Player Matchup

Fenrir
Fenrir
AnibaldeB
Fenrir
Level 49
God Stats
1W - 5L
1,159 SR
Queue Stats
58W - 76L
1,447 Elo+
Party 1
Chaac
Chaac
Gameser
Chaac
Level 29
God Stats
2W - 3L
1,515 SR
Queue Stats
81W - 32L
1,677 Elo+
Party 1
Zhong Kui
Zhong Kui
NgannouClan
Zhong Kui
Level 43
God Stats
26W - 23L
1,486 SR
Queue Stats
125W - 156L
1,520 Elo+
Party 3
Neith
Neith
Publicenemy02
Neith
Level 89
God Stats
9W - 7L
1,720 SR
Queue Stats
563W - 640L
1,507 Elo+
Party 3
Anubis
Anubis
luisplay1006
Anubis
Level 88
God Stats
11W - 6L
1,686 SR
Queue Stats
71W - 41L
1,667 Elo+
Party 1
Team Averages
Level 60
1,513 SR
1,564 Elo+

VS

Team Averages
Level 77
1,595 SR
1,520 Elo+
Merlin
Merlin
Luchiru
Merlin
Level 153
God Stats
11W - 16L
1,451 SR
Queue Stats
47W - 55L
1,490 Elo+
Party 2
Vamana
Vamana
SidimoteEU
Vamana
Level 108
God Stats
2W - 1L
1,719 SR
Queue Stats
14W - 24L
1,439 Elo+
Party 2
Jormungandr
Jormungandr
Tsonchev
Jormungandr
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
destorn121
Cernunnos
Level 28
God Stats
1W - 1L
1,842 SR
Queue Stats
1W - 1L
1,731 Elo+
Party 2
Loki
Loki
karakar
Loki
Level 49
God Stats
1W - 3L
1,461 SR
Queue Stats
42W - 45L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AnibaldeB
Fenrir
14
6 / 0 / 10
9,349
519
5,059
10,352
8,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chaac
Gameser
Chaac
19
13 / 0 / 3
11,117
618
12,436
13,059
9,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
NgannouClan
Zhong Kui
16
3 / 4 / 2
9,730
541
9,479
16,055
11,614
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 2 / 9
9,503
528
13,673
12,060
4,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anubis
17
2 / 3 / 2
9,960
553
6,084
13,458
6,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Luchiru
Merlin
16
2 / 2 / 1
9,710
539
7,968
7,780
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
SidimoteEU
Vamana
14
4 / 7 / 0
8,560
476
13,662
20,117
8,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jormungandr
Tsonchev
Jormungandr
11
1 / 8 / 1
6,948
386
9,897
17,661
14,961
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
destorn121
Cernunnos
11
0 / 7 / 1
6,598
367
5,493
10,408
3,089
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
karakar
Loki
11
2 / 5 / 3
7,454
414
4,089
10,380
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
28
Kills
9
9
Deaths
29
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AnibaldeB
Fenrir
6
0
10
11
W
Chaac
Gameser
Chaac
13
0
3
14.5
L
Merlin
Luchiru
Merlin
2
2
1
1.25
W
Zhong Kui
NgannouClan
Zhong Kui
3
4
2
1
W
4
2
9
4.25
L
Vamana
SidimoteEU
Vamana
4
7
0
0.57
L
Jormungandr
Tsonchev
Jormungandr
1
8
1
0.19
L
Cernunnos
destorn121
Cernunnos
0
7
1
0.07
L
Loki
karakar
Loki
2
5
3
0.7
W
Anubis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,731
Damage
41,109
64,984
Taken
66,346
39,597
Mitigated
32,406
27,830
Healing
11,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AnibaldeB
Fenrir
5,059
648
0
1,911
10,352
8,163
106
4,476
5,876
0
14,736
W
Chaac
Gameser
Chaac
12,436
2,577
0
7,520
13,059
9,051
0
1,919
11,071
0
82,801
L
Merlin
Luchiru
Merlin
7,968
162
0
1,379
7,780
2,411
0
3,898
3,882
65,033
0
W
Zhong Kui
NgannouClan
Zhong Kui
9,479
1,385
0
7,464
16,055
11,614
1,675
0
16,055
62,476
0
W
13,673
6,799
0
3,449
12,060
4,120
2,886
4,331
7,729
0
72,547
L
Vamana
SidimoteEU
Vamana
13,662
8,444
0
4,469
20,117
8,744
600
7,737
12,380
0
51,056
L
Jormungandr
Tsonchev
Jormungandr
9,897
2,286
359
3,303
17,661
14,961
0
0
17,661
39,653
0
L
Cernunnos
destorn121
Cernunnos
5,493
2,826
0
399
10,408
3,089
75
0
10,408
0
34,159
L
Loki
karakar
Loki
4,089
970
0
1,747
10,380
3,201
0
3,928
6,452
0
27,510
W
Anubis
6,084
420
0
7,486
13,458
6,649
1,337
6,440
6,388
74,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,659
Gold Earned
39,270
573
Minions Killed
420
0
Camps Cleared
0
1,549,055
Distance Traveled
1,570,267
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,349
519
23
1
0
358,561
0
W
Chaac
11,117
618
139
8
0
354,142
1
L
Merlin
9,710
539
163
9
0
337,429
4
W
Zhong Kui
9,730
541
128
7
0
256,531
2
W
Neith
9,503
528
127
7
0
281,020
5
L
Vamana
8,560
476
80
4
0
265,405
2
L
Jormungandr
6,948
386
51
3
0
303,133
2
L
Cernunnos
6,598
367
67
4
0
323,545
1
L
Loki
7,454
414
59
3
0
340,755
0
W
Anubis
9,960
553
156
9
0
298,801
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role