061
0
W
Cerberus
14,527
1,117
75
6
1
335,727
1
L
Thoth
12,755
981
68
5
0
202,354
0
W
Discordia
10,781
829
3
0
0
115,133
0
W
Neith
14,196
1,092
67
5
3
214,844
0
L
Heimdallr
13,351
1,027
34
3
1
189,737
0
W
Gilgamesh
13,517
1,040
38
3
2
301,399
0
L
Yemoja
10,753
827
17
1
0
146,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role