Player Matchup

Amaterasu
Amaterasu
Arisica
Amaterasu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Baailey54
Thanatos
Level 9
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 43L
1,457 Elo+
Solo
Gilgamesh
Gilgamesh
Skaboy
Gilgamesh
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,345 Elo+
Party 2
Rama
Rama
brabbid
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,639 Elo+
Solo
Ares
Ares
Ÿämèté
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,612 Elo+
Solo
Team Averages
Level 18
1,500 SR
1,511 Elo+

VS

Team Averages
Level 26
1,470 SR
1,492 Elo+
Yemoja
Yemoja
Cenjin
Yemoja
Level 27
God Stats
8W - 3L
1,500 SR
Queue Stats
40W - 47L
1,462 Elo+
Solo
Scylla
Scylla
EchoingShout
Scylla
Level 28
God Stats
5W - 7L
1,317 SR
Queue Stats
75W - 63L
1,548 Elo+
Solo
Izanami
Izanami
LeydanDN
Izanami
Level 28
God Stats
16W - 10L
1,536 SR
Queue Stats
180W - 177L
1,520 Elo+
Party 1
Fenrir
Fenrir
Rodrichman
Fenrir
Level 29
God Stats
28W - 26L
1,523 SR
Queue Stats
185W - 190L
1,491 Elo+
Party 1
Kali
Kali
sphynxes
Kali
Level 17
God Stats
37W - 37L
1,476 SR
Queue Stats
134W - 129L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Arisica
Amaterasu
13
2 / 8 / 5
9,600
480
11,691
18,228
13,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Baailey54
Thanatos
15
7 / 6 / 3
9,909
495
11,045
16,648
7,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Skaboy
Gilgamesh
13
1 / 8 / 4
7,867
393
6,904
14,766
9,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
brabbid
Rama
12
2 / 8 / 3
7,817
391
4,738
13,381
4,748
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
1 / 6 / 5
8,170
409
5,816
16,351
14,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cenjin
Yemoja
14
2 / 2 / 15
9,954
498
8,058
10,037
12,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
19
16 / 1 / 6
12,752
638
16,762
8,025
4,765
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
LeydanDN
Izanami
19
9 / 2 / 10
12,310
616
12,724
11,139
4,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Rodrichman
Fenrir
16
6 / 2 / 13
10,635
532
14,846
13,635
6,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
15
3 / 6 / 13
9,814
491
7,446
16,795
7,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
93
13
Kills
36
36
Deaths
13
20
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Arisica
Amaterasu
2
8
5
0.56
L
Thanatos
Baailey54
Thanatos
7
6
3
1.42
W
Yemoja
Cenjin
Yemoja
2
2
15
4.75
W
Scylla
16
1
6
19
W
Izanami
LeydanDN
Izanami
9
2
10
7
W
Fenrir
Rodrichman
Fenrir
6
2
13
6.25
L
Gilgamesh
Skaboy
Gilgamesh
1
8
4
0.38
L
Rama
brabbid
Rama
2
8
3
0.44
W
Kali
3
6
13
1.58
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,194
Damage
59,836
79,374
Taken
59,631
49,025
Mitigated
36,514
19,054
Healing
17,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Arisica
Amaterasu
11,691
4,874
0
3,543
18,228
13,109
46
3,933
14,295
0
38,888
L
Thanatos
Baailey54
Thanatos
11,045
4,236
130
11,625
16,648
7,163
34
5,632
11,016
0
51,456
W
Yemoja
Cenjin
Yemoja
8,058
1,829
1,910
1,284
10,037
12,881
585
1,741
8,296
26,734
0
W
Scylla
16,762
1,276
0
2,432
8,025
4,765
644
840
7,185
66,374
0
W
Izanami
LeydanDN
Izanami
12,724
9,496
0
2,495
11,139
4,749
5,911
1,879
9,260
0
94,037
W
Fenrir
Rodrichman
Fenrir
14,846
3,085
0
5,300
13,635
6,160
571
731
12,904
0
68,889
L
Gilgamesh
Skaboy
Gilgamesh
6,904
1,664
0
573
14,766
9,306
0
6,205
8,561
0
32,351
L
Rama
brabbid
Rama
4,738
3,671
0
2,311
13,381
4,748
152
5,183
8,198
0
29,496
W
Kali
7,446
3,351
0
4,119
16,795
7,959
2,135
625
16,170
546
37,237
L
5,816
139
0
872
16,351
14,699
606
4,299
12,052
22,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,363
Gold Earned
55,465
299
Minions Killed
518
0
Camps Cleared
0
1,639,728
Distance Traveled
1,812,869
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,600
480
55
3
0
331,255
0
L
Thanatos
9,909
495
98
5
0
308,416
0
W
Yemoja
9,954
498
29
1
0
375,834
3
W
Scylla
12,752
638
138
7
0
324,527
1
W
Izanami
12,310
616
185
9
0
361,595
2
W
Fenrir
10,635
532
104
5
0
377,760
0
L
Gilgamesh
7,867
393
63
3
0
324,684
0
L
Rama
7,817
391
57
3
0
316,644
0
W
Kali
9,814
491
62
3
0
373,153
3
L
Ares
8,170
409
26
1
0
358,729
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role