Player Matchup

Thor
Thor
KELEBRIMBOR245
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
Lobsters4Hands
Ymir
Level 16
God Stats
6W - 8L
1,508 SR
Queue Stats
45W - 64L
1,636 Elo+
Solo
Loki
Loki
R3Oofy
Loki
Level 6
God Stats
0W - 4L
1,144 SR
Queue Stats
3W - 8L
1,174 Elo+
Solo
Team Averages
Level 9
1,384 SR
1,437 Elo+

VS

Team Averages
Level 45
1,526 SR
1,364 Elo+
Gilgamesh
Gilgamesh
AdvancedSniper81
Gilgamesh
Level 101
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 55L
1,554 Elo+
Party 1
Sun Wukong
Sun Wukong
Jaxson12
Sun Wukong
Level 18
God Stats
4W - 3L
1,220 SR
Queue Stats
18W - 23L
1,059 Elo+
Solo
Anubis
Anubis
Saltinee11
Anubis
Level 17
God Stats
3W - 0L
1,857 SR
Queue Stats
5W - 6L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 1
7,842
490
0
845
156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 6 / 3
11,719
732
9,358
17,923
17,670
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
R3Oofy
Loki
15
3 / 9 / 4
10,882
680
4,017
16,362
4,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
16
5 / 4 / 7
13,009
813
9,470
12,559
6,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Jaxson12
Sun Wukong
3
0 / 0 / 0
7,971
498
0
0
0
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Anubis
Saltinee11
Anubis
18
11 / 4 / 3
13,188
824
16,391
16,860
8,599
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
7
Kills
16
16
Deaths
8
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
5
4
7
2.13
W
Sun Wukong
Jaxson12
Sun Wukong
0
0
0
0
L
0
1
1
0.5
L
4
6
3
0.92
L
Loki
R3Oofy
Loki
3
9
4
0.56
W
Anubis
Saltinee11
Anubis
11
4
3
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,375
Damage
25,861
35,130
Taken
29,419
22,623
Mitigated
14,950
965
Healing
12,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
9,470
2,286
0
2,259
12,559
6,351
1,912
3,749
8,258
0
50,566
W
Sun Wukong
Jaxson12
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
845
156
0
579
266
0
0
L
9,358
1,156
0
965
17,923
17,670
0
9,619
8,304
49,241
0
L
Loki
R3Oofy
Loki
4,017
1,621
0
0
16,362
4,797
0
6,235
10,127
0
39,135
W
Anubis
Saltinee11
Anubis
16,391
1,504
0
9,743
16,860
8,599
1,209
5,875
10,985
72,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,443
Gold Earned
34,168
141
Minions Killed
176
0
Camps Cleared
0
450,321
Distance Traveled
498,441
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,009
813
61
4
0
277,402
2
W
Sun Wukong
7,971
498
0
0
0
5,342
0
L
Thor
7,842
490
0
0
0
0
0
L
Ymir
11,719
732
74
5
0
212,419
0
L
Loki
10,882
680
67
4
0
237,902
2
W
Anubis
13,188
824
115
7
0
215,697
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role