Player Matchup

Medusa
Medusa
DeadAlive66
Medusa
Level 149
God Stats
8W - 13L
1,267 SR
Queue Stats
280W - 399L
1,408 Elo+
Solo
Mulan
Mulan
SweetP8598
Mulan
Level 14
God Stats
1W - 1L
1,695 SR
Queue Stats
27W - 18L
1,713 Elo+
Solo
Hel
Hel
iMaSharkFeind
Hel
Level 97
God Stats
0W - 1L
1,730 SR
Queue Stats
46W - 64L
1,398 Elo+
Solo
Team Averages
Level 87
1,564 SR
1,506 Elo+

VS

Team Averages
Level 91
1,369 SR
1,354 Elo+
Cthulhu
Cthulhu
JesterofDeath88
Cthulhu
Level 18
God Stats
1W - 1L
1,268 SR
Queue Stats
6W - 7L
1,343 Elo+
Solo
Gilgamesh
Gilgamesh
LeKingWasp
Gilgamesh
Level 119
God Stats
5W - 9L
1,350 SR
Queue Stats
13W - 17L
1,217 Elo+
Solo
Merlin
Merlin
danndaman
Merlin
Level 135
God Stats
5W - 5L
1,490 SR
Queue Stats
76W - 96L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
6 / 6 / 2
10,204
785
8,663
11,774
4,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
11
2 / 6 / 5
8,702
669
5,178
13,707
9,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
1 / 5 / 7
8,621
663
6,458
9,242
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 10
9,299
715
6,732
11,765
10,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
LeKingWasp
Gilgamesh
15
10 / 3 / 6
11,375
875
12,949
12,712
8,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
danndaman
Merlin
14
5 / 4 / 8
9,994
769
7,846
7,241
2,902
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
9
Kills
17
17
Deaths
9
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
6
6
2
1.17
W
2
2
10
3.5
W
Gilgamesh
LeKingWasp
Gilgamesh
10
3
6
4.33
L
Mulan
2
6
5
0.75
W
Merlin
danndaman
Merlin
5
4
8
2.25
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,299
Damage
27,527
34,723
Taken
31,718
17,671
Mitigated
22,529
8,588
Healing
5,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
8,663
4,263
0
795
11,774
4,260
2,551
4,929
6,845
0
31,341
W
6,732
462
327
34
11,765
10,990
349
2,087
9,678
20,164
0
W
Gilgamesh
LeKingWasp
Gilgamesh
12,949
3,058
372
3,936
12,712
8,637
769
2,725
9,987
0
47,897
L
Mulan
5,178
735
0
2,165
13,707
9,962
132
5,031
8,676
0
21,643
W
Merlin
danndaman
Merlin
7,846
877
364
757
7,241
2,902
1,338
1,735
5,506
39,222
0
L
6,458
490
2,531
3,097
9,242
3,449
360
4,663
4,579
24,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,527
Gold Earned
30,668
121
Minions Killed
152
0
Camps Cleared
0
690,703
Distance Traveled
701,826
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,204
785
49
4
0
214,852
0
W
Cthulhu
9,299
715
32
2
0
233,847
2
W
Gilgamesh
11,375
875
54
4
0
247,036
3
L
Mulan
8,702
669
37
3
0
239,333
2
W
Merlin
9,994
769
66
5
0
220,943
3
L
Hel
8,621
663
35
3
0
236,518
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role