Player Matchup

Gilgamesh
Gilgamesh
Ori_DJ
Gilgamesh
Level 106
God Stats
28W - 12L
1,716 SR
Queue Stats
594W - 563L
1,550 Elo+
Party 3
Olorun
Olorun
PROxDRILLA
Olorun
Level 56
God Stats
1W - 1L
1,504 SR
Queue Stats
128W - 163L
1,374 Elo+
Party 2
Neith
Neith
WhiteAgate3535
Neith
Level 29
God Stats
31W - 49L
1,497 SR
Queue Stats
143W - 159L
1,547 Elo+
Party 2
King Arthur
King Arthur
aguarbalroklam
King Arthur
Level 102
God Stats
67W - 46L
1,659 SR
Queue Stats
505W - 488L
1,553 Elo+
Party 3
Cerberus
Cerberus
januski_8
Cerberus
Level 48
God Stats
15W - 9L
1,592 SR
Queue Stats
101W - 95L
1,541 Elo+
Party 3
Team Averages
Level 68
1,593 SR
1,513 Elo+

VS

Team Averages
Level 55
1,446 SR
1,415 Elo+
Fenrir
Fenrir
Kai69DerBrecher
Fenrir
Level 68
God Stats
6W - 8L
1,542 SR
Queue Stats
67W - 58L
1,435 Elo+
Party 1
Neith
Neith
Kayed-
Neith
Level 44
God Stats
0W - 2L
1,175 SR
Queue Stats
9W - 9L
1,556 Elo+
Party 1
Medusa
Medusa
Moussa361
Medusa
Level 16
God Stats
1W - 3L
1,369 SR
Queue Stats
11W - 10L
1,521 Elo+
Party 1
Anubis
Anubis
YUAIM
Anubis
Level 97
God Stats
0W - 1L
1,646 SR
Queue Stats
4W - 9L
1,163 Elo+
Party 1
Aphrodite
Aphrodite
moto_psih
Aphrodite
Level 49
God Stats
118W - 104L
1,495 SR
Queue Stats
486W - 548L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ori_DJ
Gilgamesh
15
6 / 1 / 3
8,569
612
9,132
9,418
4,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
PROxDRILLA
Olorun
12
1 / 1 / 4
7,325
523
4,025
7,038
2,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
3 / 3 / 1
6,632
474
10,034
8,867
2,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
aguarbalroklam
King Arthur
14
3 / 3 / 1
8,596
614
5,764
10,829
6,453
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
januski_8
Cerberus
12
4 / 1 / 6
7,741
553
4,316
12,706
6,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 0
7,120
509
6,666
8,563
2,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Kayed-
Neith
10
2 / 3 / 1
5,979
427
7,514
9,151
2,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Moussa361
Medusa
12
1 / 3 / 3
6,740
481
8,533
8,266
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
YUAIM
Anubis
13
1 / 4 / 3
7,323
523
5,862
8,213
3,695
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
moto_psih
Aphrodite
10
0 / 5 / 4
6,179
441
3,521
10,644
3,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
17
Kills
9
9
Deaths
17
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
2
0
2.5
L
Neith
Kayed-
Neith
2
3
1
0.83
L
Medusa
Moussa361
Medusa
1
3
3
0.83
W
Gilgamesh
Ori_DJ
Gilgamesh
6
1
3
7.5
W
Olorun
PROxDRILLA
Olorun
1
1
4
3
W
3
3
1
1.17
L
Anubis
YUAIM
Anubis
1
4
3
0.63
W
King Arthur
aguarbalroklam
King Arthur
3
3
1
1.17
W
Cerberus
januski_8
Cerberus
4
1
6
7
L
Aphrodite
moto_psih
Aphrodite
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,271
Damage
32,096
48,858
Taken
44,837
22,607
Mitigated
15,624
14,456
Healing
18,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,666
1,227
477
3,109
8,563
2,982
0
1,398
7,165
0
27,692
L
Neith
Kayed-
Neith
7,514
3,585
600
2,484
9,151
2,308
306
2,061
7,090
0
23,899
L
Medusa
Moussa361
Medusa
8,533
2,715
0
2,543
8,266
2,732
318
2,945
5,321
0
36,570
W
Gilgamesh
Ori_DJ
Gilgamesh
9,132
3,623
0
527
9,418
4,160
0
1,210
8,208
0
60,080
W
Olorun
PROxDRILLA
Olorun
4,025
1,554
280
3,717
7,038
2,189
500
0
7,038
40,991
0
W
10,034
5,182
0
3,452
8,867
2,884
1,061
1,443
7,424
0
34,669
L
Anubis
YUAIM
Anubis
5,862
447
0
2,407
8,213
3,695
102
0
8,213
44,320
0
W
King Arthur
aguarbalroklam
King Arthur
5,764
545
0
1,593
10,829
6,453
0
4,832
5,997
0
50,025
W
Cerberus
januski_8
Cerberus
4,316
177
417
4,470
12,706
6,921
47
1,898
10,808
26,880
0
L
Aphrodite
moto_psih
Aphrodite
3,521
795
2,621
4,501
10,644
3,907
0
1,937
8,707
23,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,863
Gold Earned
33,341
404
Minions Killed
292
0
Camps Cleared
0
1,360,389
Distance Traveled
1,322,787
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,120
509
60
4
0
295,138
2
L
Neith
5,979
427
43
3
0
243,337
0
L
Medusa
6,740
481
69
5
0
274,302
1
W
Gilgamesh
8,569
612
108
8
0
311,809
4
W
Olorun
7,325
523
68
5
0
265,646
6
W
Neith
6,632
474
50
4
0
245,259
2
L
Anubis
7,323
523
78
6
0
249,205
1
W
King Arthur
8,596
614
121
9
0
271,500
1
W
Cerberus
7,741
553
57
4
0
266,175
4
L
Aphrodite
6,179
441
42
3
0
260,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role