Player Matchup

Zhong Kui
Zhong Kui
Didhs
Zhong Kui
Level 83
God Stats
3W - 3L
1,509 SR
Queue Stats
297W - 206L
1,615 Elo+
Party 2
Ne Zha
Ne Zha
Farlevid
Ne Zha
Level 129
God Stats
2W - 1L
1,221 SR
Queue Stats
36W - 20L
1,716 Elo+
Party 4
King Arthur
King Arthur
GDIJimmY
King Arthur
Level 25
God Stats
2W - 2L
1,522 SR
Queue Stats
3W - 3L
1,550 Elo+
Party 4
Neith
Neith
KazaStronk
Neith
Level 29
God Stats
26W - 10L
1,603 SR
Queue Stats
53W - 35L
1,523 Elo+
Party 2
Nu Wa
Nu Wa
MapaFapa
Nu Wa
Level 96
God Stats
9W - 6L
1,798 SR
Queue Stats
356W - 260L
1,643 Elo+
Party 2
Team Averages
Level 72
1,531 SR
1,609 Elo+

VS

Team Averages
Level 41
1,436 SR
1,480 Elo+
Gilgamesh
Gilgamesh
Erokatu
Gilgamesh
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
TrueKingArthur
Baron Samedi
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
294W - 244L
1,469 Elo+
Party 1
Skadi
Skadi
excal52
Skadi
Level 28
God Stats
0W - 2L
1,218 SR
Queue Stats
43W - 45L
1,469 Elo+
Party 3
Hercules
Hercules
hanrahan21
Hercules
Level 37
God Stats
7W - 5L
1,400 SR
Queue Stats
343W - 359L
1,450 Elo+
Party 3
Cthulhu
Cthulhu
mairi-mac
Cthulhu
Level 17
God Stats
207W - 167L
1,563 SR
Queue Stats
231W - 210L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Didhs
Zhong Kui
20
7 / 8 / 22
13,665
1,139
28,092
25,726
21,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
Farlevid
Ne Zha
20
19 / 7 / 13
16,013
1,334
26,873
22,438
10,695
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
GDIJimmY
King Arthur
20
5 / 3 / 21
13,540
1,128
19,238
24,713
24,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
20
3 / 3 / 22
12,870
1,073
20,844
16,122
6,955
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
MapaFapa
Nu Wa
20
9 / 4 / 20
13,985
1,165
22,609
11,537
4,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

111

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Erokatu
Gilgamesh
20
11 / 11 / 9
15,610
1,301
38,978
29,951
24,613
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
TrueKingArthur
Baron Samedi
19
4 / 7 / 11
13,110
1,093
18,985
19,678
8,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
excal52
Skadi
19
6 / 11 / 9
13,435
1,120
19,607
24,165
9,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
hanrahan21
Hercules
19
1 / 8 / 10
11,999
1,000
6,676
29,449
20,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
mairi-mac
Cthulhu
20
3 / 6 / 15
12,932
1,078
10,268
20,279
27,450
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
79
43
Kills
25
25
Deaths
43
98
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Didhs
Zhong Kui
7
8
22
2.25
L
Gilgamesh
Erokatu
Gilgamesh
11
11
9
1.41
W
Ne Zha
Farlevid
Ne Zha
19
7
13
3.64
W
King Arthur
GDIJimmY
King Arthur
5
3
21
5.17
W
Neith
3
3
22
4.67
W
Nu Wa
MapaFapa
Nu Wa
9
4
20
4.75
L
Baron Samedi
TrueKingArthur
Baron Samedi
4
7
11
1.36
L
Skadi
excal52
Skadi
6
11
9
0.95
L
Hercules
hanrahan21
Hercules
1
8
10
0.75
L
Cthulhu
mairi-mac
Cthulhu
3
6
15
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,656
Damage
94,514
100,536
Taken
123,522
68,987
Mitigated
90,688
22,238
Healing
15,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Didhs
Zhong Kui
28,092
584
0
5,113
25,726
21,824
0
7,331
18,395
43,753
0
L
Gilgamesh
Erokatu
Gilgamesh
38,978
14,141
0
2,189
29,951
24,613
0
10,555
19,021
618
68,401
W
Ne Zha
Farlevid
Ne Zha
26,873
12,050
0
2,536
22,438
10,695
0
5,518
16,920
0
38,678
W
King Arthur
GDIJimmY
King Arthur
19,238
1,548
0
8,414
24,713
24,642
0
7,871
16,842
119
42,625
W
Neith
20,844
11,874
0
4,404
16,122
6,955
0
6,029
10,093
0
47,155
W
Nu Wa
MapaFapa
Nu Wa
22,609
5,007
360
1,411
11,537
4,871
0
3,336
8,201
49,307
0
L
Baron Samedi
TrueKingArthur
Baron Samedi
18,985
1,371
3,019
3,697
19,678
8,340
0
8,150
11,446
55,297
0
L
Skadi
excal52
Skadi
19,607
13,078
0
1,514
24,165
9,531
0
12,773
11,242
0
49,438
L
Hercules
hanrahan21
Hercules
6,676
1,601
0
2,461
29,449
20,754
0
10,737
18,637
461
24,848
L
Cthulhu
mairi-mac
Cthulhu
10,268
232
2,139
28
20,279
27,450
0
7,788
12,356
30,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,073
Gold Earned
67,086
230
Minions Killed
273
6
Camps Cleared
10
1,181,108
Distance Traveled
1,159,573
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,665
1,139
47
4
3
235,960
0
L
Gilgamesh
15,610
1,301
67
6
5
246,781
0
W
Ne Zha
16,013
1,334
23
2
0
242,571
1
W
King Arthur
13,540
1,128
55
5
2
252,620
2
W
Neith
12,870
1,073
54
5
0
222,244
0
W
Nu Wa
13,985
1,165
51
4
1
227,713
3
L
Baron Samedi
13,110
1,093
73
6
1
212,369
1
L
Skadi
13,435
1,120
60
5
4
217,666
1
L
Hercules
11,999
1,000
34
3
0
262,374
0
L
Cthulhu
12,932
1,078
39
3
0
220,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role